Difference between revisions of "Card Reference"
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This is a reference of [[cards]] which can be grouped according to their effects. | This is a reference of [[cards]] which can be grouped according to their effects. | ||
| − | = | + | = Weapon Cards = |
| − | == | + | == Size Weapon Cards == |
| − | The following [[Weapons | weapon]] cards increase inflicted physical damage by 20% based on the [[race]] of the enemy. | + | The following [[Weapons | weapon]] cards generally increase physical damage by 15% based on the enemy's size and also adds 5 [[Stats#ATK|ATK]]. |
| + | |||
| + | {| class="wikitable" style="text-align: center;" | ||
| + | |- | ||
| + | ! [[Size]] | ||
| + | ! Card | ||
| + | ! Prefix | ||
| + | ! Mixed Card | ||
| + | ! Prefix | ||
| + | |- | ||
| + | ! [[Size|Small]] | ||
| + | | {{item | id=4082 Desert Wolf Card}} | ||
| + | | ''Gigantic'' | ||
| + | | | ||
| + | | | ||
| + | |- | ||
| + | ! [[Size|Medium]] | ||
| + | | {{item | id=4092 Skeleton Worker Card}} | ||
| + | | ''Boned'' | ||
| + | | rowspan="2" | [[Old Glast Heim#Cards|Corrupted Wanderer Card]] (5%) <br> [[Old Glast Heim#Cards|White Knight Card]] (13% / 18%) | ||
| + | | rowspan="2" | ''Heavy Blade'' <br> ''Knight's'' | ||
| + | |- | ||
| + | ! [[Size|Large]] | ||
| + | | {{item | id=4126 Minorous Card}} | ||
| + | | ''Titan'' | ||
| + | |} | ||
| + | |||
| + | *Players are [[Size|medium]] unless they have been adopted, in which case they are [[Size|small]]. | ||
| + | *Since players wear varying elemental armor or buff, a mix of {{item | id=4092 Skeleton Worker Cards}} and {{item | id=4035 Hydra Cards}} is a safe combination. | ||
| + | |||
| + | == Race Weapons Cards == | ||
| + | |||
| + | The following [[Weapons | weapon]] cards generally increase inflicted physical damage by 20% based on the [[race]] of the enemy. | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
| Line 11: | Line 43: | ||
! [[Race]] | ! [[Race]] | ||
! Card | ! Card | ||
| + | ! Prefix | ||
| + | ! Mixed Card | ||
! Prefix | ! Prefix | ||
|- | |- | ||
| Line 16: | Line 50: | ||
| {{item | id=4035 Hydra Card}} | | {{item | id=4035 Hydra Card}} | ||
| ''Bloody'' | | ''Bloody'' | ||
| + | | rowspan="3" | | ||
| + | | rowspan="3" | | ||
|- | |- | ||
! [[Brute]] | ! [[Brute]] | ||
| Line 28: | Line 64: | ||
| {{item | id=4007 Pecopeco Egg Card}} | | {{item | id=4007 Pecopeco Egg Card}} | ||
| ''Beholder'' | | ''Beholder'' | ||
| + | | rowspan="2" | [[Nightmare Clock Tower#Cards|Big Bell Card]] (10%) | ||
| + | | rowspan="2" | ''Vibration'' | ||
|- | |- | ||
! [[Demon]] | ! [[Demon]] | ||
| Line 36: | Line 74: | ||
| [[Niflheim Dungeon#Cards|Brutal Murderer Card]] | | [[Niflheim Dungeon#Cards|Brutal Murderer Card]] | ||
| ''Divine'' | | ''Divine'' | ||
| + | | rowspan="5" | | ||
| + | | rowspan="5" | | ||
| + | |- | ||
| + | ! [[Dragon]] | ||
| + | | {{item | id=4118 Earth Petite Card}} | ||
| + | | ''Dragoon'' | ||
|- | |- | ||
! [[Fish]] | ! [[Fish]] | ||
| Line 44: | Line 88: | ||
| {{item | id=4068 Scorpion Card}} | | {{item | id=4068 Scorpion Card}} | ||
| ''Chemical'' | | ''Chemical'' | ||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[Angel]] | ! [[Angel]] | ||
| Line 54: | Line 94: | ||
|} | |} | ||
| − | *Due to no card being available against the [[angel]] race, | + | *Due to no card being available against the [[angel]] race, other types of weapon cards are recommended like Element (generally [[holy]]), and Size cards. |
| − | |||
