Difference between revisions of "Status Effects"

From Project Alfheim Wiki
Jump to navigation Jump to search
 
(One intermediate revision by the same user not shown)
Line 6: Line 6:
 
This status ailment causes the following effect:  
 
This status ailment causes the following effect:  
  
*Causes "rapid" loss of [[HP]] over time. Contrary to the effect of Poison, this CAN kill the victim however, the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after re-logging or map/zone changes.  
+
*Causes "rapid" loss of [[HP]] over time. Contrary to the effect of Poison, this CAN kill the victim; however, the damage is slow enough that it rarely will. The red icon disappears, but the effect stays after re-logging or map/zone changes.  
 
*Natural HP/SP Regen disabled.  
 
*Natural HP/SP Regen disabled.  
  
Line 13: Line 13:
 
*Dying cancels this ailment.
 
*Dying cancels this ailment.
 
*High [[VIT]] to prevent the occurrence and reduce lasting time.
 
*High [[VIT]] to prevent the occurrence and reduce lasting time.
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Bleeding.  
+
*[[Gospel]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Bleeding.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Bleeding status.  
+
*One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including Bleeding status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.  
+
*One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.  
*[[Dispell]] removes this ailment. (?)
+
*[[Dispell]] removes this ailment.  
*[[Mercenary System|Mercenary's]] skill [[Compress]] can undo the effect.
+
*Relogging removes the effect.
  
 
Card effects:  
 
Card effects:  
Line 187: Line 187:
 
* High [[Stats#DEX|DEX]] lowers the chance.  
 
* High [[Stats#DEX|DEX]] lowers the chance.  
 
* [[Alchemist|Alchemists]] may grant immunity to individual equipment by using [[Chemical Protection Weapon]], [[Chemical Protection Helm]], [[Chemical Protection Shield]], [[Chemical Protection Armor]].
 
* [[Alchemist|Alchemists]] may grant immunity to individual equipment by using [[Chemical Protection Weapon]], [[Chemical Protection Helm]], [[Chemical Protection Shield]], [[Chemical Protection Armor]].
* [[Biochemist|Biochemists]] may grant immunity to all divestable equipment by using [[Full Chemical Protection]].
+
* [[Creator|Creators]] may grant immunity to all divestable equipment by using [[Full Chemical Protection]].
  
 
To recover from this ailment:  
 
To recover from this ailment:  

Latest revision as of 22:42, 30 April 2023

There are many status debuffs (or status ailments) in Ragnarok Online that work against you in many ways. Both player characters and monsters are capable of inflicting them.

I Bleeding.png Bleeding

For the Monster Exclusive Skill see NPC BLEEDING.

This status ailment causes the following effect:

  • Causes "rapid" loss of HP over time. Contrary to the effect of Poison, this CAN kill the victim; however, the damage is slow enough that it rarely will. The red icon disappears, but the effect stays after re-logging or map/zone changes.
  • Natural HP/SP Regen disabled.

To assist in recovering from this ailment:

  • Dying cancels this ailment.
  • High VIT to prevent the occurrence and reduce lasting time.
  • Gospel instantly removes all buffs and status effects from the Paladin who cast it, including Bleeding.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Bleeding status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.
  • Dispell removes this ailment.
  • Relogging removes the effect.

Card effects:

Equipment:

Weapon Effects:

  • Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.

I Blind.png Blind

For the Monster Exclusive Skill see NPC BLINDATTACK.

This status ailment causes the following effects:

  • Reduce your HIT and FLEE rate by 25%.
  • Also graphically reduces the range of your visibility.

To assist in recovering from this ailment:

  • Green Potion, Panacea, Royal Jelly, and Cure can undo the effect.
  • VIT and LUK reduce the time this ailment affects you.
  • INT also reduces the chance and duration.
  • Typing "/effect" will disable the reduced visibility effect, but HIT and FLEE will still be reduced.
  • Gospel instantly removes all buffs and status effects from the Paladin who cast it, including Blind.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Blind status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I Break.png Break

This status ailment causes the following effects:

This status ailment is caused by:

To assist in recovering from this ailment:

  • STR affects the infliction chance. (STR 204 = immune)
  • Stats#AGIAGI and LUK reduce the duration
  • One of Gospel's random effects removes all abnormal status effects from party members, including Break status.

I Chaos.png Chaos

Also known as Confusion. This status ailment causes the following effects:

  • Causes the character to move in unintended directions when trying to navigate.

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • INT reduces the chances of occurrence and duration.
  • Acolyte's skill - Cure, Panacea, Royal Jelly can undo the effect.
  • [[[Gospel]] instantly removes all buffs and status effects from the Paladin who cast it, including Chaos.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Chaos status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.
  • Dispell removes this ailment.

