Difference between revisions of "Parry"

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(Created page with "{{Skill Info | class = Lord Knight | class2 = Mercenary | class3 = | type = Active | levels = 10 (Selectable) | prereqs = (Swordman) Provoke Lv. 5, Two-Handed Sword...")
 
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| class2 = Mercenary
 
| class2 = Mercenary
 
| class3 =
 
| class3 =
| type = Active
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| type = Supportive
 
| levels = 10 (Selectable)
 
| levels = 10 (Selectable)
 
| prereqs = ([[Swordman]]) [[Provoke]] Lv. 5, [[Two-Handed Sword Mastery]] Lv. 10, ([[Knight]]) [[Twohand Quicken]] Lv. 3  
 
| prereqs = ([[Swordman]]) [[Provoke]] Lv. 5, [[Two-Handed Sword Mastery]] Lv. 10, ([[Knight]]) [[Twohand Quicken]] Lv. 3  
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| hpcost =
 
| hpcost =
 
| time = None
 
| time = None
| delay = [[Stats#ASPD|ASPD]] Based
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| delay = ASPD
| duration = (10 + (Skill level*5)) seconds  
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| duration = (10 + Skill Level x 5) seconds  
 
| target = Self
 
| target = Self
 
| range =
 
| range =
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}}
 
}}
 
== Description ==
 
== Description ==
Adds a chance to block physical attacks entirely when activated. The player will be forced to pause momentarily whenever Parry blocks damage. For example, if the user is attacking a monster while Parry is activated and they guard an attack, they will stop attacking the monster for a brief period of time. If the user was standing still or running when Parry blocked an attack, they will still be penalized with a short moment of time until they can attack or use skills.  
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'''Parry''' (Alt: ''Parrying'') is a 2nd class supportive skill available as [[Lord Knight]]. It adds a chance to block physical attacks entirely when activated. The player will be forced to pause momentarily whenever Parry blocks damage. For example, if the user is attacking a monster while Parry is activated and they guard an attack, they will stop attacking the monster for a brief period of time. If the user was standing still or running when Parry blocked an attack, they will still be penalized with a short moment of time until they can attack or use skills.  
  
 
{| class="wikitable"
 
{| class="wikitable"
!Level || Block Rate || Duration (sec)
+
!Skill Level || Block Rate || Duration
 
|-  
 
|-  
|1 || 23% || 15
+
!1
 +
|23% || 15 sec
 
|-   
 
|-   
|2 || 26% || 20
+
!2
 +
|26% || 20 sec
 
|-
 
|-
|3 || 29% || 25
+
!3
 +
|29% || 25 sec
 
|-
 
|-
|4 || 32% || 30
+
!4
 +
|32% || 30 sec
 
|-
 
|-
|5 || 35% || 35
+
!5
 +
|35% || 35 sec
 
|-
 
|-
|6 || 38% || 40
+
!6
 +
|38% || 40 sec
 
|-
 
|-
|7 || 41% || 45
+
!7
 +
|41% || 45 sec
 
|-
 
|-
|8 || 44% || 50
+
!8
 +
|44% || 50 sec
 
|-
 
|-
|9 || 47% || 55
+
!9
 +
|47% || 55 sec
 
|-
 
|-
|10 || 50% || 60
+
!10
 +
|50% || 60 sec
 
|}
 
|}
== Information ==
+
 
 +
== Notes ==
 
* Must be wielding a Two-Handed Sword.  
 
* Must be wielding a Two-Handed Sword.  
 
* Has the same properties as [[Auto Guard]] for blocking damage, such as how an attack following Lex Aeterna will remove the [[Lex Aeterna]] if blocked.  
 
* Has the same properties as [[Auto Guard]] for blocking damage, such as how an attack following Lex Aeterna will remove the [[Lex Aeterna]] if blocked.  
* If Parrying blocks an attack while its user casts an interruptible skill, the skill will be interrupted.  
+
* If Parry blocks an attack while its user casts an interruptible skill, the skill will be interrupted.  
* If Parrying blocks an attack while the user is running, they will appear to stop quickly while the Parry animation plays, causing awful position lag.
+
* If Parry blocks an attack while the user is running, they will appear to stop quickly while the Parry animation plays, causing awful position lag.
* Parrying will not block [[Cart Termination]], [[Soul BReaker]], or [[Acid Demonstration]].  
+
* Parry will not block [[Cart Termination]], [[Soul Breaker]], or [[Acid Demonstration]].  
* Parrying works even if a player is under a status effect such as [[Status Effects#Freeze|freeze]] or [[Status Effects#Stone|stone curse]].  
+
* Parry works even if a player is under a status effect such as [[Status Effects#Freeze|freeze]] or [[Status Effects#Stone|stone curse]].  
 
 
  
 
{{Navbox Knight}}
 
{{Navbox Knight}}

Latest revision as of 10:19, 13 July 2024


Parry.png Parry
Parry Info.gif
Type: Supportive Skill
Levels: 10 (Selectable)
SP Cost: 50
Cast Time: None
Cast Delay: ASPD
Duration: (10 + Skill Level x 5) seconds
Target: Self
Weapon: Two-Handed Sword
Status Icon: I Parry.png
Prerequisites
(Swordman) Provoke Lv. 5, Two-Handed Sword Mastery Lv. 10, (Knight) Twohand Quicken Lv. 3

Description

Parry (Alt: Parrying) is a 2nd class supportive skill available as Lord Knight. It adds a chance to block physical attacks entirely when activated. The player will be forced to pause momentarily whenever Parry blocks damage. For example, if the user is attacking a monster while Parry is activated and they guard an attack, they will stop attacking the monster for a brief period of time. If the user was standing still or running when Parry blocked an attack, they will still be penalized with a short moment of time until they can attack or use skills.

Skill Level Block Rate Duration
1 23% 15 sec
2 26% 20 sec
3 29% 25 sec
4 32% 30 sec
5 35% 35 sec
6 38% 40 sec
7 41% 45 sec
8 44% 50 sec
9 47% 55 sec
10 50% 60 sec

Notes

  • Must be wielding a Two-Handed Sword.
  • Has the same properties as Auto Guard for blocking damage, such as how an attack following Lex Aeterna will remove the Lex Aeterna if blocked.
  • If Parry blocks an attack while its user casts an interruptible skill, the skill will be interrupted.
  • If Parry blocks an attack while the user is running, they will appear to stop quickly while the Parry animation plays, causing awful position lag.
  • Parry will not block Cart Termination, Soul Breaker, or Acid Demonstration.
  • Parry works even if a player is under a status effect such as freeze or stone curse.
Knight & Lord Knight
2nd Class
Skills
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken
Transcendent
Skills
Aura Blade • Spiral Pierce • Berserk • Parrying • Tension Relax • Concentration • Head Crush • Joint Beat
Quests Knight Job Change Guide • Knight Skill Quest • Rebirth Walkthrough
Weapons One Handed Swords • Spears • Two-Handed Swords