| − | The following [[Weapons | weapon]] cards increase inflicted magical damage by 8% if your weapon is level 3 or 4 or 3% if it is level 2 or below based on the [[race]] of the enemy. | + | The following [[Weapons | weapon]] cards generally increase inflicted magical damage by 8% if your weapon is level 3 or 4 or 3% if it is level 2 or below based on the [[race]] of the enemy. |
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
| Line 63: | Line 102: | ||
! [[Race]] | ! [[Race]] | ||
! Card | ! Card | ||
| + | ! Prefix | ||
| + | ! Mixed Card | ||
! Prefix | ! Prefix | ||
|- | |- | ||
| Line 68: | Line 109: | ||
| [[New World#Cards|Zakudam Card]] | | [[New World#Cards|Zakudam Card]] | ||
| ''Mortal'' | | ''Mortal'' | ||
| + | | rowspan="3" | | ||
| + | | rowspan="3" | | ||
|- | |- | ||
! [[Brute]] | ! [[Brute]] | ||
| Line 80: | Line 123: | ||
| [[New World#Cards|Cobalt Mineral Card]] | | [[New World#Cards|Cobalt Mineral Card]] | ||
| ''Intangible'' | | ''Intangible'' | ||
| + | | rowspan="2" | [[Nightmare Clock Tower#Cards|Big Ben Card]] (5% or 2%) | ||
| + | | rowspan="2" | ''Echo'' | ||
|- | |- | ||
! [[Demon]] | ! [[Demon]] | ||
| Line 88: | Line 133: | ||
| [[New World#Cards|Ancient Tree Card]] | | [[New World#Cards|Ancient Tree Card]] | ||
| ''Undead'' | | ''Undead'' | ||
| + | | rowspan="6" | | ||
| + | | rowspan="6" | | ||
| + | |- | ||
| + | ! [[Dragon]] | ||
| + | | [[New World#Cards|Draco Egg Card]] | ||
| + | | ''Draco'' | ||
|- | |- | ||
! [[Fish]] | ! [[Fish]] | ||
| Line 97: | Line 148: | ||
| ''Botany'' | | ''Botany'' | ||
|- | |- | ||
| − | + | ||
| − | |||
| − | |||
| − | |||
!rowspan=2| [[Angel]] | !rowspan=2| [[Angel]] | ||
| − | || {{item | id=4398 Dolor of Thanatos Card}} | + | || {{item | id=4398 Dolor of Thanatos Card}} (10%) |
|| ''Darkness'' | || ''Darkness'' | ||
|- | |- | ||
| Line 110: | Line 158: | ||
|} | |} | ||
| − | + | == Element Weapon Cards == | |
| − | + | These cards add 20% damage to physical attacks against the [[element]] it targets. The cards that work against the four basic elements ([[fire]], [[water]], [[wind]], [[earth]]) are less powerful than simply changing the element of the weapon (using [[blacksmith]]-forged weapons, for example), but can be stacked with elemental converters or a [[Sage|Sage's]] endows. Players are generally [[neutral]] unless their armor changes it. These cards take account of buffs or [[Status Effects]] that changes target's elemental armor. For example, Drainliar Card increase damage against [[Status Effects#Frozen|frozen]] Raydric instead of Santa Poring Card. | |
| − | |||
| − | These cards add 20% damage to physical attacks against the [[element]] it targets. The cards that work against the four basic elements ([[fire]], [[water]], [[wind]], [[earth]]) are less powerful than simply changing the element of the weapon (using [[blacksmith]]-forged weapons, for example), but can be stacked with elemental converters or a [[Sage|Sage's]] endows. Players are generally [[neutral]] unless their armor changes it. | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
| Line 124: | Line 170: | ||
! [[Neutral]] | ! [[Neutral]] | ||
| [[Einbech Dungeon 3#Cards|Neo Mineral Card]] | | [[Einbech Dungeon 3#Cards|Neo Mineral Card]] | ||
| − | | | + | | ''Iron-Cracking'' |
|- | |- | ||
! [[Fire]] | ! [[Fire]] | ||
| Line 212: | Line 258: | ||
|} | |} | ||
| − | == Weapon Cards | + | == Class Weapon Cards == |
| − | + | These cards increase damage to physical attacks based on enemy's class. Not to be confused with player character's classes, class is generally divided into Normal (Non-Boss) and Boss. | |