Card effects:

Equipment:

Coma

For the Monster Exclusive Skill see NPC DARKBLESSING.

This status ailment causes the following effects:

  • Reduces afflicted target's HP to 1.
  • Reduces afflicted target's SP to 0.
  • When used against monsters, the amount of EXP that equals the damage you dealt during this period is not given when the monster dies.

To assist in recovering from this ailment:

  • Heal, Healing Items
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor's Note: Untested. It's hard to classify Coma as a status effect, and I do not know if it is covered by Battle Chant's immunity effect.)

Card effects:

Other notes:

  • You can dodge coma-inducing physical attacks if you have high flee.
  • Having higher LUK will decrease the chance of coma when attacked.
  • Inversely, having higher LUK will increase the chances for coma infliction when attacking.

I CriticalWounds.png Critical Wounds

For the Monster Exclusive Skill see NPC CRITICALWOUND.

This status ailment causes the following effects:

  • Lowers the effectiveness of healing skills on you, including Heal, Sanctuary, Potion Pitcher, and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.
  • Those afflicted by Lv. 5 Critical Wounds can only recover using a Yggdrasil Berry.
  • Lasts 30 seconds.
  • If a Crusader or Paladin uses Devotion on the inflicted person, they can take the damage and be healed, regardless of the critical wounds on the target.
  • You can dodge critical wounds inducing physical attacks if you have high flee, are in Safety Wall (at close range), or in Pneuma (at long range).
  • Relogging cancels the status.

I Curse.png Curse

For the Monster Exclusive Skill see NPC CURSEATTACK and NPC WIDECURSE.

This status ailment causes the following effects:

To assist in recovering from this ailment:

  • Panacea, Royal Jelly, Holy Water, Acolyte's skill - Blessing negates the effect, but will need to be cast a second time to get the buff.
  • LUK reduces the chance of being Cursed, and VIT reduces the duration.
  • Gospel instantly removes all buffs and status effects from the Paladin who cast it, including Curse.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Cursed status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.
  • Dispell removes this ailment.


Card effects:

Equipment:

I DivestHelm.pngI DivestArmor.pngI DivestShield.pngI DivestWeapon.png Divest

This status ailment causes the following effect:

To prevent infliction:

To recover from this ailment:

  • Relogging removes the status.
  • Alchemist protection skills "cure" divest status.
  • Gospel instantly removes all buffs and status effects from the Paladin who cast it, including Divest.
  • Gospel's random effects remove all abnormal status effects from party members, including Divest status.
  • Gospel's random effects grant 60 seconds of immunity to all status effects to party members, including Divest status.

I Frozen.png Frozen

For the Monster Exclusive Skill see NPC WIDEFREEZE.

This status ailment causes the following effects:

  • All DEF contributed by items reduced by 50%.
  • Monsters Hard-DEF and Soft-DEF are reduced by 50% (rounded up).
  • Flee is reduced to 0.
  • Increases your Hard MDEF by 25%.
  • Immuned from Steal, Lex Aeterna, Storm Gust, and Snow Flake Draft.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • Armor attribute becomes "Water 1". (175% damage from Wind-based attacks, 25% damage from Water, 50% damage from Fire).

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • Mind Breaker, Status Recovery, Provoke breaks the effect.
  • High MDEF and LUK reduce the chance and duration of being frozen.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Frozen.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I Hallucination.png Hallucination

For the Monster Exclusive Skill see NPC HALLUCINATION.

This status ailment causes the following effects:

  • Turns the screen upside down and reverses player input, making it difficult to move and use skills.
  • Fake damage and recovery numbers are displayed. Other players see the numbers of those affected.

To assist in recovering from this ailment:

  • Panacea, Royal Jelly.
  • Typing "/effect" will disable the "wavy" rendering effect, but the damage will still be displayed as random numbers.
  • Gospel instantly removes all buffs and status effects from the Paladin who use it, including Hallucination.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Hallucination status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.
  • Dispell removes this ailment.

Card effects:

  • None

I hellpower.png Hell's Power

This status ailment is inflicted only by Satan Morroc.

This status ailment causes the following effect:

  • The affected player cannot be resurrected.
  • A purple skull appears on the player's screen to indicate the status effect is active and lasts approximately 5 minutes.
  • It is unpreventable
  • Relogging does NOT cancel the effect

I Poison.png Poison

For the Monster Exclusive Skill see NPC POISON.

