Difference between revisions of "Status Effects"

From Project Alfheim Wiki
Jump to navigation Jump to search
 
(28 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
There are many status debuffs (or status ailments) in Ragnarok Online that work against you in many ways. Both player characters and monsters are capable of inflicting them.  
 
There are many status debuffs (or status ailments) in Ragnarok Online that work against you in many ways. Both player characters and monsters are capable of inflicting them.  
  
==Bleeding==  
+
==[[File:I_Bleeding.png]] Bleeding ==  
 
''For the Monster Exclusive Skill see [[NPC BLEEDING]].''
 
''For the Monster Exclusive Skill see [[NPC BLEEDING]].''
  
 
This status ailment causes the following effect:  
 
This status ailment causes the following effect:  
  
*Causes "rapid" loss of [[HP]] over time. Contrary to the effect of Poison, this CAN kill the victim however, the damage is slow enough that it rarely will. The red icon disappears but the effect stays even after re-logging or map/zone changes.  
+
*Causes "rapid" loss of [[HP]] over time. Contrary to the effect of Poison, this CAN kill the victim; however, the damage is slow enough that it rarely will. The red icon disappears, but the effect stays after re-logging or map/zone changes.  
 
*Natural HP/SP Regen disabled.  
 
*Natural HP/SP Regen disabled.  
  
Line 13: Line 13:
 
*Dying cancels this ailment.
 
*Dying cancels this ailment.
 
*High [[VIT]] to prevent the occurrence and reduce lasting time.
 
*High [[VIT]] to prevent the occurrence and reduce lasting time.
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Bleeding.  
+
*[[Gospel]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Bleeding.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Bleeding status.  
+
*One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including Bleeding status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.  
+
*One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.  
*[[Dispell]] removes this ailment. (?)
+
*[[Dispell]] removes this ailment.  
*[[Mercenary System|Mercenary's]] skill [[Compress]] can undo the effect.
+
*Relogging removes the effect.
  
 
Card effects:  
 
Card effects:  
Line 33: Line 33:
 
*{{item | id=1815 Hatii Claw}} Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.
 
*{{item | id=1815 Hatii Claw}} Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.
  
==Blind==
+
==[[File:I_Blind.png]] Blind ==
 
''For the Monster Exclusive Skill see [[NPC BLINDATTACK]].''  
 
''For the Monster Exclusive Skill see [[NPC BLINDATTACK]].''  
  
Line 43: Line 43:
 
To assist in recovering from this ailment:  
 
To assist in recovering from this ailment:  
  
*Green Potion, Panacea, Royal Jelly, and [[Cure]] can undo the effect.  
+
* Green Potion, Panacea, Royal Jelly, and [[Cure]] can undo the effect.  
*Having high VIT and LUK will reduce the amount of time this ailment affects you, as well as the chance of being affected.  
+
* [[VIT]] and [[LUK]] reduce the time this ailment affects you.  
*INT also reduces the chance and duration.  
+
* [[INT]] also reduces the chance and duration.  
*Typing "/effect" will disable the reduced visibility effect, but HIT and FLEE will still be reduced.  
+
* Typing "/effect" will disable the reduced visibility effect, but HIT and FLEE will still be reduced.  
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Blind.  
+
* [[Gospel]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Blind.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Blind status.  
+
* One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including Blind status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.  
+
* One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.  
*[[Dispell]] removes this ailment.  
+
* [[Dispell]] removes this ailment.  
  
 
Card effects:  
 
Card effects:  
Line 68: Line 68:
 
*{{item | id=1720 Rudra Bow}} increases resistance by 50%.
 
*{{item | id=1720 Rudra Bow}} increases resistance by 50%.
  
==Chaos==  
+
==[[File:I_VitalStrike.png]] Break ==
 +
This status ailment causes the following effects:
 +
* [[Movement Speed]] -50% if Ankle Break
 +
* [[Movement Speed]] -30% and [[Stats#ASPD|ASPD]] -10% if Knee Break
 +
* [[Stats#ASPD|ASPD]] -25% if Wrist Break
 +
* Soft [[Stats#DEF|DEF]] -50% if Shoulder Break
 +
* Soft [[Stats#DEF|DEF]] -25% and [[Stats#ATK|ATK]] -25% if Waist Break
 +
*Doubles damage from this skill, leaves vulnerable to [[Stats#Critical|Critical]] Hits (?) and inflicts [[Status Effects#Bleeding|Bleeding]] if Neck Break
 +
 
 +
This status ailment is caused by:
 +
*[[Lord Knight]] skill: [[Joint Beat]]
 +
 
 +
To assist in recovering from this ailment:
 +
*[[Stats#STR|STR]] affects the infliction chance. ([[Stats#STR|STR]] 204 = immune)
 +
*[[Stats#AGIAGI]] and [[Stats#LUK|LUK]] reduce the duration
 +
*One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including Break status.
 +
 
 +
==[[File:I_Chaos.png]] Chaos ==  
 
Also known as '''Confusion'''. This status ailment causes the following effects:  
 
Also known as '''Confusion'''. This status ailment causes the following effects:  
  
Line 76: Line 93:
  
 
*Getting hit automatically cancels the effect.  
 
