Difference between revisions of "Shield Boomerang"
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(Created page with "{{Skill Info | class = Crusader | class2 = | class3 = | type = Offensive | levels = 5 | prereqs = (Crusader) Shield Charge Lv. 3 | quest = | spcost = 12 | hpcost = |...") |
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| class3 = | | class3 = | ||
| type = Offensive | | type = Offensive | ||
− | | levels = 5 | + | | levels = 5 (Fixed) |
| prereqs = ([[Crusader]]) [[Shield Charge]] Lv. 3 | | prereqs = ([[Crusader]]) [[Shield Charge]] Lv. 3 | ||
| quest = | | quest = | ||
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| duration = | | duration = | ||
| target = Enemy | | target = Enemy | ||
− | | range = (1+Skill Level | + | | range = (1 + Skill Level x 2) |
| area = | | area = | ||
| knock = | | knock = | ||
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== Description == | == Description == | ||
− | + | '''Shield Boomerang''' is a 2nd class offensive skill available as [[Crusader]] and [[Paladin]]. It allows the caster to throw their shield at an enemy, dealing damage based on their shield's weight. | |
{| class="wikitable" | {| class="wikitable" | ||
− | !Level || [[ATK]] || Range | + | !Skill Level || [[ATK]] ratio || Range |
|- | |- | ||
− | + | !1 | |
+ | |130% || 3 cells | ||
|- | |- | ||
− | + | !2 | |
+ | |160% || 5 cells | ||
|- | |- | ||
− | + | !3 | |
+ | |190% || 7 cells | ||
|- | |- | ||
− | + | !4 | |
+ | |220% || 9 cells | ||
|- | |- | ||
− | + | !5 | |
+ | |250% || 11 cells | ||
|} | |} | ||
− | == | + | == Damage == |
+ | Shield Boomerang's base damage is based on the caster's base ATK from stats, shield refine, and shield weight, and follows this formula: | ||
+ | <pre style="width: 30%">Base damage = Base ATK + 4 * Shield Refine + Shield Weight</pre> | ||
+ | * The [[ATK]] ratio is then applied to the base damage, as well as any %-based damage modifier cards. | ||
+ | * And lastly, the increased damage from Crusader Spirit is applied if applicable. | ||
+ | * Note that Shield Boomerang calculates reduction from DEF before the skill ratio is applied. | ||
+ | |||
+ | == Notes == | ||
*Requires user to have a shield equipped. | *Requires user to have a shield equipped. | ||
*Shield Boomerang carries status effects from cards or special weapons like Sword Breakers and Mail Breakers. | *Shield Boomerang carries status effects from cards or special weapons like Sword Breakers and Mail Breakers. | ||
*The damage dealt from Shield Boomerang is always [[Neutral]]. | *The damage dealt from Shield Boomerang is always [[Neutral]]. | ||
*Anything that adds or effects weapon-type ATK does not add damage; base weapon ATK, weapon upgrades, [[Weapon Mastery|Mastery Skills]], [[Spirit Sphere|Spirit Spheres]], [[Provoke]], [[Magnum Break]] bonus, [[Impositio Manus]], etc. | *Anything that adds or effects weapon-type ATK does not add damage; base weapon ATK, weapon upgrades, [[Weapon Mastery|Mastery Skills]], [[Spirit Sphere|Spirit Spheres]], [[Provoke]], [[Magnum Break]] bonus, [[Impositio Manus]], etc. | ||
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{{Navbox Crusader}} | {{Navbox Crusader}} |
Latest revision as of 19:06, 13 July 2024
Shield Boomerang | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Fixed) |
SP Cost: | 12 |
Cast Time: | None |
Cast Delay: | 0.7 seconds |
Target: | Enemy |
Range: | (1 + Skill Level x 2) cells |
Property: | Neutral |
Equipment: | Shield |
Prerequisites | |
(Crusader) Shield Charge Lv. 3 |
Description
Shield Boomerang is a 2nd class offensive skill available as Crusader and Paladin. It allows the caster to throw their shield at an enemy, dealing damage based on their shield's weight.
Skill Level | ATK ratio | Range |
---|---|---|
1 | 130% | 3 cells |
2 | 160% | 5 cells |
3 | 190% | 7 cells |
4 | 220% | 9 cells |
5 | 250% | 11 cells |
Damage
Shield Boomerang's base damage is based on the caster's base ATK from stats, shield refine, and shield weight, and follows this formula:
Base damage = Base ATK + 4 * Shield Refine + Shield Weight
- The ATK ratio is then applied to the base damage, as well as any %-based damage modifier cards.
- And lastly, the increased damage from Crusader Spirit is applied if applicable.
- Note that Shield Boomerang calculates reduction from DEF before the skill ratio is applied.
Notes
- Requires user to have a shield equipped.
- Shield Boomerang carries status effects from cards or special weapons like Sword Breakers and Mail Breakers.
- The damage dealt from Shield Boomerang is always Neutral.
- Anything that adds or effects weapon-type ATK does not add damage; base weapon ATK, weapon upgrades, Mastery Skills, Spirit Spheres, Provoke, Magnum Break bonus, Impositio Manus, etc.
Crusader & Paladin | |
---|---|
2nd Class Skills |
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken |
Transcendent Skills |
Gospel • Pressure • Sacrifice • Shield Chain |
Quests | Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough |
Weapons | One Handed Sword • Spear • Two Handed Sword |