Difference between revisions of "Sacrifice"
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| class3 = | | class3 = | ||
| type = Offensive | | type = Offensive | ||
− | | levels = 5 | + | | levels = 5 (Fixed) |
| prereqs = ([[Swordman]]) [[Endure]] Lv. 1, ([[Crusader]]) [[Sacrifice]] Lv. 3 | | prereqs = ([[Swordman]]) [[Endure]] Lv. 1, ([[Crusader]]) [[Sacrifice]] Lv. 3 | ||
| quest = | | quest = | ||
| spcost = 100 | | spcost = 100 | ||
− | | hpcost = 9% | + | | hpcost = 9% of [[Max HP]] per hit |
| time = None | | time = None | ||
− | | delay = | + | | delay = 2 seconds |
| duration = Until 5 melee hits are dealt or dispelled | | duration = Until 5 melee hits are dealt or dispelled | ||
| target = Self/Foe (buff self then attack foe) | | target = Self/Foe (buff self then attack foe) | ||
Line 24: | Line 24: | ||
== Description == | == Description == | ||
− | (Alt: ''Martyr's Reckoning'') | + | '''Sacrifice''' (Alt: ''Martyr's Reckoning'') is a 2nd class offensive skill available as [[Paladin]]. It inflicts high damage for the next few attacks by sacrificing [[HP]]. Once Sacrifice is cast, the Paladin will lose an amount of health equal to 9% of the caster's [[Max HP]] for the next five attacks. However, these five attacks will have enhanced damage. Sacrifice has no time duration. Re-logging, [[Dispell]], dying, or using [[Gospel]] removes Sarifice. |
− | {| class="wikitable" | + | {|class="wikitable" |
− | + | !Skill Level !! Damage Multiplier | |
|- | |- | ||
− | + | !1 | |
− | | | + | |1 |
|- | |- | ||
− | + | !2 | |
− | + | |1.1 | |
+ | |- | ||
+ | !3 | ||
+ | |1.2 | ||
+ | |- | ||
+ | !4 | ||
+ | |1.3 | ||
+ | |- | ||
+ | !5 | ||
+ | |1.4 | ||
|} | |} | ||
== Notes == | == Notes == | ||
− | + | * Damage is increased according to [[HP]], skill level, and weapon +% damage cards. [[ATK]] does not affect damage. | |
− | * Damage is increased according to [[HP]], skill level and | ||
* Cards increasing the damage will not affect the amount of HP sacrificed. | * Cards increasing the damage will not affect the amount of HP sacrificed. | ||
* Sacrifice is forced-[[Neutral]] element. | * Sacrifice is forced-[[Neutral]] element. | ||
* Reduction equipment reduces the damage. | * Reduction equipment reduces the damage. | ||
− | + | * Other skills can be used after turning Sacrifice on. Those skills will not gain the damage multiplier. | |
− | + | * The player loses 9% [[Max HP]] on each hit, meaning 5 hits equal 45% HP lost. | |
− | + | * It ignores [[FLEE]] and [[DEF]] of the target. | |
− | * Other skills can be used after turning | + | * It can be [[Perfect Dodge|Perfectly Dodged]]. |
− | * The player loses 9% [[HP]] | + | * Upon hitting the Emperium with it, it does no damage but the caster still takes 9% [[Max HP]] each swing. |
− | * It ignores [[ | + | * Foes inside [[Safety Wall]] take no damage but the caster loses 9% [[Max HP]] on each swing regardless. |
− | * It can be [[Perfect Dodge|Perfectly Dodged]] | + | * {{item|id=1230 Ice Pick}} does not affect the damage. |
− | * Upon hitting the Emperium with it, it does no damage but still takes 9% [[HP]] each swing. | ||
− | * Foes inside [[Safety Wall]] take no damage but the caster loses 9% [[HP]] on each swing regardless. | ||
− | * | ||
* Can be used on Boss Monsters. | * Can be used on Boss Monsters. | ||
* [[Counter Instinct]] has a chance of halving the damage and reflecting it. | * [[Counter Instinct]] has a chance of halving the damage and reflecting it. | ||
{{Navbox Crusader}} | {{Navbox Crusader}} |
Latest revision as of 19:40, 13 July 2024
Sacrifice | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Fixed) |
SP Cost: | 100 |
HP Cost: | 9% of Max HP per hit |
Cast Time: | None |
Cast Delay: | 2 seconds |
Duration: | Until 5 melee hits are dealt or dispelled |
Target: | Self/Foe (buff self then attack foe) |
Range: | Melee |
Property: | Neutral |
Prerequisites | |
(Swordman) Endure Lv. 1, (Crusader) Sacrifice Lv. 3 |
Description
Sacrifice (Alt: Martyr's Reckoning) is a 2nd class offensive skill available as Paladin. It inflicts high damage for the next few attacks by sacrificing HP. Once Sacrifice is cast, the Paladin will lose an amount of health equal to 9% of the caster's Max HP for the next five attacks. However, these five attacks will have enhanced damage. Sacrifice has no time duration. Re-logging, Dispell, dying, or using Gospel removes Sarifice.
Skill Level | Damage Multiplier |
---|---|
1 | 1 |
2 | 1.1 |
3 | 1.2 |
4 | 1.3 |
5 | 1.4 |
Notes
- Damage is increased according to HP, skill level, and weapon +% damage cards. ATK does not affect damage.
- Cards increasing the damage will not affect the amount of HP sacrificed.
- Sacrifice is forced-Neutral element.
- Reduction equipment reduces the damage.
- Other skills can be used after turning Sacrifice on. Those skills will not gain the damage multiplier.
- The player loses 9% Max HP on each hit, meaning 5 hits equal 45% HP lost.
- It ignores FLEE and DEF of the target.
- It can be Perfectly Dodged.
- Upon hitting the Emperium with it, it does no damage but the caster still takes 9% Max HP each swing.
- Foes inside Safety Wall take no damage but the caster loses 9% Max HP on each swing regardless.
- Ice Pick does not affect the damage.
- Can be used on Boss Monsters.
- Counter Instinct has a chance of halving the damage and reflecting it.
Crusader & Paladin | |
---|---|
2nd Class Skills |
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken |
Transcendent Skills |
Gospel • Pressure • Sacrifice • Shield Chain |
Quests | Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough |
Weapons | One Handed Sword • Spear • Two Handed Sword |