*Getting hit automatically cancels the effect.  
*INT reduces the chances of occurrence and duration.
+
* [[INT]] reduces the chances of occurrence and duration.
*Acolyte's skill - Cure, Panacea, Royal Jelly can undo the effect.  
+
* Acolyte's skill - Cure, Panacea, Royal Jelly can undo the effect.  
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Chaos.  
+
* [[[Gospel]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Chaos.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Chaos status.  
+
* One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including Chaos status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.  
+
* One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.  
*[[Dispell]] removes this ailment.
+
* [[Dispell]] removes this ailment.  
*[[Mercenary System|Mercenary's]] skill [[Mental Cure]] can undo the effect.
 
  
 
Card effects:  
 
Card effects:  
Line 105: Line 121:
  
 
*[[Heal]], [[Healing Items]]  
 
*[[Heal]], [[Healing Items]]  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (''Editor's Note:'' Untested. It's hard to classify Coma as a status effect, and I do not know if it is covered by Battle Chant's immunity effect.)  
+
*One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (''Editor's Note:'' Untested. It's hard to classify Coma as a status effect, and I do not know if it is covered by Battle Chant's immunity effect.)  
  
 
Card effects:  
 
Card effects:  
Line 117: Line 133:
 
*Inversely, having higher [[LUK]] will increase the chances for coma infliction when attacking.
 
*Inversely, having higher [[LUK]] will increase the chances for coma infliction when attacking.
  
==Critical Wounds==
+
==[[File:I_CriticalWounds.png]] Critical Wounds ==
 
''For the Monster Exclusive Skill see [[NPC CRITICALWOUND]].''
 
''For the Monster Exclusive Skill see [[NPC CRITICALWOUND]].''
  
 
This status ailment causes the following effects:
 
This status ailment causes the following effects:
  
*Lowers the effectiveness of healing skills on you, including [[Heal]], [[Sanctuary]], [[Aid Potion]], and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.  
+
* Lowers the effectiveness of healing skills on you, including [[Heal]], [[Sanctuary]], [[Potion Pitcher]], and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.
*Lasts 30 seconds.  
+
* Those afflicted by Lv. 5 Critical Wounds can only recover using a Yggdrasil Berry.
 
+
* Lasts 30 seconds.  
To assist in recovering from this ailment:
+
* If a [[Crusader]] or [[Paladin]] uses [[Devotion]] on the inflicted person, they can take the damage and be healed, regardless of the critical wounds on the target.
 
+
* You can dodge critical wounds inducing physical attacks if you have high flee, are in [[Safety Wall]] (at close range), or in [[Pneuma]] (at long range).
*If a [[Crusader]] uses [[Sacrifice]] on the inflicted person, the Crusader can take the damage and be healed, regardless of the critical wounds on the target.
+
* Relogging cancels the status.
*The Kafra Shop item, Restoration Potion, increases healing recovery by 20%. This modifier stacks additively, so a player using a regeneration potion struck by level 5 would have a healing recovery of 20% instead of 0%.
 
 
 
Card effects:
 
 
 
*None.
 
 
 
Other notes:
 
  
*You can dodge critical wounds inducing physical attacks if you have high flee, are in [[Safety Wall]] (at close range), or in [[Pneuma]] (at long range).
+
==[[File:I_Curse.png]] Curse ==
*Relogging cancels the status.
 
 
 
==Curse==
 
 
''For the Monster Exclusive Skill see [[NPC CURSEATTACK]] and [[NPC WIDECURSE]].''  
 
''For the Monster Exclusive Skill see [[NPC CURSEATTACK]] and [[NPC WIDECURSE]].''  
  
 
This status ailment causes the following effects:  
 
This status ailment causes the following effects:  
  
*Reduce your ATK by 25%.  
+
* Reduces [[ATK]] by 25%.  
*LUK becomes 0.  
+
* [[LUK]] becomes 0.  
*Drastically Reduces your Movement Speed.  
+
* Drastically reduces [[Movement Speed]].  
  
 
To assist in recovering from this ailment:  
 
To assist in recovering from this ailment:  
  
*Panacea, Royal Jelly, Holy Water, Acolyte's skill - Blessing can undo the effect.  
+
* Panacea, Royal Jelly, Holy Water, Acolyte's skill - [[Blessing]] negates the effect, but will need to be cast a second time to get the buff.  
*LUK reduces the chance of being Cursed, and VIT reduces the duration of being Cursed. ''NOTE: VIT may play a part in resisting as well.''
+
* [[LUK]] reduces the chance of being Cursed, and [[VIT]] reduces the duration.  
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Curse.  
+
* [[Gospel]] instantly removes all buffs and status effects from the [[Paladin]] who cast it, including Curse.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Cursed status.  
+
* One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including Cursed status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.  
+
* One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.  
*[[Dispell]] removes this ailment.  
+
* [[Dispell]] removes this ailment.  
*[[Mercenary System|Mercenary's]] skill [[Benediction]] can undo the effect.
+
 
  
 
Card effects:  
 
Card effects:  
Line 171: Line 177:
 
*{{item | id=1720 Rudra Bow}} increases resistance by 50%.
 
