Difference between revisions of "Shield Boomerang"

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(Created page with "{{Skill Info | class = Crusader | class2 = | class3 = | type = Offensive | levels = 5 | prereqs = (Crusader) Shield Charge Lv. 3 | quest = | spcost = 12 | hpcost = |...")
 
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| class3 =
 
| class3 =
 
| type = Offensive
 
| type = Offensive
| levels = 5
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| levels = 5 (Fixed)
 
| prereqs = ([[Crusader]]) [[Shield Charge]] Lv. 3  
 
| prereqs = ([[Crusader]]) [[Shield Charge]] Lv. 3  
 
| quest =
 
| quest =
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| duration =
 
| duration =
 
| target = Enemy
 
| target = Enemy
| range = (1+Skill Level*2) cells
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| range = (1 + Skill Level x 2)
 
| area =
 
| area =
 
| knock =
 
| knock =
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== Description ==
 
== Description ==
Allows a [[Crusader]] to seemingly attack an enemy with their shield, dealing damage based on their [[Stats#ATK|ATK]] and properties associated with the shield.  
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'''Shield Boomerang''' is a 2nd class offensive skill available as [[Crusader]] and [[Paladin]]. It allows the caster to throw their shield at an enemy, dealing damage based on their shield's weight.  
  
 
{| class="wikitable"
 
{| class="wikitable"
!Level || [[ATK]] || Range   
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!Skill Level || [[ATK]] ratio || Range   
 
|-
 
|-
|1 || 130% || 3
+
!1
 +
|130% || 3 cells
 
|-
 
|-
|2 || 160% || 5
+
!2
 +
|160% || 5 cells
 
|-
 
|-
|3 || 190% || 7
+
!3
 +
|190% || 7 cells
 
|-
 
|-
|4 || 220% || 9
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!4
 +
|220% || 9 cells
 
|-
 
|-
|5 || 250% || 11
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!5
 +
|250% || 11 cells
 
|}
 
|}
  
== Information ==
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== Damage ==
 +
Shield Boomerang's base damage is based on the caster's base ATK from stats, shield refine, and shield weight, and follows this formula:
 +
<pre style="width: 30%">Base damage = Base ATK + 4 * Shield Refine + Shield Weight</pre>
 +
* The [[ATK]] ratio is then applied to the base damage, as well as any %-based damage modifier cards.
 +
* And lastly, the increased damage from Crusader Spirit is applied if applicable.
 +
* Note that Shield Boomerang calculates reduction from DEF before the skill ratio is applied.
 +
 
 +
== Notes ==
 
*Requires user to have a shield equipped.  
 
*Requires user to have a shield equipped.  
 
*Shield Boomerang carries status effects from cards or special weapons like Sword Breakers and Mail Breakers.  
 
*Shield Boomerang carries status effects from cards or special weapons like Sword Breakers and Mail Breakers.  
 
*The damage dealt from Shield Boomerang is always [[Neutral]].  
 
*The damage dealt from Shield Boomerang is always [[Neutral]].  
 
*Anything that adds or effects weapon-type ATK does not add damage; base weapon ATK, weapon upgrades, [[Weapon Mastery|Mastery Skills]], [[Spirit Sphere|Spirit Spheres]], [[Provoke]], [[Magnum Break]] bonus, [[Impositio Manus]], etc.  
 
*Anything that adds or effects weapon-type ATK does not add damage; base weapon ATK, weapon upgrades, [[Weapon Mastery|Mastery Skills]], [[Spirit Sphere|Spirit Spheres]], [[Provoke]], [[Magnum Break]] bonus, [[Impositio Manus]], etc.  
 
What does add damage:
 
**Attack from [[Stats#STR|STR]], [[Stats#DEX|DEX]], and [[Stats#LUK|LUK]].
 
**Shield upgrades
 
**Shield weight
 
**Damage modifier cards
 
**[[Crusader Spirit]] (via [[Soul Linker]])
 
  
 
{{Navbox Crusader}}
 
{{Navbox Crusader}}

Latest revision as of 19:06, 13 July 2024


Shield Boomerang.png Shield Boomerang
Shield Boomerang Info.gif
Type: Offensive Skill
Levels: 5 (Fixed)
SP Cost: 12
Cast Time: None
Cast Delay: 0.7 seconds
Target: Enemy
Range: (1 + Skill Level x 2) cells
Property: Neutral
Equipment: Shield
Prerequisites
(Crusader) Shield Charge Lv. 3

Description

Shield Boomerang is a 2nd class offensive skill available as Crusader and Paladin. It allows the caster to throw their shield at an enemy, dealing damage based on their shield's weight.

Skill Level ATK ratio Range
1 130% 3 cells
2 160% 5 cells
3 190% 7 cells
4 220% 9 cells
5 250% 11 cells

Damage

Shield Boomerang's base damage is based on the caster's base ATK from stats, shield refine, and shield weight, and follows this formula:

Base damage = Base ATK + 4 * Shield Refine + Shield Weight
  • The ATK ratio is then applied to the base damage, as well as any %-based damage modifier cards.
  • And lastly, the increased damage from Crusader Spirit is applied if applicable.
  • Note that Shield Boomerang calculates reduction from DEF before the skill ratio is applied.

Notes

  • Requires user to have a shield equipped.
  • Shield Boomerang carries status effects from cards or special weapons like Sword Breakers and Mail Breakers.
  • The damage dealt from Shield Boomerang is always Neutral.
  • Anything that adds or effects weapon-type ATK does not add damage; base weapon ATK, weapon upgrades, Mastery Skills, Spirit Spheres, Provoke, Magnum Break bonus, Impositio Manus, etc.
Crusader & Paladin
2nd Class
Skills
Cavalier Mastery • Cure • Defender • Demon Bane • Devotion • Divine Protection • Faith • Grand Cross • Auto Guard • Heal • Holy Cross • Peco Peco Ride • Providence • Reflect Shield • Shield Boomerang • Shrink • Shield Charge • Spear Mastery • Spear Quicken
Transcendent
Skills
Gospel • Pressure • Sacrifice • Shield Chain
Quests Crusader Job Change Guide • Crusader Skill Quest • Rebirth Walkthrough
Weapons One Handed Sword • Spear • Two Handed Sword