Difference between revisions of "Dancer"

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{{expert}}
 
{{Articles Needing DB Links}}
 
 
 
{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=[[Comodo]]|skills=18|skillPoints=91|questSkills=1
 
{{Infobox Job|jobName=Dancer|jobBase=Archer|jobType=2-2|changesAt=[[Comodo]]|skills=18|skillPoints=91|questSkills=1
 
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}
 
|str=2|agi=7|vit=3|int=5|dex=5|luk=8}}
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[[Image:Dancer.jpeg|thumb]]
 
[[Image:Dancer.jpeg|thumb]]
  
Rhythm and balance are qualities cultivated by all [[Archer]]s, however, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.
+
Rhythm and balance are qualities cultivated by all [[Archer|Archers]]. However, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.
 
 
It is said that time [[Slow_Grace|slows down]] when a Dancer starts to move her hips to the sound of some mysterious tune; that those watching may [[Charming_Wink|lose control]] of their bodies and find their magic reserves either [[Gypsy's_Kiss|greatly improved]] or [[Hip_Shaker|gone altogether]]. Where their male counterparts, the [[Bard]]s, are more bent on support, Dancers specialize at disruptive maneuvers, which make them an invaluable asset in the War of Emperium.
 
 
 
Supporting with a Bard or Dancer requires a different approach than other classes. Music-based buffs are mostly percentual values, as opposed to the absolute values of [[Priest]] buffs, and require careful strategy and positioning, but playing as an [[Archer]] should already provide some experience in this respect. Despite their supportive role, one should not forget that Dancers are also capable of dealing good quantities of damage, one of their main advantages over [[Hunter|Huntresses]] is their immense SP pool which allows them to continually use [[Double Strafe]] instead of normal attacks, ensuring decent damage output.
 
 
 
To understand how to build a [[Bard]] or Dancer, knowledge of all their skills is needed. Dancer and [[Bard]] skills are, in comparison to other classes, very stat dependent. In general, there are 2 types of skills for both a Dancer and a [[Bard]]; skills which can be sung or danced without a partner of the opposite gender and those where the player needs another [[Bard]] or Dancer respectively.
 
 
 
Dancers may only equip [[Whips|whips]], daggers and bows are available for weapons, whereas Bards can use instruments instead of whips.
 
 
 
* When armed with a [[Whips|Whip]]:
 
** Bow skills ([[Double Strafe]], [[Arrow Shower]], [[Arrow Repel]]) cannot be used
 
** [[Performance Skills]], as well as [[Amp]] and [[Encore]] are available
 
** Whip skills ([[Slinging Arrow]], [[Arrow Vulcan]]) can be used
 
** Whip damage depends on the Dancer's [[Stats#DEX|DEX]].
 
[[Unbarring Octave]], [[Dazzler]], [[Pang Voice]] and [[Charming Wink]] are usable regardless of weapons.
 
  
 
== Jobchange Guide ==
 
== Jobchange Guide ==
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After completing these tests, the player will be transformed into a Dancer. This takes place in [[Comodo]].
 
After completing these tests, the player will be transformed into a Dancer. This takes place in [[Comodo]].
 +
== Class Data ==
  
 
=== Skills ===
 
=== Skills ===
 
''See [[Archer#Skills|Archer Skills]] for first-class skills.''
 
''See [[Archer#Skills|Archer Skills]] for first-class skills.''
Note: Note: There are a variety of names for [[Bard]] songs and Dancer dances. The Wiki lists the international version but in-game skill descriptions use alternative names.
+
Note: There are various names for Bard songs and [[Dancer]] dances. The Wiki Lists the International Version for simplicity's sake.
  
