Difference between revisions of "Axes"
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− | Axes can be used by [[Swordman]], [[Knight]], [[Crusader]], and [[Assassin]], but are generally used by [[Merchant]], [[Alchemist]], [[Blacksmith]] classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high [[Stats#ATK|ATK]] | + | Axes can be used by [[Swordman]], [[Knight]], [[Crusader]], and [[Assassin]], but are generally used by [[Merchant]], [[Alchemist]], [[Blacksmith]] classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high [[Stats#ATK|ATK]] but have lower attack speeds than swords or daggers. Many axes are sold by NPCs. All axes are also naturally unbreakable except in upgrade attempts. |
+ | |||
+ | '''Note:''' Some weapons have been changed to better balance the game due to the [[Random Options]] System. Those weapons are denoted with the carat symbol ( ^ ) and the changes are reflected in the chart below. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Size||Damage | !Size||Damage | ||
|- | |- | ||
− | |[[Small]]||50% | + | |[[Size|Small]]||50% |
|- | |- | ||
− | |[[Medium]]||75% | + | |[[Size|Medium]]||75% |
|- | |- | ||
− | |[[Large]]||100% | + | |[[Size|Large]]||100% |
|} | |} | ||
Note: S denotes [[Forging|forged]] by the [[Blacksmith]] ability [[Smith Axe]]. These versions have 0 slots but can have elemental or strong modifiers. | Note: S denotes [[Forging|forged]] by the [[Blacksmith]] ability [[Smith Axe]]. These versions have 0 slots but can have elemental or strong modifiers. | ||
Line 20: | Line 22: | ||
|Orcish Axe ||0, 4 ||3 ||75 ||150 ||N/A | |Orcish Axe ||0, 4 ||3 ||75 ||150 ||N/A | ||
|- | |- | ||
− | |{{Item |id=1307 Windhawk}} ||0 ||2 ||115 ||150 ||[[ASPD]] +5% | + | |{{Item |id=1307 Windhawk}} ||0 ||2 ||115 ||150 ||[[Stats#ASPD|ASPD]] +5% |
|- | |- | ||
− | |{{Item |id=1311 Vecer Axe}} ||0 ||3 ||130 ||150 ||[[ATK]] +20 if user's base [[LUK]] is 91 or higher, [[Critical|Crit]] +5 if user's base [[DEX]] is 91 or higher, +15% [[Mammonite]] damage if user's base [[LUK]] and [[DEX]] are 91 or higher | + | |{{Item |id=1311 Vecer Axe}} ||0 ||3 ||130 ||150 ||[[Stats#ATK|ATK]] +20 if user's base [[Stats#LUK|LUK]] is 91 or higher, [[Stats#Critical|Crit]] +5 if user's base [[Stats#DEX|DEX]] is 91 or higher, +15% [[Mammonite]] damage if user's base [[Stats#LUK|LUK]] and [[Stats#DEX|DEX]] are 91 or higher |
|- | |- | ||
− | |{{Item |id=1305 Cleaver}} ||0 ||4 ||140 ||120 ||+5% dealt vs. [[ | + | |{{Item |id=1305 Cleaver}} ||0 ||4 ||140 ||120 ||+5% dealt vs. [[Demi-Human]], 30% chance to find {{item |id=517 Meat}} when killing [[Brute]] |
|- | |- | ||
− | |{{Item |id=1306 War Axe}} ||1 ||3 ||140 ||420 ||[[DEX]] +2, [[LUK]] +2 | + | |{{Item |id=1306 War Axe}} ||1 ||3 ||140 ||420 ||[[Stats#DEX|DEX]] +2, [[Stats#LUK|LUK]] +2 |
|} | |} | ||
== List, Two-Handed == | == List, Two-Handed == | ||
− | Since these axes are two-handed, a shield cannot be worn | + | Since these axes are two-handed, a shield cannot be worn simultaneously. Only [[Swordman]] and [[Merchant]] classes can wield these, but they are used primarily by the [[Blacksmith]] and [[Mastersmith]] class. |
{| class="wikitable" | {| class="wikitable" | ||
!Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | !Name ||Possible Slots ||Level ||Attack ||Weight ||Additonal Notes | ||
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|Hammer ||Smith, 2, 3 ||2 ||120 ||200 ||N/A | |Hammer ||Smith, 2, 3 ||2 ||120 ||200 ||N/A | ||
|- | |- | ||
− | |{{Item |id=1365 Sabbath}} ||0 ||4 ||120 ||230 ||[[Critical|CRIT]] +50 vs. [[Undead]], [[Coma]] by chance vs. [[ | + | |{{Item |id=1365 Sabbath}} ||0 ||4 ||120 ||230 ||[[Stats#Critical|CRIT]] +50 vs. [[Undead]], [[Status Effects#Coma|Coma]] by chance vs. [[Undead]] |
|- | |- | ||
