Difference between revisions of "Skill Changes"

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m (alignment clean ups)
(Added page linking)
Line 9: Line 9:
 
! colspan="3" | Novice
 
! colspan="3" | Novice
 
|-  
 
|-  
| Tap (NEW!)
+
| [[Tap]] (NEW!)
 
|  
 
|  
 
| Taps all mobs on screen for 0 SP.
 
| Taps all mobs on screen for 0 SP.
Line 15: Line 15:
 
! colspan="3" | Priest/High Priest
 
! colspan="3" | Priest/High Priest
 
|-
 
|-
| rowspan="3" | Magnus Exorcismus
+
| rowspan="3" | [[Magnus Exorcismus]]
 
| Skill damages Undead element and Demon race enemies.
 
| Skill damages Undead element and Demon race enemies.
 
| Skill damages all enemies.
 
| Skill damages all enemies.
Line 25: Line 25:
 
| 2.5 second after cast delay.
 
| 2.5 second after cast delay.
 
|-
 
|-
| rowspan="3" | Impositio Manus
+
| rowspan="3" | [[Impositio Manus]]
 
| Buff a single target.
 
| Buff a single target.
 
| Buffs party member in a 15x15 AoE.
 
| Buffs party member in a 15x15 AoE.
Line 37: Line 37:
 
! colspan="3" | High Priest
 
! colspan="3" | High Priest
 
|-
 
|-
| Canto Candidus (NEW!)
+
| [[Canto Candidus]] (NEW!)
 
|  
 
|  
 
| Applies Lv10 Increase AGI to party members in a 15x15 AoE.
 
| Applies Lv10 Increase AGI to party members in a 15x15 AoE.
 
|-
 
|-
| Clementia (NEW!)
+
| [[Clementia]] (NEW!)
 
|  
 
|  
 
| Applies Lv10 Blessing to party members in a 15x15 AoE.
 
| Applies Lv10 Blessing to party members in a 15x15 AoE.
Line 47: Line 47:
 
! colspan="3" | Crusader/Paladin
 
! colspan="3" | Crusader/Paladin
 
|-
 
|-
| Holy Cross
+
| [[Holy Cross]]
 
|  
 
|  
 
| Skill damage increased by 60% when using a Two Handed Spear type weapons.
 
| Skill damage increased by 60% when using a Two Handed Spear type weapons.
 
|-
 
|-
| Grand Gross
+
| [[Grand Gross]]
 
| Number of hits are reduced by 1 per monster on a single cell of Grand  Cross, down to a minimum of 1 hit)
 
| Number of hits are reduced by 1 per monster on a single cell of Grand  Cross, down to a minimum of 1 hit)
 
| Grand Cross now always hits 3 times regardless of mob stacking.
 
| Grand Cross now always hits 3 times regardless of mob stacking.
Line 57: Line 57:
 
! colspan="3" | Assassin/Assassin Cross
 
! colspan="3" | Assassin/Assassin Cross
 
|-
 
|-
| Sonic Blow
+
| [[Sonic Blow]]
 
| Animation locked during the duration of the skill.
 
| Animation locked during the duration of the skill.
 
| Animation lock removed and auto attack/movement is possible after casting.
 
| Animation lock removed and auto attack/movement is possible after casting.
Line 63: Line 63:
 
! colspan="3" | Rogue/Stalker
 
! colspan="3" | Rogue/Stalker
 
|-
 
|-
| rowspan="4" | Back Stab
+
| rowspan="4" | [[Back Stab]]
 
| Cost 16 SP.
 
| Cost 16 SP.
 
| Cost 10 SP.
 
| Cost 10 SP.
Line 76: Line 76:
 
| At max level, deals 275% ATK in 1 hit; When using a Dagger type weapons,  hit twice instead for a total of 550% ATK.
 
| At max level, deals 275% ATK in 1 hit; When using a Dagger type weapons,  hit twice instead for a total of 550% ATK.
 
|-  
 
|-  
| Raid
+
| [[Raid]]
 
| Deals 300% ATK damage.
 
| Deals 300% ATK damage.
 
| Deals 450% ATK damage.
 
| Deals 450% ATK damage.
Line 82: Line 82:
 