 
==== Solo Skills ====
 
==== Solo Skills ====
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|-
 
|-
 
| {{Skill List|skill=Dance Lessons}}
 
| {{Skill List|skill=Dance Lessons}}
|| Increases the damage inflicted with Whip class weapons, and enhance the quality of Dance and Ensemble skills. || 10
+
|| Increases [[ATK#MasteryATK|mastery]] damage inflicted with Whip weapons and enhances the quality of Dance skills. || 10
 
|style="background:#cccccc"| Passive
 
|style="background:#cccccc"| Passive
 
|-
 
|-
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|-
 
|-
 
| {{Skill List|skill=Focus Ballet}}
 
| {{Skill List|skill=Focus Ballet}}
|| Improves [[Stats#HIT|HIT]] of all players within the 7x7 area of effect. || 10
+
|| Increases [[Stats#HIT|HIT]] of all players within the area of effect. || 10
|style="background:#ccffcc"| Active
+
|style="background:#ccffff"| Supportive
 
|-
 
|-
 
| {{Skill List|skill=Gypsy's Kiss}}
 
| {{Skill List|skill=Gypsy's Kiss}}
|| Increase max [[SP]] and SP regeneration while reducing the SP consumption of all players within the 7x7 area of effect. || 10
+
|| Increases [[Max SP]] and reduces the SP consumption of all players within the area of effect. || 10
|style="background:#ccffcc"| Active
+
|style="background:#ccffff"| Supportive
 
|-
 
|-
 
| {{Skill List|skill=Hip Shaker}}
 
| {{Skill List|skill=Hip Shaker}}
|| Deplete [[SP]] of all targets within the 7x7 area of effect. || 5
+
|| Deplete [[SP]] of all targets within the area of effect. || 5
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
 
| {{Skill List|skill=Lady Luck}}
 
| {{Skill List|skill=Lady Luck}}
|| Improves [[Stats#Critical|CRIT]] rate of all players within the 7x7 area of effect. || 10
+
|| Increases [[Stats#Critical|CRIT]] rate of all players within the area of effect. || 10
|style="background:#ccffcc"| Active
+
|style="background:#ccffff"| Supportive
 
|-
 
|-
 
| {{Skill List|skill=Slinging Arrow}}
 
| {{Skill List|skill=Slinging Arrow}}
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|-
 
|-
 
| {{Skill List|skill=Slow Grace}}
 
| {{Skill List|skill=Slow Grace}}
|| Decrease [[Stats#ASPD|ASPD]] and [[Movement Speed]] of all enemies within the 7x7 area of effect. || 10
+
|| Decrease [[Stats#ASPD|ASPD]] and [[Movement Speed]] of all enemies within the area of effect. || 10
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|}
 
|}
  
 
==== Ensemble Skills ====
 
==== Ensemble Skills ====
[[Ensemble skills]] can only be performed when a Bard and Dancer are in the same party and standing beside each other. When an Ensemble skill is performed by a [[Bard]] and Dancer, the lower level of Acoustic Rhythm is performed. (i.e. when a [[Bard]] that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoustic Rhythm Lv.3)
+
[[Ensemble Skill|Ensemble skills]] can only be performed when a Bard and Dancer are in the same party and standing beside each other. When an Ensemble skill is performed by a [[Bard]] and Dancer, the lower level of Acoustic Rhythm is performed. (i.e. when a [[Bard]] that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoustic Rhythm Lv.3)
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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|-  
 
|-  
 
| {{Skill List|skill=Acoustic Rhythm}}
 
| {{Skill List|skill=Acoustic Rhythm}}
|| Create a 9x9 area that gives [[Fire]], [[Water]], and [[Stats Effects|status effect]] resistance to [[Party]] Members within range. || 5
+
|| Increases resistance against all elements except for [[Neutral]] and all Status Effects of party members within the area. || 5
|style="background:#ccffcc"| Active
+
|style="background:#ccffff"| Supportive
 
|-
 
|-
 
| {{Skill List|skill=Battle Theme}}
 
| {{Skill List|skill=Battle Theme}}
|| Party members within this skill's 9x9 area will have increased [[Stats#ATK|ATK]] and [[Stats#DEF|DEF]] for the skill's duration. || 5
+
|| Increases [[ATK]] and [[DEF]] of party members within the area. || 5
|style="background:#ccffcc"| Active
+
|style="background:#ccffff"| Supportive
 
|-
 
|-
 
| {{Skill List|skill=Classical Pluck}}
 
| {{Skill List|skill=Classical Pluck}}
|| Create a 9x9 area where all players and non-boss monsters cannot use skills. || 1
+
|| Casts an area around the caster that will disable all skills. || 1
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
 
