Difference between revisions of "Freezing Trap"
Jump to navigation
Jump to search
(Created page with "{{Skill Info | class = Hunter | class2 = Mercenary | class3 = | type = Offensive | levels = 5 (Selectable) | prereqs = (Hunter) Flasher Lv. 1 | quest = | spcost = 10...") |
m |
||
(One intermediate revision by the same user not shown) | |||
Line 10: | Line 10: | ||
| hpcost = | | hpcost = | ||
| time = None | | time = None | ||
− | | delay = | + | | delay = ASPD |
− | | duration = (180-(Skill Level | + | | duration = (180- (Skill Level x 30)) seconds |
| target = Ground | | target = Ground | ||
− | | range = | + | | range = 3 |
− | | area = | + | | area = 3x3 |
| knock = | | knock = | ||
− | | element = | + | | element = Water |
| status = [[Status Effects#Frozen|Frozen]] | | status = [[Status Effects#Frozen|Frozen]] | ||
− | | catalyst = 1 Trap | + | | catalyst = 1 {{Item|id=1065 Trap}} |
| cf_name = | | cf_name = | ||
| cf_value = | | cf_value = | ||
Line 24: | Line 24: | ||
}} | }} | ||
== Description == | == Description == | ||
− | + | '''Freezing Trap''' is a 2nd class offensive skill available as [[Hunter]] and [[Sniper]]. It sets a trap that will explode, causing [[Water]] property damage to enemies within a 3x3 cell area and possibly [[Frozen|freezing]] them. The chance of freezing an enemy is 100% but is reduced by their [[Stats#MDEF|MDEF]]. [[Boss Protocol|Boss]] monsters cannot be frozen by this skill. | |
− | {| class="wikitable" | + | {|class="wikitable" |
− | !Level | + | !Skill Level!!Trap duration!!Freeze duration |
|- | |- | ||
− | + | !1 | |
+ | |150 sec || 3 sec | ||
|- | |- | ||
− | | | + | !2 |
+ | |120 sec || 6 sec | ||
+ | |- | ||
+ | !3 | ||
+ | |90 sec || 9 sec | ||
+ | |- | ||
+ | !4 | ||
+ | |60 sec || 12 sec | ||
+ | |- | ||
+ | !5 | ||
+ | |30 sec || 15 sec | ||
|} | |} | ||
+ | |||
+ | === Formula === | ||
+ | <pre style="width: 28%">Damage = (Skill Level) * (DEX + 75) * (INT + 100) ÷ 35</pre> | ||
+ | |||
+ | == Notes == | ||
+ | * Damage ignores [[FLEE]] and [[DEF]]. | ||
{{Navbox Hunter}} | {{Navbox Hunter}} |
Latest revision as of 19:22, 18 May 2024
Freezing Trap | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | 10 |
Cast Time: | None |
Cast Delay: | ASPD |
Duration: | (180- (Skill Level x 30)) seconds |
Target: | Ground |
Range: | 3 cells |
Area of Effect: | 3x3 |
Property: | Water |
Status: | Frozen |
Catalyst: | 1 Trap |
Status Icon: | |
Prerequisites | |
(Hunter) Flasher Lv. 1 |
Description
Freezing Trap is a 2nd class offensive skill available as Hunter and Sniper. It sets a trap that will explode, causing Water property damage to enemies within a 3x3 cell area and possibly freezing them. The chance of freezing an enemy is 100% but is reduced by their MDEF. Boss monsters cannot be frozen by this skill.
Skill Level | Trap duration | Freeze duration |
---|---|---|
1 | 150 sec | 3 sec |
2 | 120 sec | 6 sec |
3 | 90 sec | 9 sec |
4 | 60 sec | 12 sec |
5 | 30 sec | 15 sec |
Formula
Damage = (Skill Level) * (DEX + 75) * (INT + 100) ÷ 35
Notes
Hunter & Sniper | |
---|---|
2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
Weapons | Bow |