Difference between revisions of "Turn Undead"

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(Created page with "{{Skill Info | class = Priest | class2 = | class3 = | type = Offensive | levels = 10 (fixed) | prereqs = (Priest) Lex Divina Lv. 3, Resurrection Lv. 1 | quest = |...")
 
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| duration =
 
| duration =
 
| target = Enemy
 
| target = Enemy
| range =
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| range = 5
| range_x =
 
 
| area =
 
| area =
 
| knock =
 
| knock =
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}}
 
}}
 
== Description ==
 
== Description ==
This skill can only be used on [[Undead#Element|Undead]] property monsters. It can be used on [[Boss Protocol|boss]] monsters, but it will only deal damage through the "fail" calculation. Has a chance to deal [[Holy]] damage equal to the target's current HP.
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'''Turn Undead''' is a 2nd class offensive skill available as [[Priest]] and [[High Priest]]. It has a chance to deal [[Holy]] damage equal to the target's current HP. It can only be used on [[Undead#Element|Undead]] element monsters. It can be used on [[Boss Protocol|boss]] monsters, but it will only deal damage through the "fail" calculation.  
  
{| class="wikitable" style="text-align:center"
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{|class="wikitable"
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!Skill Level !! Base Success Chance
 
|-
 
|-
!Level || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || 10
+
!1
|-  
+
|2%
|Base Success Chance % || 2 || 4 || 6 || 8 || 10 || 12 || 14 || 16 || 18 || 20
+
|-
|-
+
!2
 +
|4%
 +
|-
 +
!3
 +
|6%
 +
|-
 +
!4
 +
|8%
 +
|-
 +
!5
 +
|10%
 +
|-
 +
!6
 +
|12%
 +
|-
 +
!7
 +
|14%
 +
|-
 +
!8
 +
|16%
 +
|-
 +
!9
 +
|18%
 +
|-
 +
!10
 +
|20%
 
|}
 
|}
  
 
The following increase success chance:
 
The following increase success chance:
*Each base level: +0.1%
+
*Each [[Base Level]]: +0.1%
*Each point of INT: +0.1%
+
*Each point of [[INT]]: +0.1%
*Each point of LUK: +0.1%
+
*Each point of [[LUK]]: +0.1%
 
*+0-20% depending on the percentage of the monster's HP remaining
 
*+0-20% depending on the percentage of the monster's HP remaining
  
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=== Formula ===
 
=== Formula ===
{|
+
<pre style="width: 53%">Chance to kill (%) = [(20 x Skill Level) + LUK + INT + Base Level + 200 - (200 x TargetHP ÷ TargetMaxHP)] ÷ 10</pre>
| Chance to Kill || [(Skill Level*20) + LUK + INT + BaseLevel + (1 - TargetHP/TargetMaxHP)*200]/10 % ''(max 70%)''
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<pre style="width: 53%">Damage done on fail = Base Level + INT + (Skill Level x 10)</pre>
 +
 
 +
== Obtainable via ==
 +
{| class="wikitable"
 +
!Granted by || Skill Level
 
|-
 
|-
| Damage Done if Failed || [Base Level + INT + Skill Level*10]
+
|{{Item List|id=1528|item=Grand Cross}}
 +
|3
 
|}
 
|}
 
== Examples ==
 
A 98 [[Priest]] with 99 + 15 = 114 INT (from level 10 [[Blessing]] and [[Priest#Job_Bonus|Job Bonus]]), 1 + 37 = 38 LUK (from [[Gloria]] and [[Priest#Job_Bonus|Job Bonus]]) and Turn Undead Level 3, casting Turn Undead on a {{monster |id=1291 Wraith Dead}} with a remaining 32265 out of 43021 HP (75% HP left) will have a success chance of:
 
 
<tt>[(3 * 20) + 38 + 114 + 98 + (1 - 32265 / 43021) * 200] / 10 % =</tt>
 
 
<tt>[  60    + 38 + 114 + 98 + (1 -    0.75    ) * 200] / 10 % =</tt>
 
 
<tt>[  60    + 38 + 114 + 98 +            50          ] / 10 % =</tt>
 
 
<tt>36% chance for Turn Undead to be successful</tt>
 
 
If the skill fails, it will do damage according to this formula:
 
 
<tt>[98 + 114 + 3 * 10] * ([[Undead]] element level modifier)  =</tt>
 
 
<tt>[98 + 114 + 30] * 2 =</tt>
 
 
<tt>484 damage done to the enemy</tt>
 
 
== Obtainable via ==
 
{{item |id=1528 Grand Cross}} - Lv.3, manually or while attacking
 
  
 
{{Navbox Priest}}
 
{{Navbox Priest}}

Latest revision as of 17:42, 18 May 2024


Turn Undead.png Turn Undead
Turn Undead Info.gif
Type: Offensive Skill
Levels: 10 (fixed)
SP Cost: 20
Cast Time: 1 second
Cast Delay: 3 seconds
Target: Enemy
Range: 5 cells
Property: Holy
Prerequisites
(Priest) Lex Divina Lv. 3, Resurrection Lv. 1

Description

Turn Undead is a 2nd class offensive skill available as Priest and High Priest. It has a chance to deal Holy damage equal to the target's current HP. It can only be used on Undead element monsters. It can be used on boss monsters, but it will only deal damage through the "fail" calculation.

Skill Level Base Success Chance
1 2%
2 4%
3 6%
4 8%
5 10%
6 12%
7 14%
8 16%
9 18%
10 20%

The following increase success chance:

  • Each Base Level: +0.1%
  • Each point of INT: +0.1%
  • Each point of LUK: +0.1%
  • +0-20% depending on the percentage of the monster's HP remaining

The success rate is capped at 70%.

Formula

Chance to kill (%) = [(20 x Skill Level) + LUK + INT + Base Level + 200 - (200 x TargetHP ÷ TargetMaxHP)] ÷ 10
Damage done on fail = Base Level + INT + (Skill Level x 10)

Obtainable via

Granted by Skill Level
1528.png Grand Cross
3
Priest & High Priest
2nd Class
Skills
Aspersio • B.S Sacramenti • Gloria • Impositio Manus • Increase SP Recovery • Kyrie Eleison • Lex Aeterna • Lex Divina • Mace Mastery • Magnificat • Magnus Exorcismus • Redemptio • Resurrection • Safety Wall • Sanctuary • Slow Poison • Status Recovery • Suffragium • Turn Undead
Transcendent
Skills
Assumptio • Basilica • Canto Candidus • Clementia • Mana Recharge • Meditatio
Quests Priest Job Change Guide • Priest Skill Quest • Rebirth Walkthrough
Weapons Book • Knuckle • Mace • Rod