| {{Skill List|skill=Down Tempo}}
 
| {{Skill List|skill=Down Tempo}}
|| Reduces [[Stats#DEF| Soft DEF]] derived from [[Stats#VIT|VIT]] stat to 0 for all enemies within the 9x9 area of effect. || 1
+
|| Set the [[DEF#Soft DEF|soft DEF]] of enemies in the area to 0. || 1
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
 
| {{Skill List|skill=Harmonic Lick}}
 
| {{Skill List|skill=Harmonic Lick}}
|| Provides a bonus of DEF-ignoring damage to all players within the 9x9 area of effect, as long as they're wielding level 4 weapons. || 5
+
|| Increases [[ATK]] of party members wielding level 4 [[weapons]] within the area. || 5
 
|style="background:#ccffff"| Supportive
 
|style="background:#ccffff"| Supportive
 
|-
 
|-
 
| {{Skill List|skill=Lullaby}}
 
| {{Skill List|skill=Lullaby}}
|| Sing a dreamy song to put enemies in a 9x9 area to sleep. || 1
+
|| Sing a dreamy song to put enemies in the area to [[Status Effects#Sleep|sleep]]. || 1
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
 
| {{Skill List|skill=Mental Sensing}}
 
| {{Skill List|skill=Mental Sensing}}
|| Increases the [[EXP]] earned from monsters killed in the 9x9 area of effect. || 5
+
|| Increases the [[EXP]] earned from monsters killed in the affected area. || 5
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|-
 
|-
 
| {{Skill List|skill=Power Cord}}
 
| {{Skill List|skill=Power Cord}}
|| Cast a 9x9 cell area around the casters that nullifies item costs for most skills. || 1
+
|| Cast an area around the casters that nullifies item costs for most skills. || 1
|style="background:#ccffcc"| Active
+
|style="background:#ccffff"| Supportive
 
|}
 
|}
  
 
==== Quest Skills ====
 
==== Quest Skills ====
{| class="wikitablec"
+
{| class="wikitable"
 
|-
 
|-
 
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
 
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest

Latest revision as of 10:32, 19 May 2024

Dancer
Dancer.png
Job Base: Archer
Job Type: 2-2
Changes At: Comodo
Number of Skills: 18
Total Skill Points: 91
Total Quest Skills: 1
Job Bonuses
STR AGI VIT INT DEX LUK
+2 +7 +3 +5 +5 +8


Overview

Dancer.jpeg

Rhythm and balance are qualities cultivated by all Archers. However, only the truly talented are allowed to learn the secret steps of the Dancers. These scantily clad seductresses gain the power to influence the minds of allies and enemies alike.

Jobchange Guide

See Dancer Job Change Guide for detailed information.

Changing into a Dancer from an Archer requires the player to complete a number of tasks:

  • Item Collection
  • Written Test
  • Dance Test

After completing these tests, the player will be transformed into a Dancer. This takes place in Comodo.

Class Data

Skills

See Archer Skills for first-class skills. Note: There are various names for Bard songs and Dancer dances. The Wiki Lists the International Version for simplicity's sake.

Solo Skills

Skill Description Levels Type
Amp.png Amp
Cancels active Performance Skill the caster is performing. 1 Active
Dance Lessons.png Dance Lessons
Increases mastery damage inflicted with Whip weapons and enhances the quality of Dance skills. 10 Passive
Scream.png Dazzler
Inflicts Stun effect on monsters and party members within the caster's view by chance. 5 Active
Encore.png Encore
Recast the last Performance Skill that was cast at half of the SP cost. 1 Active
Focus Ballet.png Focus Ballet
Increases HIT of all players within the area of effect. 10 Supportive
Gypsy's Kiss.png Gypsy's Kiss
Increases Max SP and reduces the SP consumption of all players within the area of effect. 10 Supportive
Hip Shaker.png Hip Shaker
Deplete SP of all targets within the area of effect. 5 Active
Lady Luck.png Lady Luck
Increases CRIT rate of all players within the area of effect. 10 Supportive
Slinging Arrow.png Slinging Arrow
Slings an arrow at an enemy with a whip. 5 Offensive
Slow Grace.png Slow Grace
Decrease ASPD and Movement Speed of all enemies within the area of effect. 10 Active