! colspan="3" | Hunter/Sniper
 
! colspan="3" | Hunter/Sniper
 
|-
 
|-
| rowspan="2" | Landmine, Blast   Mine, Claymore, Freezing Trap
+
| rowspan="2" | [[Land Mine]], [[Blast Mine]], [[Claymore]], [[Freezing Trap]]
 
|  
 
|  
 
| Damage formula is now (Skill Level) * (DEX + 75) * (INT + 100) / 40
 
| Damage formula is now (Skill Level) * (DEX + 75) * (INT + 100) / 40
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! colspan="3" | Bard/Dancer &  Minstrel/Gypsy
 
! colspan="3" | Bard/Dancer &  Minstrel/Gypsy
 
|-  
 
|-  
| Mr Kim A Rich Man
+
| [[Mr Kim A Rich Man]]
 
| Increase experience earned by 80%
 
| Increase experience earned by 80%
 
| Increase experience earned by 30%
 
| Increase experience earned by 30%
Line 97: Line 97:
 
! colspan="3" | Minstrel/Gypsy
 
! colspan="3" | Minstrel/Gypsy
 
|-
 
|-
| rowspan="4" | Arrow Vulcan
+
| rowspan="4" | [[Arrow Vulcan]]
 
| Animation locked during the duration of the skill.
 
| Animation locked during the duration of the skill.
 
| Animation lock removed and movement is possible after casting.
 
| Animation lock removed and movement is possible after casting.
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| Combo window tripled (It's now roughly 1 second)
 
| Combo window tripled (It's now roughly 1 second)
 
|-  
 
|-  
| Triple Attack
+
| [[Triple Attack]]
 
| Has a 30-Skill Lv% chance to trigger, with 20% chance to trigger at max  level.
 
| Has a 30-Skill Lv% chance to trigger, with 20% chance to trigger at max  level.
 
| Has a 30% chance to trigger at all levels.
 
| Has a 30% chance to trigger at all levels.
 
|-  
 
|-  
| Chain Combo
+
| [[Chain Combo]]
 
| Cost 15 SP to use at max level.
 
| Cost 15 SP to use at max level.
 
| Cost 9 SP to use at max level.
 
| Cost 9 SP to use at max level.
 
|-  
 
|-  
| Chain Combo
+
| [[Chain Combo]]
 
| Deals 400% ATK at max level.
 
| Deals 400% ATK at max level.
 
| Deals 500% ATK at max level.
 
| Deals 500% ATK at max level.
 
|-
 
|-
| rowspan="3" | Combo Finish
+
| rowspan="3" | [[Combo Finish]]
 
| Cost 15 SP to use at max level.
 
| Cost 15 SP to use at max level.
 
| Cost 7 SP to use at max level.
 
| Cost 7 SP to use at max level.
Line 144: Line 144:
 
! colspan="3" | Champion
 
! colspan="3" | Champion
 
|-
 
|-
| rowspan="2" | Chain Crush Combo
+
| rowspan="2" | [[Chain Crush Combo]]
 
| Requires 2 spirit sphere to cast.
 
| Requires 2 spirit sphere to cast.
 
| Requires 1 spirit sphere to cast.
 
| Requires 1 spirit sphere to cast.
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| Skill removed as item drops identified.
 
| Skill removed as item drops identified.
 
|-  
 
|-  
| Dubious Salesmanship (NEW!)
+
| [[Dubious Salesmanship]] (NEW!)
 
|  
 
|  
| Lowers Mammonite zeny  cost by 30%.
+
| Lowers [[Mammonite]] zeny  cost by 30%.
 
|- style="text-align:center; "
 
|- style="text-align:center; "
 
! colspan="3" | Blacksmith/Whitesmith
 
! colspan="3" | Blacksmith/Whitesmith
 
|-  
 
|-  
| Adrenaline Rush
+
| [[Adrenaline Rush]]
 
| Last 150 seconds at max level.
 
| Last 150 seconds at max level.
 
| Last 300 seconds at max level.
 
| Last 300 seconds at max level.
 
|-  
 
|-  
| Weapon Perfection
+
| [[Weapon Perfection]]
 
| Last 50 seconds at max level.
 
| Last 50 seconds at max level.
 
| Last 300 seconds at max level.
 
| Last 300 seconds at max level.
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! colspan="3" | Whitesmith
 
! colspan="3" | Whitesmith
 
|-  
 
|-  
| Maximum Overthrust
+
| [[Maximum Overthrust]]
 
| Last 180 seconds at max level.
 
| Last 180 seconds at max level.
 
| Last 300 seconds at max level.
 
| Last 300 seconds at max level.
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! colspan="3" | Alchemist/Creator
 