| − | |||
| − | |||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
| − | ! | + | ! Class |
! Card | ! Card | ||
| − | ! Prefix | + | ! Amount |
| + | ! Prefix or Suffix | ||
|- | |- | ||
| − | ! | + | ! Boss |
| − | | {{item | id= | + | | {{item | id=4140 Abysmal Knight Card}} |
| − | | '' | + | | 25% |
| + | | ''Liberation'' | ||
|- | |- | ||
| − | ! | + | ! rowspan="2" | All |
| − | | {{item | id= | + | | {{item | id=4407 Randgris Card}} |
| − | | '' | + | | 10% |
| + | | ''of Elimination'' | ||
|- | |- | ||
| − | + | | {{item | id=4305 Turtle General Card}} | |
| − | | {{item | id= | + | | 20% |
| − | | '' | + | | ''Explosive'' |
|} | |} | ||
| − | * | + | *{{item | id=4426 Byorgue Card}} (10% for [[Rogue]]) is the only armor card that has similar effect. |
| − | * | + | *[[Crimson Weapons]], {{item | id=5211 Dress Hat}}, {{item | id=5325 Robo Eye}}, {{item | id=2644 The Sign}} and {{item | id=2133 Tournament Shield}} have similar effect to these cards. |
| − | |||
== Weapon Card Combinations == | == Weapon Card Combinations == | ||
| − | The best possible card combinations for a certain weapon is the combination most specifically targeted at the monster it is designed for. Since all monsters have a [[size]], [[element]], [[race]] and class (boss | + | The best possible card combinations for a certain weapon is the combination most specifically targeted at the monster it is designed for. Since all monsters have a [[size]], [[element]], [[race]] and class (normal/boss), a weapon combining aspects targeted for each property of the monster will have the most effect. For example, a Double Fisher Double Saharic Mace. ''Fisher'' ({{item | id=4080 Flora Card}}) does 20% more damage to [[fish]], and ''saharic'' ({{item | id=4069 Drainliar Card}}) does 20% more to [[water]] element. In all the weapon does 140% x 140%, or 196%, damage to a monster with both [[water]] and [[fish]] properties. A ''quad fisher'' or ''quad saharic'' would only do 180% damage. Adding a third card for [[size]] would potentially further strengthen the weapon, at the cost of universal use. |
{{item | id=4140 Abysmal Knight Card}} adds 25% more damage, higher than other properties. Therefore, one of the best card combination for MVP is 4 {{item | id=4140 Abysmal Knight Card}}. The total is 100% more damage, which means your attacks will do '''200%''' damage. Another example, 2 Abysmal, 1 Flora & 1 Drainliar do 150% x 120% x 120% = 216% damage to Kraken. | {{item | id=4140 Abysmal Knight Card}} adds 25% more damage, higher than other properties. Therefore, one of the best card combination for MVP is 4 {{item | id=4140 Abysmal Knight Card}}. The total is 100% more damage, which means your attacks will do '''200%''' damage. Another example, 2 Abysmal, 1 Flora & 1 Drainliar do 150% x 120% x 120% = 216% damage to Kraken. | ||
| Line 247: | Line 293: | ||
Such weapons are best aimed at certain monsters that a player intends to hunt. Stronger card combinations result in reduced global use. Also, since lower level weapons have more slots than higher ones, for card combinations it is generally more useful to have more slots (and thus more cards) than the increased [[ATK]] of higher level weapons. | Such weapons are best aimed at certain monsters that a player intends to hunt. Stronger card combinations result in reduced global use. Also, since lower level weapons have more slots than higher ones, for card combinations it is generally more useful to have more slots (and thus more cards) than the increased [[ATK]] of higher level weapons. | ||