*{{item | id=1720 Rudra Bow}} increases resistance by 50%.
  
==Divest==
+
== [[File:I_DivestHelm.png]][[File:I_DivestArmor.png]][[File:I_DivestShield.png]][[File:I_DivestWeapon.png]] Divest==
 
This status ailment causes the following effect:  
 
This status ailment causes the following effect:  
  
Line 181: Line 187:
 
* High [[Stats#DEX|DEX]] lowers the chance.  
 
* High [[Stats#DEX|DEX]] lowers the chance.  
 
* [[Alchemist|Alchemists]] may grant immunity to individual equipment by using [[Chemical Protection Weapon]], [[Chemical Protection Helm]], [[Chemical Protection Shield]], [[Chemical Protection Armor]].
 
* [[Alchemist|Alchemists]] may grant immunity to individual equipment by using [[Chemical Protection Weapon]], [[Chemical Protection Helm]], [[Chemical Protection Shield]], [[Chemical Protection Armor]].
* [[Biochemist|Biochemists]] may grant immunity to all divestable equipment by using [[Full Chemical Protection]].
+
* [[Creator|Creators]] may grant immunity to all divestable equipment by using [[Full Chemical Protection]].
  
 
To recover from this ailment:  
 
To recover from this ailment:  
Line 190: Line 196:
 
* [[Gospel|Gospel's]] random effects grant 60 seconds of immunity to all status effects to party members, including Divest status.
 
* [[Gospel|Gospel's]] random effects grant 60 seconds of immunity to all status effects to party members, including Divest status.
  
==Frozen==
+
==[[File:I_Frozen.png]] Frozen ==
 
''For the Monster Exclusive Skill see [[NPC WIDEFREEZE]].''
 
''For the Monster Exclusive Skill see [[NPC WIDEFREEZE]].''
  
 
This status ailment causes the following effects:  
 
This status ailment causes the following effects:  
  
*All DEF contributed by items reduced by 50%.  
+
* All [[DEF]] contributed by items reduced by 50%.  
*Monsters [[DEF#Hard_DEF|Hard-DEF]] and [[DEF#Soft_DEF|Soft-DEF]] is reduced by 50% (round up).
+
* Monsters [[DEF#Hard_DEF|Hard-DEF]] and [[DEF#Soft_DEF|Soft-DEF]] are reduced by 50% (rounded up).
*Any flee will be negated.  
+
* [[Flee]] is reduced to 0.  
*Increases your Hard-MDEF by 25%.  
+
* Increases your Hard [[MDEF]] by 25%.  
*Ignores Steal, Lex Aeterna, [[Wizard]]'s skill - [[Storm Gust]], [[Ninja]]'s skill - [[Snow Flake Draft]].
+
* Immuned from [[Steal]], [[Lex Aeterna]], [[Storm Gust]], and [[Snow Flake Draft]].
*Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.  
+
* Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.  
*Armor attribute becomes "Water 1". (175% damage from [[Wind]]-based attacks, 25% damage from Water, 50% damage from Fire).  
+
* Armor attribute becomes "Water 1". (175% damage from [[Wind]]-based attacks, 25% damage from Water, 50% damage from Fire).  
  
 
To assist in recovering from this ailment:  
 
To assist in recovering from this ailment:  
  
*Getting hit automatically cancels the effect.  
+
* Getting hit automatically cancels the effect.  
*Priest's skill Status Recovery can undo the effect.
+
* [[Mind Breaker]], [[Status Recovery]], [[Provoke]] breaks the effect.
*Swordman's skill Provoke cancels the effect.  
+
* High [[MDEF]] and [[LUK]] reduce the chance and duration of being frozen.
*Scholar's skill Mind Breaker cancels the effect.
+
* One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including Frozen.  
*Having high hard MDEF and LUK will reduce the amount of time this ailment affects you, as well as the chance of being affected.  
+
* One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Frozen. However, it can't remove the frozen status from the paladin itself since it can't cast any skill as long as he/she is frozen.  
+
* [[Dispell]] removes this ailment.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.  
 
*[[Dispell]] removes this ailment.
 
*[[Mercenary System|Mercenary's]] skill [[Tender]] can undo the effect.
 
  
 
Card effects:  
 
Card effects:  
Line 231: Line 234:
 
*{{item | id=2364 Meteo Plate Armor}} increases resistance by 30%.
 
*{{item | id=2364 Meteo Plate Armor}} increases resistance by 30%.
  
==Hallucination==
+
==[[File:I_Hallucination.png]] Hallucination ==
 
''For the Monster Exclusive Skill see [[NPC HALLUCINATION]].''  
 
''For the Monster Exclusive Skill see [[NPC HALLUCINATION]].''  
  