! colspan="3" | Alchemist/Creator
 
|-
 
|-
| rowspan="3" | Alchemy Efficiency  (NEW!)
+
| rowspan="3" | [[Alchemy Efficiency]]   (NEW!)
 
|  
 
|  
 
| At lv1, consumes an Acid Bottle to remove material cost of using Acid  Terror for 5 minutes.
 
| At lv1, consumes an Acid Bottle to remove material cost of using Acid  Terror for 5 minutes.
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| Both Lv1 and Lv2 effect cannot be active at the same time.
 
| Both Lv1 and Lv2 effect cannot be active at the same time.
 
|-
 
|-
| rowspan="3" | Acid Terror
+
| rowspan="3" | [[Acid Terror]]
 
| Cost 15 SP to use.
 
| Cost 15 SP to use.
 
| Cost 10 SP to use.
 
| Cost 10 SP to use.
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|-  
 
|-  
 
|-
 
|-
| rowspan="2" | Greed (NEW!)
+
| rowspan="2" | [[Greed]] (NEW!)
 
|  
 
|  
 
| Cost 0 SP.
 
| Cost 0 SP.
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| Has no after cast delay.
 
| Has no after cast delay.
 
|-
 
|-
| Call Homunculus
+
| [[Call Homunculus]]
 
|  
 
|  
 
| Summoned Homunculus receive 50% EXP from owner.
 
| Summoned Homunculus receive 50% EXP from owner.
 
|- style="text-align:center; "
 
|- style="text-align:center; "
 
|-
 
|-
| Twilight   Pharmacy 2
+
| Twilight Pharmacy 2
 
| Requires Super Novice and Soul  Linker in party.
 
| Requires Super Novice and Soul  Linker in party.
 
| No longer requires Super Novice  and Soul Linker in party. Alchemist Spirit link is still required.
 
| No longer requires Super Novice  and Soul Linker in party. Alchemist Spirit link is still required.
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! colspan="3" | Wizard/High Wizard
 
! colspan="3" | Wizard/High Wizard
 
|-  
 
|-  
| Lord of Vermilion
+
| [[Lord of Vermilion]]
 
| Skill deals 10 hits of damage every 1 second over 4 seconds.
 
| Skill deals 10 hits of damage every 1 second over 4 seconds.
 
| Skill deals 10 hits of damage x 4 times upon impact instead of over 4  seconds.
 
| Skill deals 10 hits of damage x 4 times upon impact instead of over 4  seconds.
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! colspan="3" | Gunslinger
 
! colspan="3" | Gunslinger
 
|-
 
|-
| rowspan="2" | Coin Flip
+
| rowspan="2" | [[Coin Flip]]
 
| Has a chance to fail.
 
| Has a chance to fail.
 
| Will always succeeds.
 
| Will always succeeds.

Revision as of 20:43, 19 December 2022

Below you will find a list of all skill changes that have been made on Project Alfheim. If you do not see a skill on this list you can safely assume it follows vanilla pre-renewal mechanics.