| − | == Critical Weapon Cards | + | == Race Critical Weapon Cards == |
The following cards will add 10% more damage to your [[Stats#Critical|critical]] attacks and 7 [[Stats#Critical|critical rate]] against a certain [[race]], placed in [[Weapons | weapon]] slots. These cards are useful for characters oriented to critical attacks. | The following cards will add 10% more damage to your [[Stats#Critical|critical]] attacks and 7 [[Stats#Critical|critical rate]] against a certain [[race]], placed in [[Weapons | weapon]] slots. These cards are useful for characters oriented to critical attacks. | ||
| Line 280: | Line 326: | ||
| {{item|id=4157 Goblin Archer Card}} | | {{item|id=4157 Goblin Archer Card}} | ||
| ''Piercing'' | | ''Piercing'' | ||
| + | |- | ||
| + | ! [[Dragon]] | ||
| + | | {{item | id=4176 Dullahan Card}} | ||
| + | | ''Fatal Serpentine'' | ||
|- | |- | ||
! [[Fish]] | ! [[Fish]] | ||
| Line 288: | Line 338: | ||
| {{item | id=4292 Kobold Archer Card}} | | {{item | id=4292 Kobold Archer Card}} | ||
| ''Deadly Plant's'' | | ''Deadly Plant's'' | ||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[Angel]] | ! [[Angel]] | ||
| Line 331: | Line 377: | ||
| {{item | id=4274 Zombie Master Card}} | | {{item | id=4274 Zombie Master Card}} | ||
| ''of Undead Soul Eater'' | | ''of Undead Soul Eater'' | ||
| + | |- | ||
| + | ! [[Dragon]] | ||
| + | | {{item | id=4180 Driller Card}} | ||
| + | | ''of Dragon Soul Eater'' | ||
|- | |- | ||
! [[Fish]] | ! [[Fish]] | ||
| Line 340: | Line 390: | ||
| ''of Plant Soul Eater'' | | ''of Plant Soul Eater'' | ||
|- | |- | ||
| − | + | ! [[Angel]] | |
| − | + | | {{item | id=4316 False Angel Card}} | |
| − | |||
| − | |||
| − | ! [[Angel]] | ||
| − | | {{item | id=4316 False Angel Card}} | ||
| ''of Angel Soul Eater'' | | ''of Angel Soul Eater'' | ||
|} | |} | ||
| − | == | + | == Status Effect Weapon Cards == |
| − | |||
| − | |||
| − | |||
| − | |||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
| Line 444: | Line 486: | ||
|} | |} | ||
| − | = | + | = Headgear Cards = |
== Status Defensive Cards == | == Status Defensive Cards == | ||
| Line 502: | Line 544: | ||
*<sup>[2]</sup> {{item | id=4354 Gemini-S58 Card}} provides 30% resistance if the user's [[Stats#AGI|AGI]] is 90 or greater. | *<sup>[2]</sup> {{item | id=4354 Gemini-S58 Card}} provides 30% resistance if the user's [[Stats#AGI|AGI]] is 90 or greater. | ||
| − | = | + | = Armor Cards = |
== Elemental Armor Cards == | == Elemental Armor Cards == | ||
| Line 682: | Line 724: | ||
|} | |} | ||
| − | = | + | = Shield Cards = |
== Racial Damage Reduction Cards == | == Racial Damage Reduction Cards == | ||
| Line 719: | Line 761: | ||
| {{item|id=4340 Teddy Bear Card}} | | {{item|id=4340 Teddy Bear Card}} | ||
| ''of Requiem'' | | ''of Requiem'' | ||
| + | |- | ||
| + | ! [[Dragon]] | ||
| + | | {{item | id=4120 Sky Petite Card}} | ||
| + | | ''of Dragoon'' | ||
|- | |- | ||
! [[Fish]] | ! [[Fish]] | ||
| Line 727: | Line 773: | ||
| {{item | id=4059 Soldier Andre Card}} | | {{item | id=4059 Soldier Andre Card}} | ||
| ''of Cadi'' | | ''of Cadi'' | ||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[Angel]] | ! [[Angel]] | ||
| Line 933: | Line 975: | ||
*<sup>[1]</sup> These cards also increase damage taken from a size, and are thus written in negative %. | *<sup>[1]</sup> These cards also increase damage taken from a size, and are thus written in negative %. | ||
