Difference between revisions of "Axes"
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Axes can be used by [[Swordman]], [[Knight]], [[Crusader]], and [[Assassin]], but are generally used by [[Merchant]], [[Alchemist]], [[Blacksmith]] classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high [[Stats#ATK|ATK]] but have lower attack speeds than swords or daggers. Many axes are sold by NPCs. All axes are also naturally unbreakable except in upgrade attempts. | Axes can be used by [[Swordman]], [[Knight]], [[Crusader]], and [[Assassin]], but are generally used by [[Merchant]], [[Alchemist]], [[Blacksmith]] classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high [[Stats#ATK|ATK]] but have lower attack speeds than swords or daggers. Many axes are sold by NPCs. All axes are also naturally unbreakable except in upgrade attempts. | ||
− | '''Note:''' Some weapons have been changed to better balance the game due to the [[Option]] System. Those weapons are denoted with the carat symbol ( ^ ) and the changes are reflected in the chart below. | + | '''Note:''' Some weapons have been changed to better balance the game due to the [[Random Option]] System. Those weapons are denoted with the carat symbol ( ^ ) and the changes are reflected in the chart below. |
{| class="wikitable" | {| class="wikitable" |
Revision as of 22:12, 18 February 2023
Axes can be used by Swordman, Knight, Crusader, and Assassin, but are generally used by Merchant, Alchemist, Blacksmith classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high ATK but have lower attack speeds than swords or daggers. Many axes are sold by NPCs. All axes are also naturally unbreakable except in upgrade attempts.
Note: Some weapons have been changed to better balance the game due to the Random Option System. Those weapons are denoted with the carat symbol ( ^ ) and the changes are reflected in the chart below.
Size | Damage |
---|---|
Small | 50% |
Medium | 75% |
Large | 100% |
Note: S denotes forged by the Blacksmith ability Smith Axe. These versions have 0 slots but can have elemental or strong modifiers.
List, One-Handed
Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|
Axe | Smith, 3, 4 | 1 | 38 | 80 | N/A |
Orcish Axe | 0, 4 | 3 | 75 | 150 | N/A |
Windhawk | 0 | 2 | 115 | 150 | ASPD +5% |
Vecer Axe | 0 | 3 | 130 | 150 | ATK +20 if user's base LUK is 91 or higher, Crit +5 if user's base DEX is 91 or higher, +15% Mammonite damage if user's base LUK and DEX are 91 or higher |
Cleaver | 0 | 4 | 140 | 120 | +5% dealt vs. Demi-Human, 30% chance to find Meat when killing Brute |
War Axe | 1 | 3 | 140 | 420 | DEX +2, LUK +2 |
List, Two-Handed
Since these axes are two-handed, a shield cannot be worn simultaneously. Only Swordman and Merchant classes can wield these, but they are used primarily by the Blacksmith and Mastersmith class.
Name | Possible Slots | Level | Attack | Weight | Additonal Notes |
---|---|---|---|---|---|
Hammer | Smith, 2, 3 | 2 | 120 | 200 | N/A |
Sabbath | 0 | 4 | 120 | 230 | CRIT +50 vs. Undead, Coma by chance vs. Undead |
Slaughter | 0 | 4 | 120 | 250 | Pierce Brute DEF, Coma by chance vs. Brute |
Buster | Smith, 1, 2 | 3 | 155 | 220 | N/A |
Tomahawk | 0 | 4 | 165 | 250 | Enables LvL 1 Tomahawk Throwing |
Bloody Axe | 0 | 4 | 170 | 400 | STR +10, Increases Movement speed |
Heart Breaker | 1 | 4 | 175 | 200 | CRIT +20 and increased by upgrade level, ASPD +5%, LvL 3 Hammer Fall by chance when equipped by Mastersmith or Biochemist |
Light Epsilon | 0 | 4 | 180 | 230 | +3% dealt vs. Demon, Enables LvL 3 Heal |
Two-Handed Axe | Smith, 1, 2 | 3 | 185 | 250 | N/A |
Axe | 0 | 4 | 187 | 180 | Stun by chance, Mammonite pushes the target by 5 cells |
Berdysz | 2 | 3 | 200 | 250 | Resist +13% vs. Medium, Resist +15% vs. Large |
Guillotine | 0 | 4 | 215 | 300 | Coma by chance vs. Demi-Human, SP +2 each attack vs. Demi-Human, SP +20 with each Demi-Human killed |
Veteran Axe | 2 | 3 | 250 | 300 | LvL 3 Magnum Break by chance when casting Hammer Fall, ATK +10 for every maxed forging skill |
Giant Axe | 1 | 3 | 330 | 400 | +15% Cart Termination damage, ATK +10 and ASPD +3% if user's base STR is 96 or higher |
Hurricane Fury | 1 | 4 | 332 | 350 | Resist +10% vs. Medium and increased by upgrade level, ASPD +2% for each upgrade, LvL ? Pulse Strike by chance |
Weapons in Ragnarok Online | |
---|---|
Weaponry | Axes • Books • Bows • Daggers • Guns • Huuma Shuriken • Instruments • Katars • Knuckles • Maces • One Handed Swords • Rods • Spears • Two-Handed Swords • Whips |
Ammunition | Arrows • Bullets • Kunai • Shurikens |