Difference between revisions of "Chain Combo"

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(Changed to match Skill Changes page)
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| prereqs = ([[Monk]]) [[Triple Attack]] Lv. 5  
 
| prereqs = ([[Monk]]) [[Triple Attack]] Lv. 5  
 
| quest =
 
| quest =
| spcost = (Skill Level + 10)
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| spcost = (Skill Level + 4)
 
| hpcost =
 
| hpcost =
 
| time = None
 
| time = None
| delay = 1.3 - [(agi*0.004) - (dex*0.002)] seconds  
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| delay = 0.2 seconds  
 
| duration =
 
| duration =
 
| target = Enemy ([[Monk#Combo|via Combo]])
 
| target = Enemy ([[Monk#Combo|via Combo]])
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== Description ==
 
== Description ==
'''Chain Combo''' (Alt: ''Raging Quadruple Blow'') is a 2<sup>nd</sup> class offensive skill available as [[Monk]] and [[Champion]]. The second skill in the Monk's combo skill set, Chain Combo, is a more powerful attack that hits four times and must be used in succession immediately after [[Triple Attack]] (during its "delay"). However, it can be successfully performed when using level 4 [[Blade Stop]]. If the user has learned [[Combo Finish]], then Combo Finish can be chained after the use of Chain Combo.  
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'''Chain Combo''' (Alt: ''Raging Quadruple Blow'') is a 2nd class offensive skill available as [[Monk]] and [[Champion]]. The second skill in the Monk's combo skill set, Chain Combo, is a more powerful attack that hits four times and must be used in succession immediately after [[Triple Attack]] during its combo delay. However, it can also be successfully performed when using level 4 [[Blade Stop]]. If the user has learned [[Combo Finish]], then Combo Finish can be chained after the use of Chain Combo.  
  
 
{| class="wikitable"
 
{| class="wikitable"
!Level || [[Stats#ATK|+ATK]] (%) || SP Cost  
+
!Skill Level || [[ATK]] ratio || SP cost  
 
|-
 
|-
|1 || 220 || 5   
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|1 || 220% || 5   
 
|-
 
|-
|2 || 290 || 6   
+
|2 || 290% || 6   
 
|-
 
|-
|3 || 360 || 7   
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|3 || 360% || 7   
 
|-
 
|-
|4 || 430 || 8   
+
|4 || 430% || 8   
 
|-
 
|-
|5 || 500 || 9   
+
|5 || 500% || 9   
 
|}
 
|}
  

Revision as of 21:00, 15 May 2024


Chain Combo.png Chain Combo
Chain Combo Info.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: (Skill Level + 4)
Cast Time: None
Cast Delay: 0.2 seconds
Target: Enemy (via Combo)
Range: Melee
Prerequisites
(Monk) Triple Attack Lv. 5

Description

Chain Combo (Alt: Raging Quadruple Blow) is a 2nd class offensive skill available as Monk and Champion. The second skill in the Monk's combo skill set, Chain Combo, is a more powerful attack that hits four times and must be used in succession immediately after Triple Attack during its combo delay. However, it can also be successfully performed when using level 4 Blade Stop. If the user has learned Combo Finish, then Combo Finish can be chained after the use of Chain Combo.

Skill Level ATK ratio SP cost
1 220% 5
2 290% 6
3 360% 7
4 430% 8
5 500% 9

Use

Chain Combo is not a targeted skill; it strikes the foe currently being attacked by the user when Triple Attack triggers. Chain Combo should be hot-keyed. A smart way to use combos is to use the quick spell 2 (/q2) command and then put Chain Combo & Combo Finish in the F7 & F8 hotkey slot. This allows scrolling the mouse wheel up or down to trigger the skills. This effectively allows the user to repeat the skills until they trigger while being less distracting than pushing on keyboard hotkeys. It's recommended to deactivate skill fail messages (/skillfail) because it can generate a lot of "skill failed" messages.

Monk & Champion
2nd Class
Skills
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive
Transcendent
Skills
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen
Quests Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough
Weapons Mace • Knuckle