Difference between revisions of "Dodge (Skill)"
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== Description == | == Description == | ||
− | '''Dodge''' (Alt: ''Flee'') is a 2nd class passive skill available as Monk and [[Champion]]. It permanently increases [[FLEE]]. | + | '''Dodge''' (Alt: ''Flee'') is a 2nd class passive skill available as [[Monk]] and [[Champion]]. It permanently increases [[FLEE]]. |
{| class="wikitable" | {| class="wikitable" |
Latest revision as of 20:32, 15 May 2024
Dodge (Skill) | |
---|---|
Type: | Passive Skill |
Levels: | 10 |
Prerequisites | |
(Monk) Call Spirits Lv. 5, Iron Hand Lv. 5 |
Description
Dodge (Alt: Flee) is a 2nd class passive skill available as Monk and Champion. It permanently increases FLEE.
Skill Level | Flee increase |
---|---|
1 | 1 |
2 | 3 |
3 | 4 |
4 | 6 |
5 | 7 |
6 | 9 |
7 | 10 |
8 | 12 |
9 | 13 |
10 | 15 |
Monk & Champion | |
---|---|
2nd Class Skills |
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive |
Transcendent Skills |
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen |
Quests | Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough |
Weapons | Mace • Knuckle |