 
This status ailment causes the following effects:  
 
This status ailment causes the following effects:  
  
*The screen goes wavy and you see crazy numbers for all damage that is processed around you, but they are all fake. Even other players see those numbers at you. The wavy screen effect will cause severe local-machine lag on many newer computers (less than 1 fps), making it difficult to move or use skills or items.  
+
* Turns the screen upside down and reverses player input, making it difficult to move and use skills.
 +
* Fake damage and recovery numbers are displayed. Other players see the numbers of those affected.  
  
 
To assist in recovering from this ailment:  
 
To assist in recovering from this ailment:  
  
*Panacea, Royal Jelly.
+
* Panacea, Royal Jelly.
*Typing "/effect" will disable the "wavy" rendering effect, but the damage will still be displayed as random numbers.  
+
* Typing "/effect" will disable the "wavy" rendering effect, but the damage will still be displayed as random numbers.  
*[[Battle Chant]] instantly removes all buffs and status effects from the [[Paladin]] who use it, including Hallucination.  
+
* [[Gospel]] instantly removes all buffs and status effects from the [[Paladin]] who use it, including Hallucination.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Hallucination status.  
+
* One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including Hallucination status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.  
+
* One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.  
*[[Dispell]] removes this ailment.
+
* [[Dispell]] removes this ailment.  
*[[Mercenary System|Mercenary's]] skill [[Mental Cure]] can undo the effect.
 
  
 
Card effects:  
 
Card effects:  
Line 252: Line 255:
 
*None
 
*None
  
==Hell's Power==
+
==[[File:I_hellpower.png]] Hell's Power ==
 
''This status ailment is inflicted only by {{monster|id=1916 Satan Morroc}}.''  
 
''This status ailment is inflicted only by {{monster|id=1916 Satan Morroc}}.''  
  
 
This status ailment causes the following effect:  
 
This status ailment causes the following effect:  
  
*The affected player cannot be resurrected.
+
* The affected player cannot be resurrected.
*A purple skull appears on the player's screen to indicate the status effect is active and lasts approximately 5 minutes.
+
* A purple skull appears on the player's screen to indicate the status effect is active and lasts approximately 5 minutes.
 
+
* It is unpreventable
To prevent affliction:
+
* Relogging does NOT cancel the effect
 
 
*Unknown
 
 
 
To assist in recovering from this ailment:
 
  
*Relogging does NOT cancel the effect
+
==[[File:I_Poison.png]] Poison ==  
*Unknown if ailment can be countered by [[Soul Linker]]'s [[Kaizel]] which normally gives automatic resurrection.
 
 
 
==Poison==  
 
 
''For the Monster Exclusive Skill see [[NPC POISON]].''  
 
''For the Monster Exclusive Skill see [[NPC POISON]].''  
  
 
This status ailment causes the following effects:  
 
This status ailment causes the following effects:  
  
*Status-oriented [[DEF]] is reduced by 25%.  
+
* Status-oriented [[DEF]] is reduced by 25%.  
*If HP is over 25%, you will lose 1.5% + 2 HP of your max HP every second.  
+
* If HP is over 25%, you will lose 1.5% + 2 HP of your max HP every second.  
*SP Regeneration is disabled.  
+
* SP Regeneration is disabled.  
  
 
To assist in recovering from this ailment:  
 
To assist in recovering from this ailment:  
  
*Green Herb, Green Potion, Panacea, Royal Jelly, [[Thief]]'s skill - [[Detoxify]] can undo the effect.  
+
* Green Herb, Green Potion, Panacea, Royal Jelly, and [[Detoxify]] negate the effect.  
*Having high [[VIT]] and [[LUK]] will reduce the amount of time this ailment affects you, as well as the chance of being affected.  
+
* [[VIT]] and [[LUK]] reduces the chance and duration of poison.
*[[Priest]]'s [[Slow Poison]] prevents damage taken from [[poison]] but does not cure the reduced [[DEF]] effect. It is a very rarely used counter.  
+
* [[Slow Poison]] prevents damage taken from [[poison]] but does not cure the reduced [[DEF]] effect. It is a very rarely used counter.  
*[[Battle Chant]] initially removes all buffs and status effects from the [[Paladin]] who use it, including [[poison]].  
+
* [[Gospel]] initially removes all buffs and status effects from the [[Paladin]] who use it, including poison.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including [[poison]] status.  
+
* One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including poison status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including [[poison]] status.  
+
* One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including poison status.  
*[[Dispell]] removes this ailment.
+
* [[Dispell]] removes this ailment.  
*[[Mercenary System|Mercenary's]] skill [[Recuperate]] can undo the effect.
 
  
 
Card effects:  
 
Card effects:  
Line 303: Line 298:
 
*{{item | id=1720 Rudra Bow}} increases resistance by 50%.
 
*{{item | id=1720 Rudra Bow}} increases resistance by 50%.
  