Ensemble Skills

Ensemble skills can only be performed when a Bard and Dancer are in the same party and standing beside each other. When an Ensemble skill is performed by a Bard and Dancer, the lower level of Acoustic Rhythm is performed. (i.e. when a Bard that has learned Acoustic Rhythm Lv.5 performs the skill with a Dancer that has only learned Acoustic Rhythm Lv.3, the Bard and Dancer will perform Acoustic Rhythm Lv.3)

Skill Description Levels Type
Acoustic Rhythm.png Acoustic Rhythm
Increases resistance against all elements except for Neutral and all Status Effects of party members within the area. 5 Supportive
Battle Theme.png Battle Theme
Increases ATK and DEF of party members within the area. 5 Supportive
Classical Pluck.png Classical Pluck
Casts an area around the caster that will disable all skills. 1 Active
Down Tempo.png Down Tempo
Set the soft DEF of enemies in the area to 0. 1 Active
Harmonic Lick.png Harmonic Lick
Increases ATK of party members wielding level 4 weapons within the area. 5 Supportive
Lullaby.png Lullaby
Sing a dreamy song to put enemies in the area to sleep. 1 Active
Mental Sensing.png Mental Sensing
Increases the EXP earned from monsters killed in the affected area. 5 Active
Power Cord.png Power Cord
Cast an area around the casters that nullifies item costs for most skills. 1 Supportive

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Charming Wink.png Charming Wink
Wink at a specific target, charming them for 10 seconds. 1 Active 40 Charming Wink Quest

Soul Link

See Bard and Dancer Spirits.

Skill Description Levels Type
Impressive Riff.png Impressive Riff
(If level 10 Slow Grace is learned) Increases ASPD of all players in the 7x7 area of effect. 10 Active
Magic Strings.png Magic Strings
(If level 10 Lady Luck is learned) Reduces Cast Time and Cast Delay of skills used inside the 7x7 area of effect. 10 Active
Perfect Tablature.png Perfect Tablature
(If level 10 Focus Ballet is learned) Raises Flee Rate and Perfect Dodge of all players in the 7x7 area of effect. 10 Active
Song of Lutie.png Song of Lutie
(If level 10 Gypsy's Kiss is learned) Increases the max HP of all players in the area of effect. 10 Active

Job Bonuses

Stat\Amount +1 +2 +3 +4 +5 +6 +7 +8
STR 3 28
AGI 2 10 11 24 30 35 48
VIT 17 33 43
INT 5 13 21 40 47
DEX 6 9 16 20 41
LUK 1 7 15 19 32 38 46 50

ASPD

ASPD Potion Usable
645.png Concentration
656.png Awakening
657.png Berserk
Dancer & Gypsy
2nd Class
Skills
Solo Skills Amp • Charming Wink • Dance Lessons • Dazzler • Encore • Focus Ballet (Perfect Tablature) • Gypsy's Kiss (Song of Lutie) • Hip Shaker • Lady Luck (Magic Strings) • Slinging Arrow • Slow Grace (Impressive Riff)
Ensemble Skills Acoustic Rhythm • Battle Theme • Classical Pluck • Down Tempo • Harmonic Lick • Lullaby • Mental Sensing • Power Cord
Transcendent
Skills
Solo Skills Arrow Vulcan • Marionette Control • Tarot Card of Fate • Skillful Professional Musician • Wand of Hermode • Reverberation • Severe Rainstorm
Ensemble Skills Moonlit Water Mill
Quests Dancer Job Change Guide • Dancer Skill Quest • Rebirth Walkthrough
Weapons Bow • Whip
Classes of Ragnarok Online
Novice Class Novice • High Novice • Super Novice
First Class Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief
Second Class Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue
Transcendent Second Class High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker
Expanded Class Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker
Transcendent Expanded Class Night Watch