− | |{{Item |id=1367 Slaughter}} ||0 ||4 ||120 ||250 ||Pierce [[Brute]] DEF, [[Coma]] by chance vs. [[Brute]] | + | |{{Item |id=1367 Slaughter}} ||0 ||4 ||120 ||250 ||Pierce [[Brute]] DEF, [[Status Effects#Coma|Coma]] by chance vs. [[Brute]] |
|- | |- | ||
|Buster ||Smith, 1, 2 ||3 ||155 ||220 ||N/A | |Buster ||Smith, 1, 2 ||3 ||155 ||220 ||N/A | ||
Line 44: | Line 46: | ||
|{{Item |id=1368 Tomahawk}} ||0 ||4 ||165 ||250 ||Enables LvL 1 [[Tomahawk Throwing]] | |{{Item |id=1368 Tomahawk}} ||0 ||4 ||165 ||250 ||Enables LvL 1 [[Tomahawk Throwing]] | ||
|- | |- | ||
− | |{{Item |id=1363 Bloody Axe}} ||0 ||4 ||170 ||400 ||[[STR]] +10, Increases | + | |{{Item |id=1363 Bloody Axe}} ||0 ||4 ||170 ||400 ||[[Stats#STR|STR]] +10, Increases [[Movement speed]] |
|- | |- | ||
− | |{{Item |id=1376 Heart Breaker}} ||1 ||4 ||175 ||200 ||[[Critical|CRIT]] +20 and increased by upgrade level, [[ASPD]] +5%, LvL 3 [[Hammer Fall]] by chance when equipped by [[Mastersmith]] or [[Biochemist]] | + | |{{Item |id=1376 Heart Breaker}} ||1 ||4 ||175 ||200 ||[[Stats#Critical|CRIT]] +20 and increased by upgrade level, [[Stats#ASPD|ASPD]] +5%, LvL 3 [[Hammer Fall]] by chance when equipped by [[Mastersmith]] or [[Biochemist]] |
|- | |- | ||
|{{Item |id=1366 Light Epsilon}} ||0 ||4 ||180 ||230 ||+3% dealt vs. [[Demon]], Enables LvL 3 [[Heal]] | |{{Item |id=1366 Light Epsilon}} ||0 ||4 ||180 ||230 ||+3% dealt vs. [[Demon]], Enables LvL 3 [[Heal]] | ||
Line 52: | Line 54: | ||
|Two-Handed Axe ||Smith, 1, 2 ||3 ||185 ||250 ||N/A | |Two-Handed Axe ||Smith, 1, 2 ||3 ||185 ||250 ||N/A | ||
|- | |- | ||
− | |{{Item |id= Great Axe}} ||0 ||4 ||187 ||180 ||[[Stun]] by chance, [[Mammonite]] pushes the target by 5 cells | + | |{{Item |id= Great Axe}} ||0 ||4 ||187 ||180 ||[[Status Effects#Stun|Stun]] by chance, [[Mammonite]] pushes the target by 5 cells |
|- | |- | ||
− | |{{Item |id=1375 Berdysz}} ||2 ||3 ||200 ||250 ||Resist +13% vs. [[Medium]], Resist +15% vs. [[Large]] | + | |{{Item |id=1375 Berdysz}} ||2 ||3 ||200 ||250 ||Resist +13% vs. [[Medium]], Resist +15% vs. [[Size|Large]] |
|- | |- | ||
− | |{{Item |id=1369 Guillotine}} ||0 ||4 ||215 ||300 ||[[Coma]] by chance vs. [[ | + | |{{Item |id=1369 Guillotine}} ||0 ||4 ||215 ||300 ||[[Status Effects#Coma|Coma]] by chance vs. [[Demi-Human]], [[SP]] +2 each attack vs. [[Demi-Human]], [[SP]] +20 with each [[Demi-Human]] killed |
|- | |- | ||
− | |{{Item |id=1384 Veteran Axe}} ||2 ||3 ||250 ||300 ||LvL 3 [[Magnum Break]] by chance when casting [[Hammer Fall]], [[ATK]] +10 for every maxed forging skill | + | |{{Item |id=1384 Veteran Axe}} ||2 ||3 ||250 ||300 ||LvL 3 [[Magnum Break]] by chance when casting [[Hammer Fall]], [[Stats#ATK|ATK]] +10 for every maxed forging skill |
|- | |- | ||
− | |{{Item |id=1364 Giant Axe}} ||1 ||3 ||330 ||400 ||+15% [[ | + | |{{Item |id=1364 Giant Axe}} ||1 ||3 ||330 ||400 ||+15% [[Cart Termination]] damage, [[Stats#ATK|ATK]] +10 and [[Stats#ASPD|ASPD]] +3% if user's base [[Stats#STR|STR]] is 96 or higher |
|- | |- | ||
− | |{{Item |id=1377 Hurricane Fury}} ||1 ||4 ||332 ||350 ||Resist +10% vs. [[Medium]] and increased by upgrade level, [[ASPD]] +2% for each upgrade, LvL ? [[Pulse Strike]] by chance | + | |{{Item |id=1377 Hurricane Fury}} ||1 ||4 ||332 ||350 ||Resist +10% vs. [[Size|Medium]] and increased by upgrade level, [[Stats#ASPD|ASPD]] +2% for each upgrade, LvL ? [[Pulse Strike]] by chance |
|} | |} | ||
{{Navbox Weapon}} | {{Navbox Weapon}} | ||
− | |||
− | |||
− |
Latest revision as of 14:21, 24 February 2024
Axes can be used by Swordman, Knight, Crusader, and Assassin, but are generally used by Merchant, Alchemist, Blacksmith classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high ATK but have lower attack speeds than swords or daggers. Many axes are sold by NPCs. All axes are also naturally unbreakable except in upgrade attempts.