==Silence==
+
==[[Image:I_EDP.png]] Deadly Poison ==
 +
''This status ailment is inflicted only by [[Enchant Deadly Poison]].''
 +
 
 +
This status ailment causes the following effect:
 +
 
 +
* Player's Max HP is reduced by 10%, and monsters by 15%.
 +
* Drains 4% of Max HP per 1 second.
 +
* [[VIT]] and [[LUK]] reduce the duration, but if the target is ten levels or more from the user, status point-based resistance is ignored.
 +
*
 +
 
 +
Card effects:
 +
* None
 +
 
 +
Equipment:
 +
* None
 +
 
 +
==[[File:I_Silence.png]] Silence ==
 
''For the Monster Exclusive Skill see [[NPC SILENCEATTACK]] and [[NPC WIDESILENCE]].''  
 
''For the Monster Exclusive Skill see [[NPC SILENCEATTACK]] and [[NPC WIDESILENCE]].''  
  
Line 312: Line 323:
 
To assist in recovering from this ailment:  
 
To assist in recovering from this ailment:  
  
*Priest's skill - [[Lex Divina]], Green Potion, Panacea, Royal Jelly, Acolyte's/[[Crusader]] skill - [[Cure]] can undo the effect.  
+
* Green Potion, Panacea, Royal Jelly, [[Lex Divina]], and [[Cure]] negate the effect.  
*Having high VIT and LUK will reduce the amount of time this ailment affects you, as well as the chance of being affected.  
+
* [[VIT]] and [[LUK]] reduce the chance and duration of silence.
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Silence status. However, it can't remove the silence status from the paladin itself since it can't cast any skill as long as he/she is silenced.
+
* One of [[Gospel|Gospel's]] random effects removes all abnormal status effects from party members, including Silence status. However, it can't remove the silence status from the paladin itself since it can't cast any skill as long as he/she is silenced.
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.  
+
* One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.  
*[[Dispell]] removes this ailment.  
+
* [[Dispell]] removes this ailment.  
  
 
Card effects:  
 
Card effects:  
Line 332: Line 343:
 
*{{item | id=1720 Rudra Bow}} increase resistance by 50%.
 
*{{item | id=1720 Rudra Bow}} increase resistance by 50%.
  
==Sleep==
+
==[[File:I_Sleep.png]] Sleep ==
 
''For the Monster Exclusive Skill see [[NPC SLEEPATTACK]] and [[NPC WIDESLEEP]].''  
 
''For the Monster Exclusive Skill see [[NPC SLEEPATTACK]] and [[NPC WIDESLEEP]].''  
  
Line 343: Line 354:
 
To assist in recovering from this ailment:  
 
To assist in recovering from this ailment:  
  
*Getting hit automatically cancels the effect.  
+
* [[Status Recovery]] and physical attacks negate the effect.  
*Having high INT and LUK will reduce the amount of time this ailment affects you, as well as the chance of being affected.  
+
* [[INT]] and [[LUK]] reduce the chance and duration of sleep.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Sleep status. However, it can't remove the sleep status from the paladin itself since it can't cast any skill as long as he/she is sleeping.
+
* One of [[Gospel|Gospel's]] random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.  
+
* [[Dispell]] removes this ailment.  
*[[Dispell]] removes this ailment.
 
*[[Mercenary System|Mercenary's]] skill [[Regain]] can undo the effect.
 
  
 
Card effects:  
 
Card effects:  
Line 361: Line 370:
 
*{{item | id=2366 Divine Cloth}} increases resistance by 5%.
 
*{{item | id=2366 Divine Cloth}} increases resistance by 5%.
  
==Slow Casting==
+
==[[File:I_SlowCast.png]] Slow Casting ==
 
''For the Monster Exclusive Skill see [[NPC SLOWCAST]].''
 
''For the Monster Exclusive Skill see [[NPC SLOWCAST]].''
  
Line 377: Line 386:
 
*None.
 
*None.
  
==Stone==
+
==[[File:I_Stone.png]] Stone ==
 
''For the Monster Exclusive Skill see [[NPC PETRIFYATTACK]] and [[NPC WIDESTONE]].''  
 
''For the Monster Exclusive Skill see [[NPC PETRIFYATTACK]] and [[NPC WIDESTONE]].''  
 
 
This status ailment causes the following effects:  
 
This status ailment causes the following effects:  
  
*All DEF contributed by items is reduced by 50%.  
+
* All DEF contributed by items is reduced by 50%.  
*Monsters Hard-DEF and Soft-DEF are reduced by 50% (round up).
+
* Monsters Hard-DEF and Soft-DEF are reduced by 50% (round up).
*If HP is over 25%, you will lose 1% of your HP every 5 seconds.  
+
* If HP is over 25%, you will lose 1% of your HP every 5 seconds.  
*Increases your MDEF by 25%.  
+
* Increases your MDEF by 25%.  
*Changes your elemental status to "[[Earth]] LV 1"  
+
* Changes your elemental status to "[[Earth]] LV 1"  
*Ignores Steal and Lex Aeterna.  
+
* Ignores Steal and Lex Aeterna.  
*Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.  
+
* Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.  
  