This status ailment causes the following effects:

  • Status-oriented DEF is reduced by 25%.
  • If HP is over 25%, you will lose 1.5% + 2 HP of your max HP every second.
  • SP Regeneration is disabled.

To assist in recovering from this ailment:

  • Green Herb, Green Potion, Panacea, Royal Jelly, and Detoxify negate the effect.
  • VIT and LUK reduces the chance and duration of poison.
  • Slow Poison prevents damage taken from poison but does not cure the reduced DEF effect. It is a very rarely used counter.
  • Gospel initially removes all buffs and status effects from the Paladin who use it, including poison.
  • One of Gospel's random effects removes all abnormal status effects from party members, including poison status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including poison status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I EDP.png Deadly Poison

This status ailment is inflicted only by Enchant Deadly Poison.

This status ailment causes the following effect:

  • Player's Max HP is reduced by 10%, and monsters by 15%.
  • Drains 4% of Max HP per 1 second.
  • VIT and LUK reduce the duration, but if the target is ten levels or more from the user, status point-based resistance is ignored.

Card effects:

  • None

Equipment:

  • None

I Silence.png Silence

For the Monster Exclusive Skill see NPC SILENCEATTACK and NPC WIDESILENCE.

This status ailment causes the following effects:

  • Inability to use any active skills.

To assist in recovering from this ailment:

  • Green Potion, Panacea, Royal Jelly, Lex Divina, and Cure negate the effect.
  • VIT and LUK reduce the chance and duration of silence.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Silence status. However, it can't remove the silence status from the paladin itself since it can't cast any skill as long as he/she is silenced.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I Sleep.png Sleep

For the Monster Exclusive Skill see NPC SLEEPATTACK and NPC WIDESLEEP.

This status ailment causes the following effects:

  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • If an enemy attacks you, you will always get hit.
  • If an enemy attacks you, they will have 2x CRIT chance with their attack.

To assist in recovering from this ailment:

  • Status Recovery and physical attacks negate the effect.
  • INT and LUK reduce the chance and duration of sleep.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I SlowCast.png Slow Casting

For the Monster Exclusive Skill see NPC SLOWCAST.

This status ailment causes the following effects:

  • Increases your casting time by 20% - 100%.
  • Effect lasts 30 seconds.

To assist in recovering from this ailment:

  • None.

Card effects:

  • None.

I Stone.png Stone

For the Monster Exclusive Skill see NPC PETRIFYATTACK and NPC WIDESTONE. This status ailment causes the following effects:

  • All DEF contributed by items is reduced by 50%.
  • Monsters Hard-DEF and Soft-DEF are reduced by 50% (round up).
  • If HP is over 25%, you will lose 1% of your HP every 5 seconds.
  • Increases your MDEF by 25%.
  • Changes your elemental status to "Earth LV 1"
  • Ignores Steal and Lex Aeterna.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

To assist in recovering from this ailment:

  • Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect.
  • Status Recovery and Blessing can undo the effect.
  • Having high hard MDEF and LUK will reduce the amount of time this ailment affects you, as well as the chance of being affected.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the paladin itself since it can't cast any skill as long as he/she is in stone status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.
  • Dispell removes this ailment.

Card effects:

Equipment:

Note: The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move, and being attacked does not cancel the effect - note that during this time they can be affected by Lex Aeterna, and cannot attack or use skills but are still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.

I Stun.png Stun

For the Monster Exclusive Skill see NPC STUNATTACK and NPC WIDESTUN.

This status ailment causes the following effects:

  • Any flee will be negated.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

To assist in recovering from this ailment:

  • Priest's skill Status Recovery can undo the effect.
  • VIT (greatly) and LUK (very minorly) will reduce the duration of this ailment and the chance to be inflicted. Base level will slightly lower the chance of Stun being inflicted.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the paladin itself since it can't cast any skill as long as he/she is stunned.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.

Card effects:

Equipment:

Undead

This status ailment is caused solely by the Monster Exclusive Skills NPC CHANGEUNDEAD and NPC_DRAGONFEAR.

This status ailment causes the following effect:

  • The player becomes Undead property.
  • Support buffs such as Blessing and Increase AGI are removed.
  • Support buffs such as Blessing and Increase AGI deal damage to the player and the buffs are not applied, even in PVM. They will do 1 damage, but cannot be copied by the Rogue class using Intimidate
  • Heal and Sanctuary have no effect on the player in PvM
  • Aspersio will deal damage to the player and can be copied by Rogue's Intimidate (verify?)
  • The ailment causes the player's sprite to glow green.

To prevent infliction:

To assist in recovering from this ailment:

  • Relogging cancels the status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Undead.
  • Dispell removes this ailment.