Difference between revisions of "High Wizard"
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{{Infobox Job | {{Infobox Job | ||
|jobName=High Wizard | |jobName=High Wizard | ||
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== Overview == | == Overview == | ||
− | + | The [[Mage]] and the [[Wizard]] have been able to tap into mystical and elemental magic, but the real power is now fully realized in the spells mastered by the High Wizard. Only a fool would dare challenge the awesome might of a High Wizard's power head-on! A High Wizard has much more power than a regular [[Wizard]] and at a much earlier level. Unlike the Wizard, a High Wizard has [[Amplify Magic Power]], giving 50% more [[MATK]] on the next magic skill cast. This grants a High Wizard a lot more power early on and has about equal strength to a level 99 Wizard in their early 80s, maybe even a little earlier. With that skill, they can level in Magma Dungeon immediately with [[Priest]] without the worry of having too little [[MATK]]. | |
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− | The [[Mage]] and the [[Wizard]] have been able to tap into mystical and elemental magic, but the real power is now fully realized in the spells mastered by the High Wizard. Only a fool would dare challenge the awesome might of a High Wizard's power head-on! | ||
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− | A High Wizard has much more power than a regular [[Wizard]] and at a much earlier level. Unlike the Wizard, a High Wizard has [[Amplify Magic Power]], giving 50% more [[MATK]] on the next magic skill cast. This grants a High Wizard a lot more power early on and has about equal strength to a level 99 Wizard in their early 80s, maybe even a little earlier. With that skill, they can level in Magma Dungeon immediately with [[Priest]] without the worry of having too little [[MATK]]. | ||
== Jobchange Guide== | == Jobchange Guide== | ||
{{Transcendent Job Change}} | {{Transcendent Job Change}} | ||
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== Skills == | == Skills == | ||
− | + | [[Image: HIGHWIZ.png|right|]] | |
''For more information about Wizard skills, click [[Wizard#Skills | here]].'' | ''For more information about Wizard skills, click [[Wizard#Skills | here]].'' | ||
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− | + | == Job Bonuses == | |
{|class="wikitable" | {|class="wikitable" |
Revision as of 20:30, 1 March 2023
Job Base: | Wizard | ||||
Job Type: | 2-1 Transcendent | ||||
Changes At: | Juno | ||||
Number of Skills: | 34 | ||||
Total Skill Points: | 254 | ||||
Total Quest Skills: | 2 | ||||
Job Bonuses | |||||
STR | AGI | VIT | INT | DEX | LUK |
+3 | +8 | +5 | +17 | +9 | +3 |
Contents
Overview
The Mage and the Wizard have been able to tap into mystical and elemental magic, but the real power is now fully realized in the spells mastered by the High Wizard. Only a fool would dare challenge the awesome might of a High Wizard's power head-on! A High Wizard has much more power than a regular Wizard and at a much earlier level. Unlike the Wizard, a High Wizard has Amplify Magic Power, giving 50% more MATK on the next magic skill cast. This grants a High Wizard a lot more power early on and has about equal strength to a level 99 Wizard in their early 80s, maybe even a little earlier. With that skill, they can level in Magma Dungeon immediately with Priest without the worry of having too little MATK.
Jobchange Guide
To become a High Wizard, you must find a book called 'the Book of Ymir' in 'Sage Castle,' Juno. The book will lead you to Valhalla so you can change your job through the High Wizard job NPC. Also you must reach at least job level 40 as a transcendent 1st class character.
Skills
For more information about Wizard skills, click here.
Skill | Description | Levels | Type | ||
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Casts a spell with an 80% chance to cancel ground-targeting magic around the spot targeted by the caster. | 1 | Supportive | ||
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Amplifies the gravity in an area around a targeted spot that decreases the ASPD of enemies within range and continually inflict damage. | 5 | Offensive | ||
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Amplifies the magic attack strength of the next spell used by up to 50%. | 10 | Supportive | ||
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Deals Ghost elemental damage to every enemy within a 3x3 area of the target. | 5 | Offensive | ||
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Restores SP whenever a monster is killed with a single-target spell. | 10 | Passive | ||
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Deal physical damage to an enemy with an equipped weapon. | 1 | Offensive |
Job Bonuses
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 | +9 | +10 | +11 | +12 | +13 | +14 | +15 | +16 | +17 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
STR | 20 | 40 | 60 | ||||||||||||||
AGI | 8 | 18 | 26 | 34 | 50 | 56 | 65 | 69 | |||||||||
VIT | 3 | 29 | 47 | 53 | 66 | ||||||||||||
INT | 1 | 5 | 10 | 14 | 19 | 24 | 28 | 32 | 37 | 38 | 39 | 46 | 49 | 55 | 59 | 62 | 70 |
DEX | 2 | 9 | 17 | 22 | 23 | 31 | 43 | 61 | 67 | ||||||||
LUK | 12 | 39 | 57 |
Wizard & High Wizard | |
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2nd Class Skills |
Earth Spike • Fire Pillar • Frost Nova • Heaven's Drive • Ice Wall • Jupitel Thunder • Lord Of Vermillion • Meteor Storm • Quagmire • Sense • Sight Blaster • Sightrasher • Storm Gust • Water Ball |
Transcendent Skills |
Ganbantein • Gravitational Field • Mystical Amplification • Napalm Vulcan • Soul Drain • Stave Crasher |
Quests | Wizard Job Change Guide • Wizard Skill Quest • Rebirth Walkthrough |
Weapons | Rod |
Classes of Ragnarok Online | |
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Novice Class | Novice • High Novice • Super Novice |
First Class | Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief |
Second Class | Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue |
Transcendent Second Class | High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker |
Expanded Class | Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker |
Transcendent Expanded Class | Night Watch |