 
To assist in recovering from this ailment:  
 
To assist in recovering from this ailment:  
  
*Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect.  
+
* Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect.  
*[[Status Recovery]] and [[Blessing]] can undo the effect.  
+
* [[Status Recovery]] and [[Blessing]] can undo the effect.  
*Having high hard MDEF and LUK will reduce the amount of time this ailment affects you, as well as the chance of being affected.  
+
* Having high hard MDEF and LUK will reduce the amount of time this ailment affects you, as well as the chance of being affected.  
*One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the paladin itself since it can't cast any skill as long as he/she is in stone status.  
+
* One of [[Battle Chant]]'s random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the paladin itself since it can't cast any skill as long as he/she is in stone status.  
*One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.  
+
* One of [[Battle Chant]]'s random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.  
*[[Dispell]] removes this ailment.
+
* [[Dispell]] removes this ailment.  
*[[Mercenary System|Mercenary's]] skill [[Tender]] can undo the effect.
 
  
 
Card effects:  
 
Card effects:  
  
 
*{{item | id=4124 Medusa Card}} grants immunity.  
 
*{{item | id=4124 Medusa Card}} grants immunity.  
*{{item | id=4141 Evil Druid Card}} grants elemental immunity.  
+
*{{item | id=4141 Evil Druid Card}} grants immunity by [[Undead]] element.  
 
*{{item | id=4090 Munak Card}} increases resistance by 15%.  
 
*{{item | id=4090 Munak Card}} increases resistance by 15%.  
 
*{{item | id=4075 Argos Card}} increases resistance by 20%.  
 
*{{item | id=4075 Argos Card}} increases resistance by 20%.  
Line 418: Line 425:
 
'''Note''': The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move, and being attacked does not cancel the effect - note that during this time they can be affected by Lex Aeterna, and cannot attack or use skills but are still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.
 
'''Note''': The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move, and being attacked does not cancel the effect - note that during this time they can be affected by Lex Aeterna, and cannot attack or use skills but are still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.
  
==Stun==  
+
==[[File:I_Stun.png]] Stun ==  
 
''For the Monster Exclusive Skill see [[NPC STUNATTACK]] and [[NPC WIDESTUN]].''  
 
''For the Monster Exclusive Skill see [[NPC STUNATTACK]] and [[NPC WIDESTUN]].''  
  

Latest revision as of 22:42, 30 April 2023

There are many status debuffs (or status ailments) in Ragnarok Online that work against you in many ways. Both player characters and monsters are capable of inflicting them.

I Bleeding.png Bleeding

For the Monster Exclusive Skill see NPC BLEEDING.

This status ailment causes the following effect:

  • Causes "rapid" loss of HP over time. Contrary to the effect of Poison, this CAN kill the victim; however, the damage is slow enough that it rarely will. The red icon disappears, but the effect stays after re-logging or map/zone changes.
  • Natural HP/SP Regen disabled.

To assist in recovering from this ailment:

  • Dying cancels this ailment.
  • High VIT to prevent the occurrence and reduce lasting time.
  • Gospel instantly removes all buffs and status effects from the Paladin who cast it, including Bleeding.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Bleeding status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Bleeding status.
  • Dispell removes this ailment.
  • Relogging removes the effect.

Card effects:

Equipment:

Weapon Effects:

  • Hatii Claw Adds a 2% chance of inflicting [Bleeding] on the target when doing a melee attack.

I Blind.png Blind

For the Monster Exclusive Skill see NPC BLINDATTACK.

This status ailment causes the following effects:

  • Reduce your HIT and FLEE rate by 25%.
  • Also graphically reduces the range of your visibility.

To assist in recovering from this ailment:

  • Green Potion, Panacea, Royal Jelly, and Cure can undo the effect.
  • VIT and LUK reduce the time this ailment affects you.
  • INT also reduces the chance and duration.
  • Typing "/effect" will disable the reduced visibility effect, but HIT and FLEE will still be reduced.
  • Gospel instantly removes all buffs and status effects from the Paladin who cast it, including Blind.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Blind status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Blind status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I Break.png Break

This status ailment causes the following effects:

This status ailment is caused by:

To assist in recovering from this ailment:

  • STR affects the infliction chance. (STR 204 = immune)
  • Stats#AGIAGI and LUK reduce the duration
  • One of Gospel's random effects removes all abnormal status effects from party members, including Break status.

I Chaos.png Chaos

Also known as Confusion. This status ailment causes the following effects:

  • Causes the character to move in unintended directions when trying to navigate.

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • INT reduces the chances of occurrence and duration.
  • Acolyte's skill - Cure, Panacea, Royal Jelly can undo the effect.
  • [[[Gospel]] instantly removes all buffs and status effects from the Paladin who cast it, including Chaos.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Chaos status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Chaos status.
  • Dispell removes this ailment.

Card effects:

Equipment:

Coma

For the Monster Exclusive Skill see NPC DARKBLESSING.

This status ailment causes the following effects:

  • Reduces afflicted target's HP to 1.
  • Reduces afflicted target's SP to 0.
  • When used against monsters, the amount of EXP that equals the damage you dealt during this period is not given when the monster dies.