Note: Some weapons have been changed to better balance the game due to the Random Options System. Those weapons are denoted with the carat symbol ( ^ ) and the changes are reflected in the chart below.
Size | Damage |
---|---|
Small | 50% |
Medium | 75% |
Large | 100% |
Note: S denotes forged by the Blacksmith ability Smith Axe. These versions have 0 slots but can have elemental or strong modifiers.
List, One-Handed
Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|
Axe | Smith, 3, 4 | 1 | 38 | 80 | N/A |
Orcish Axe | 0, 4 | 3 | 75 | 150 | N/A |
Windhawk | 0 | 2 | 115 | 150 | ASPD +5% |
Vecer Axe | 0 | 3 | 130 | 150 | ATK +20 if user's base LUK is 91 or higher, Crit +5 if user's base DEX is 91 or higher, +15% Mammonite damage if user's base LUK and DEX are 91 or higher |
Cleaver | 0 | 4 | 140 | 120 | +5% dealt vs. Demi-Human, 30% chance to find Meat when killing Brute |
War Axe | 1 | 3 | 140 | 420 | DEX +2, LUK +2 |
List, Two-Handed
Since these axes are two-handed, a shield cannot be worn simultaneously. Only Swordman and Merchant classes can wield these, but they are used primarily by the Blacksmith and Mastersmith class.
Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|
Hammer | Smith, 2, 3 | 2 | 120 | 200 | N/A |
Sabbath | 0 | 4 | 120 | 230 | CRIT +50 vs. Undead, Coma by chance vs. Undead |
Slaughter | 0 | 4 | 120 | 250 | Pierce Brute DEF, Coma by chance vs. Brute |
Buster | Smith, 1, 2 | 3 | 155 | 220 | N/A |
Tomahawk | 0 | 4 | 165 | 250 | Enables LvL 1 Tomahawk Throwing |
Bloody Axe | 0 | 4 | 170 | 400 | STR +10, Increases Movement speed |
Heart Breaker | 1 | 4 | 175 | 200 | CRIT +20 and increased by upgrade level, ASPD +5%, LvL 3 Hammer Fall by chance when equipped by Mastersmith or Biochemist |
Light Epsilon | 0 | 4 | 180 | 230 | +3% dealt vs. Demon, Enables LvL 3 Heal |
Two-Handed Axe | Smith, 1, 2 | 3 | 185 | 250 | N/A |
Axe | 0 | 4 | 187 | 180 | Stun by chance, Mammonite pushes the target by 5 cells |
Berdysz | 2 | 3 | 200 | 250 | Resist +13% vs. Medium, Resist +15% vs. Large |
Guillotine | 0 | 4 | 215 | 300 | Coma by chance vs. Demi-Human, SP +2 each attack vs. Demi-Human, SP +20 with each Demi-Human killed |
Veteran Axe | 2 | 3 | 250 | 300 | LvL 3 Magnum Break by chance when casting Hammer Fall, ATK +10 for every maxed forging skill |
Giant Axe | 1 | 3 | 330 | 400 | +15% Cart Termination damage, ATK +10 and ASPD +3% if user's base STR is 96 or higher |
Hurricane Fury | 1 | 4 | 332 | 350 | Resist +10% vs. Medium and increased by upgrade level, ASPD +2% for each upgrade, LvL ? Pulse Strike by chance |
Weapons in Ragnarok Online | |
---|---|
Weaponry | Axes • Books • Bows • Daggers • Guns • Huuma Shuriken • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Kunai • Shurikens |