Changes Old New
Novice
Tap (NEW!) Taps all mobs on screen for 0 SP.
Priest/High Priest
Magnus Exorcismus Skill damages Undead element and Demon race enemies. Skill damages all enemies.
15 second cast time. 10 second cast time.
4 second after cast delay. 2.5 second after cast delay.
Impositio Manus Buff a single target. Buffs party member in a 15x15 AoE.
At max level, increase physical ATK by 25. At max level, increase physical ATK and magical ATK by 25.
After cast delay of 3 seconds. No after cast delay.
High Priest
Canto Candidus (NEW!) Applies Lv10 Increase AGI to party members in a 15x15 AoE.
Clementia (NEW!) Applies Lv10 Blessing to party members in a 15x15 AoE.
Crusader/Paladin
Holy Cross Skill damage increased by 60% when using a Two Handed Spear type weapons.
Grand Gross Number of hits are reduced by 1 per monster on a single cell of Grand Cross, down to a minimum of 1 hit) Grand Cross now always hits 3 times regardless of mob stacking.
Assassin/Assassin Cross
Sonic Blow Animation locked during the duration of the skill. Animation lock removed and auto attack/movement is possible after casting.
Rogue/Stalker
Back Stab Cost 16 SP. Cost 10 SP.
Can not be used if the foe turns its backside away from the caster. Position/facing check removed. (Empty cell behind enemy back is still needed to cast.)
1 second fixed delay. ASPD based delay.
At max level, deals 700% ATK in 1 hit. At max level, deals 275% ATK in 1 hit; When using a Dagger type weapons, hit twice instead for a total of 550% ATK.
Raid Deals 300% ATK damage. Deals 450% ATK damage.
Hunter/Sniper
Land Mine, Blast Mine, Claymore, Freezing Trap Damage formula is now (Skill Level) * (DEX + 75) * (INT + 100) / 40
Cost 1 Trap.
Bard/Dancer & Minstrel/Gypsy
Mr Kim A Rich Man Increase experience earned by 80% Increase experience earned by 30%
Minstrel/Gypsy
Arrow Vulcan Animation locked during the duration of the skill. Animation lock removed and movement is possible after casting.
Cannot be used while performing songs. Can be used while performing songs.
Hard cooldown of 3 seconds. Hard cooldown of 1.5 seconds.
After cast delay of 1 second. After cast delay of 0.5 second.
Monk/Champion
Knuckle type weapons Has a size modifier of 100/75/50 Has a size modifier of 100/100/75
All combo skills Combo window tripled (It's now roughly 1 second)
Triple Attack Has a 30-Skill Lv% chance to trigger, with 20% chance to trigger at max level. Has a 30% chance to trigger at all levels.
Chain Combo Cost 15 SP to use at max level. Cost 9 SP to use at max level.
Chain Combo Deals 400% ATK at max level. Deals 500% ATK at max level.
Combo Finish Cost 15 SP to use at max level. Cost 7 SP to use at max level.
Consume 1 spirit sphere. No longer consume 1 spirit sphere (but 1 spirit sphere is required to cast)
Deals 540% ATK at max level. Deals 650% ATK at max level.
Champion
Chain Crush Combo Requires 2 spirit sphere to cast. Requires 1 spirit sphere to cast.
Deals 1400% ATK at max level. Deals 1700% ATK at max level.
Merchant
Item Identify Skill removed as item drops identified.
Dubious Salesmanship (NEW!) Lowers Mammonite zeny cost by 30%.
Blacksmith/Whitesmith
Adrenaline Rush Last 150 seconds at max level. Last 300 seconds at max level.
Weapon Perfection Last 50 seconds at max level. Last 300 seconds at max level.
Whitesmith
Maximum Overthrust Last 180 seconds at max level. Last 300 seconds at max level.
Alchemist/Creator
Alchemy Efficiency (NEW!) At lv1, consumes an Acid Bottle to remove material cost of using Acid Terror for 5 minutes.
At lv2, consumes an Bottle Grenade to remove material cost of using Demonstration for 5 minutes.
Both Lv1 and Lv2 effect cannot be active at the same time.
Acid Terror Cost 15 SP to use. Cost 10 SP to use.
Deals special magic damage in 1 hit that can never miss. Deals long range physical damage that can miss, damage is affected by cards.
Deals 300% ATK at max level. Deals 750% ATK and 300% mATK at max level.
Greed (NEW!) Cost 0 SP.
Has no after cast delay.
Call Homunculus Summoned Homunculus receive 50% EXP from owner.
Twilight Pharmacy 2 Requires Super Novice and Soul Linker in party. No longer requires Super Novice and Soul Linker in party. Alchemist Spirit link is still required.
Twilight Pharmacy 3 Requires Taekwon and Soul Linker in party. No longer requires Taekwon and Soul Linker in party. Alchemist Spirit link is still required.
Brews 100 Alcohol, 50 Acid Bottles, and 50 Bottle Grenades. Brews 200 Alcohol.
Twilight Pharmacy 4 (NEW!) Brews 200 Blue Potions.
Twilight Pharmacy 5 (NEW!) Brews 200 Bottle Grenades and 200 Acid Bottles.
Twilight Pharmacy 6 (NEW!) Brews 200 Glistening Coats.
Wizard/High Wizard
Lord of Vermilion Skill deals 10 hits of damage every 1 second over 4 seconds. Skill deals 10 hits of damage x 4 times upon impact instead of over 4 seconds.
Star Gladiator
Days Of Star Gladiator Calculation based on calendar year. Calculation based on calendar month.
(If its March 2nd, that's an even day. If its March 3rd, that's odd. 5th, 10th, 15th, etc. for every 5th day.)
Gunslinger
Coin Flip Has a chance to fail. Will always succeeds.
Gunslinger coins are displayed as glowing orbs around the caster, similar to a Monk's Spirit Spheres.