To assist in recovering from this ailment:

  • Heal, Healing Items
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Coma. (Editor's Note: Untested. It's hard to classify Coma as a status effect, and I do not know if it is covered by Battle Chant's immunity effect.)

Card effects:

Other notes:

  • You can dodge coma-inducing physical attacks if you have high flee.
  • Having higher LUK will decrease the chance of coma when attacked.
  • Inversely, having higher LUK will increase the chances for coma infliction when attacking.

I CriticalWounds.png Critical Wounds

For the Monster Exclusive Skill see NPC CRITICALWOUND.

This status ailment causes the following effects:

  • Lowers the effectiveness of healing skills on you, including Heal, Sanctuary, Potion Pitcher, and recovery items. This reduction is 20% times the level of Critical Wounds that inflicted it.
  • Those afflicted by Lv. 5 Critical Wounds can only recover using a Yggdrasil Berry.
  • Lasts 30 seconds.
  • If a Crusader or Paladin uses Devotion on the inflicted person, they can take the damage and be healed, regardless of the critical wounds on the target.
  • You can dodge critical wounds inducing physical attacks if you have high flee, are in Safety Wall (at close range), or in Pneuma (at long range).
  • Relogging cancels the status.

I Curse.png Curse

For the Monster Exclusive Skill see NPC CURSEATTACK and NPC WIDECURSE.

This status ailment causes the following effects:

To assist in recovering from this ailment:

  • Panacea, Royal Jelly, Holy Water, Acolyte's skill - Blessing negates the effect, but will need to be cast a second time to get the buff.
  • LUK reduces the chance of being Cursed, and VIT reduces the duration.
  • Gospel instantly removes all buffs and status effects from the Paladin who cast it, including Curse.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Cursed status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Cursed status.
  • Dispell removes this ailment.


Card effects:

Equipment:

I DivestHelm.pngI DivestArmor.pngI DivestShield.pngI DivestWeapon.png Divest

This status ailment causes the following effect:

To prevent infliction:

To recover from this ailment:

  • Relogging removes the status.
  • Alchemist protection skills "cure" divest status.
  • Gospel instantly removes all buffs and status effects from the Paladin who cast it, including Divest.
  • Gospel's random effects remove all abnormal status effects from party members, including Divest status.
  • Gospel's random effects grant 60 seconds of immunity to all status effects to party members, including Divest status.

I Frozen.png Frozen

For the Monster Exclusive Skill see NPC WIDEFREEZE.

This status ailment causes the following effects:

  • All DEF contributed by items reduced by 50%.
  • Monsters Hard-DEF and Soft-DEF are reduced by 50% (rounded up).
  • Flee is reduced to 0.
  • Increases your Hard MDEF by 25%.
  • Immuned from Steal, Lex Aeterna, Storm Gust, and Snow Flake Draft.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • Armor attribute becomes "Water 1". (175% damage from Wind-based attacks, 25% damage from Water, 50% damage from Fire).

To assist in recovering from this ailment:

  • Getting hit automatically cancels the effect.
  • Mind Breaker, Status Recovery, Provoke breaks the effect.
  • High MDEF and LUK reduce the chance and duration of being frozen.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Frozen.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Frozen status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I Hallucination.png Hallucination

For the Monster Exclusive Skill see NPC HALLUCINATION.

This status ailment causes the following effects:

  • Turns the screen upside down and reverses player input, making it difficult to move and use skills.
  • Fake damage and recovery numbers are displayed. Other players see the numbers of those affected.

To assist in recovering from this ailment:

  • Panacea, Royal Jelly.
  • Typing "/effect" will disable the "wavy" rendering effect, but the damage will still be displayed as random numbers.
  • Gospel instantly removes all buffs and status effects from the Paladin who use it, including Hallucination.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Hallucination status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Hallucination status.
  • Dispell removes this ailment.

Card effects:

  • None

I hellpower.png Hell's Power

This status ailment is inflicted only by Satan Morroc.

This status ailment causes the following effect:

  • The affected player cannot be resurrected.
  • A purple skull appears on the player's screen to indicate the status effect is active and lasts approximately 5 minutes.
  • It is unpreventable
  • Relogging does NOT cancel the effect

I Poison.png Poison

For the Monster Exclusive Skill see NPC POISON.

This status ailment causes the following effects:

  • Status-oriented DEF is reduced by 25%.
  • If HP is over 25%, you will lose 1.5% + 2 HP of your max HP every second.
  • SP Regeneration is disabled.

To assist in recovering from this ailment:

  • Green Herb, Green Potion, Panacea, Royal Jelly, and Detoxify negate the effect.
  • VIT and LUK reduces the chance and duration of poison.
  • Slow Poison prevents damage taken from poison but does not cure the reduced DEF effect. It is a very rarely used counter.
  • Gospel initially removes all buffs and status effects from the Paladin who use it, including poison.
  • One of Gospel's random effects removes all abnormal status effects from party members, including poison status.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including poison status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I EDP.png Deadly Poison

This status ailment is inflicted only by Enchant Deadly Poison.

