Difference between revisions of "Spirits Recovery"

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(Created page with "{{Skill Info | class = Monk | class2 = | class3 = | type = Passive | levels = 5 (Fixed) | prereqs = (Monk) Root Lv. 2 | quest = | spcost = | hpcost = | time = | delay...")
 
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| type = Passive
 
| type = Passive
 
| levels = 5 (Fixed)
 
| levels = 5 (Fixed)
| prereqs = ([[Monk]]) [[Root]] Lv. 2
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| prereqs = ([[Monk]]) [[Blade Stop]] Lv. 2
 
| quest =
 
| quest =
 
| spcost =
 
| spcost =
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== Description ==
 
== Description ==
'''Spirits Recovery''' (Alt: ''Spiritual Cadence'') is a 2<sup>nd</sup> class passive skill available as [[Monk]] and [[Champion]]. Spirits Recovery is a hybrid version of [[Increase HP Recovery]] and [[Increase SP Recovery]]. Spiritual Cadence grants the user an additional HP/SP recovery boost and the ability to regenerate HP/SP when overweight and/or in the [[Critical Explosion|Fury]] status. When below 70% weight, HP/SP is recovered at intervals of 10 seconds. When overweight, HP/SP is recovered once every 20 seconds. This skill will not work when at 90% weight or more.  
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'''Spirits Recovery''' (Alt: ''Spiritual Cadence'') is a 2nd class passive skill available as [[Monk]] and [[Champion]]. Spirits Recovery is a hybrid version of [[Increase HP Recovery]] and [[Increase SP Recovery]]. Spiritual Recovery grants the user an additional HP/SP recovery boost and the ability to regenerate HP/SP when overweight and/or in the [[Critical Explosion|Fury]] status. When below 70% weight, HP/SP is recovered at intervals of 10 seconds. When overweight, HP/SP is recovered once every 20 seconds. This skill will not work when at 90% weight or more.  
 
 
The formula for the amount of HP/SP recovered is as follows:
 
  
 
{| class="wikitable"
 
{| class="wikitable"
! Skill Level || HP regen || SP regen  
+
! Skill Level || HP regen || SP regen  
 
|-
 
|-
| 1 || [(MaxHP/500) + 4 HP] || [(MaxSP/500) + 2 SP]
+
!1
 +
|[(MaxHP/500) + 4] HP || [(MaxSP/500) + 2] SP
 
|-
 
|-
| 2 || [(MaxHP/250) + 8 HP] || [(MaxSP/250) + 4 SP]
+
!2
 +
|[(MaxHP/250) + 8] HP || [(MaxSP/250) + 4] SP  
 
|-
 
|-
| 3 || [(MaxHP/166) + 12 HP] || [(MaxSP/166) + 6 SP]
+
!3
 +
|[(MaxHP/166) + 12] HP || [(MaxSP/166) + 6] SP
 
|-
 
|-
| 4 || [(MaxHP/125) + 16 HP] || [(MaxSP/125) + 8 SP]
+
!4
 +
|[(MaxHP/125) + 16] HP || [(MaxSP/125) + 8] SP
 
|-
 
|-
| 5 || [(MaxHP/100) + 20 HP] || [(MaxSP/100) + 10 SP]
+
!5
 +
|[(MaxHP/100) + 20] HP || [(MaxSP/100) + 10] SP
 
|}
 
|}
  
 
{{Navbox Monk}}
 
{{Navbox Monk}}

Latest revision as of 21:20, 15 May 2024


Spirits Recovery.png Spirits Recovery
Spirits Recovery Info.gif
Type: Passive Skill
Levels: 5 (Fixed)
Prerequisites
(Monk) Blade Stop Lv. 2

Description

Spirits Recovery (Alt: Spiritual Cadence) is a 2nd class passive skill available as Monk and Champion. Spirits Recovery is a hybrid version of Increase HP Recovery and Increase SP Recovery. Spiritual Recovery grants the user an additional HP/SP recovery boost and the ability to regenerate HP/SP when overweight and/or in the Fury status. When below 70% weight, HP/SP is recovered at intervals of 10 seconds. When overweight, HP/SP is recovered once every 20 seconds. This skill will not work when at 90% weight or more.

Skill Level HP regen SP regen
1 [(MaxHP/500) + 4] HP [(MaxSP/500) + 2] SP
2 [(MaxHP/250) + 8] HP [(MaxSP/250) + 4] SP
3 [(MaxHP/166) + 12] HP [(MaxSP/166) + 6] SP
4 [(MaxHP/125) + 16] HP [(MaxSP/125) + 8] SP
5 [(MaxHP/100) + 20] HP [(MaxSP/100) + 10] SP
Monk & Champion
2nd Class
Skills
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive
Transcendent
Skills
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen
Quests Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough
Weapons Mace • Knuckle