Difference between revisions of "Combo Finish"
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Latest revision as of 21:03, 15 May 2024
Combo Finish | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | (Skill Level + 2) |
Cast Time: | None |
Cast Delay: | 0.2 seconds |
Target: | Enemy (via Combo) |
Range: | Melee |
Prerequisites | |
(Monk) Chain Combo Lv. 3 |
Discription
Combo Finish (Alt: Raging Thrust) is a 2nd class offensive skill available as Monk and Champion. This is the third skill of the "combo skills" group. Performs a brutal, finishing strike at the current target. This skill can only be used immediately after Chain Combo, which can be followed up by Chain Crush Combo, Glacier Fist, or Asura Strike (only if Critical Explosion is active and 4 Spirit Spheres are available). This skill requires one Spirit Sphere to cast but does not consume Spirit Spheres.
Skill Level | ATK ratio | SP cost |
---|---|---|
1 | 330% | 3 |
2 | 410% | 4 |
3 | 490% | 5 |
4 | 570% | 6 |
5 | 650% | 7 |
Notes
- The user can target a different monster with this skill if they are quick enough to target another monster and hit the skill during the combo delay time of Chain Combo.