This status ailment causes the following effect:

  • Player's Max HP is reduced by 10%, and monsters by 15%.
  • Drains 4% of Max HP per 1 second.
  • VIT and LUK reduce the duration, but if the target is ten levels or more from the user, status point-based resistance is ignored.

Card effects:

  • None

Equipment:

  • None

I Silence.png Silence

For the Monster Exclusive Skill see NPC SILENCEATTACK and NPC WIDESILENCE.

This status ailment causes the following effects:

  • Inability to use any active skills.

To assist in recovering from this ailment:

  • Green Potion, Panacea, Royal Jelly, Lex Divina, and Cure negate the effect.
  • VIT and LUK reduce the chance and duration of silence.
  • One of Gospel's random effects removes all abnormal status effects from party members, including Silence status. However, it can't remove the silence status from the paladin itself since it can't cast any skill as long as he/she is silenced.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Silence status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I Sleep.png Sleep

For the Monster Exclusive Skill see NPC SLEEPATTACK and NPC WIDESLEEP.

This status ailment causes the following effects:

  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.
  • If an enemy attacks you, you will always get hit.
  • If an enemy attacks you, they will have 2x CRIT chance with their attack.

To assist in recovering from this ailment:

  • Status Recovery and physical attacks negate the effect.
  • INT and LUK reduce the chance and duration of sleep.
  • One of Gospel's random effects grants 60 seconds of immunity to all status effects to party members, including Sleep status.
  • Dispell removes this ailment.

Card effects:

Equipment:

I SlowCast.png Slow Casting

For the Monster Exclusive Skill see NPC SLOWCAST.

This status ailment causes the following effects:

  • Increases your casting time by 20% - 100%.
  • Effect lasts 30 seconds.

To assist in recovering from this ailment:

  • None.

Card effects:

  • None.

I Stone.png Stone

For the Monster Exclusive Skill see NPC PETRIFYATTACK and NPC WIDESTONE. This status ailment causes the following effects:

  • All DEF contributed by items is reduced by 50%.
  • Monsters Hard-DEF and Soft-DEF are reduced by 50% (round up).
  • If HP is over 25%, you will lose 1% of your HP every 5 seconds.
  • Increases your MDEF by 25%.
  • Changes your elemental status to "Earth LV 1"
  • Ignores Steal and Lex Aeterna.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

To assist in recovering from this ailment:

  • Getting hit by any damaging attack or skill (physical or magical) automatically cancels the effect.
  • Status Recovery and Blessing can undo the effect.
  • Having high hard MDEF and LUK will reduce the amount of time this ailment affects you, as well as the chance of being affected.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stone status, however it can't remove the Stone status from the paladin itself since it can't cast any skill as long as he/she is in stone status.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stone status.
  • Dispell removes this ailment.

Card effects:

Equipment:

Note: The Stone status effect is a two-stage effect. When a character is first inflicted with the Stone status, they are still able to move, and being attacked does not cancel the effect - note that during this time they can be affected by Lex Aeterna, and cannot attack or use skills but are still able to use items. Once the Stone "hardens," the character is immobilized, and being attacked will break the Stone curse.

I Stun.png Stun

For the Monster Exclusive Skill see NPC STUNATTACK and NPC WIDESTUN.

This status ailment causes the following effects:

  • Any flee will be negated.
  • Impossible to move, attack, pick up items, skill usage, sitting, force disconnection, and item usage.

To assist in recovering from this ailment:

  • Priest's skill Status Recovery can undo the effect.
  • VIT (greatly) and LUK (very minorly) will reduce the duration of this ailment and the chance to be inflicted. Base level will slightly lower the chance of Stun being inflicted.
  • One of Battle Chant's random effects removes all abnormal status effects from party members, including Stun status. However it can't remove the Stun status from the paladin itself since it can't cast any skill as long as he/she is stunned.
  • One of Battle Chant's random effects grants 60 seconds of immunity to all status effects to party members, including Stun status.
  • Dispell removes this ailment.
  • Mercenary's skill Regain can undo the effect.

Card effects:

Equipment:

Undead

This status ailment is caused solely by the Monster Exclusive Skills NPC CHANGEUNDEAD and NPC_DRAGONFEAR.

This status ailment causes the following effect:

  • The player becomes Undead property.
  • Support buffs such as Blessing and Increase AGI are removed.
  • Support buffs such as Blessing and Increase AGI deal damage to the player and the buffs are not applied, even in PVM. They will do 1 damage, but cannot be copied by the Rogue class using Intimidate
  • Heal and Sanctuary have no effect on the player in PvM
  • Aspersio will deal damage to the player and can be copied by Rogue's Intimidate (verify?)
  • The ailment causes the player's sprite to glow green.

To prevent infliction:

To assist in recovering from this ailment:

  • Relogging cancels the status.
  • Battle Chant instantly removes all buffs and status effects from the Paladin who uses it, including Undead.
  • Dispell removes this ailment.