| − | = | + | = Garment Cards = |
== Elemental Damage Reduction Cards == | == Elemental Damage Reduction Cards == | ||
| Line 1,107: | Line 1,149: | ||
|} | |} | ||
| − | = | + | = Footgear Cards = |
== EXP Increase Cards by Race == | == EXP Increase Cards by Race == | ||
| Line 1,142: | Line 1,184: | ||
| {{item|id=4275 Zombie Prisoner Card}} | | {{item|id=4275 Zombie Prisoner Card}} | ||
| ''Undead Killer's'' | | ''Undead Killer's'' | ||
| + | |- | ||
| + | ! [[Dragon]] | ||
| + | | {{item | id=4267 Explosion Card}} | ||
| + | | ''Dragon Slayer's'' | ||
|- | |- | ||
! [[Fish]] | ! [[Fish]] | ||
| Line 1,150: | Line 1,196: | ||
| {{item | id=4151 Gajomart Card}} | | {{item | id=4151 Gajomart Card}} | ||
| ''Havoc Bringer's'' | | ''Havoc Bringer's'' | ||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[Angel]] | ! [[Angel]] | ||
| Line 1,162: | Line 1,204: | ||
*The {{item | id=4239 Iron Fist Card}} is very scarce as the monster has no normal spawns (however, it can be summoned from Dead Branches or Polymorphs via Hylozoist Card or the [[Dagger|dagger]] Azoth). The card is also available from Old Card Albums. | *The {{item | id=4239 Iron Fist Card}} is very scarce as the monster has no normal spawns (however, it can be summoned from Dead Branches or Polymorphs via Hylozoist Card or the [[Dagger|dagger]] Azoth). The card is also available from Old Card Albums. | ||
| − | = | + | = Accessory Cards = |
== Accessory Elemental Damage Increase Cards == | == Accessory Elemental Damage Increase Cards == | ||
| Line 1,245: | Line 1,287: | ||
| [[Brute]] | | [[Brute]] | ||
| ''Health'' | | ''Health'' | ||
| + | |- | ||
| + | ! {{item | id=12063 Fruit Mix}} ([[Stats#DEX|DEX]]) | ||
| + | | {{item | id=4377 Grove Card}} | ||
| + | | [[Formless]] | ||
| + | | ''Sweet'' | ||
|- | |- | ||
! {{item | id=12048 Honey Herbal Tea}} ([[Stats#INT|INT]]) | ! {{item | id=12048 Honey Herbal Tea}} ([[Stats#INT|INT]]) | ||
| Line 1,250: | Line 1,297: | ||
| [[Dragon]] | | [[Dragon]] | ||
| ''Drink'' | | ''Drink'' | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! {{item | id=12053 Clam Soup}} ([[Stats#VIT|VIT]]) | ! {{item | id=12053 Clam Soup}} ([[Stats#VIT|VIT]]) | ||
| Line 1,328: | Line 1,370: | ||
|} | |} | ||
| − | = | + | = Overall Cards = |
| + | |||
| + | |||
| + | == Autocast Cards == | ||
| + | |||
| + | See [[Autocast]] for cards that enable the player to automatically cast a skill under certain circumstances. | ||
== "High Upgrade Level" Cards == | == "High Upgrade Level" Cards == | ||
| − | These cards will increase a certain stat | + | These cards will increase a certain amount of stat, then increase it further if the equipment it is placed into has an upgrade level of 9 or above. Each of these cards fit into a different equipment type. Often, these cards are the best to place into a highly upgraded piece of equipment, because they can increase stats beyond what other cards can do. |
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
| Line 1,341: | Line 1,388: | ||
! Prefix | ! Prefix | ||
! Equipment Type | ! Equipment Type | ||
| + | |- | ||
| + | ! {{item | id=4288 Carat}} | ||
| + | | +2 [[Stats#INT|INT]] | ||
| + | | +150 Max [[SP]] | ||
| + | | ''Maestro'' | ||
| + | | rowspan="8" | [[Headgears]] | ||
| + | |- | ||
| + | ! [[Niflheim Dungeon#Cards|Disguiser Card]] | ||
| + | | +1 [[Stats#DEX|DEX]] | ||
| + | | Long Physical 5% | ||
| + | | ''Artillery'' | ||
| + | |- | ||
| + | ! [[Old Glast Heim#Cards|Royal Druid Card]] | ||
| + | | +1 [[Stats#INT|INT]] | ||
| + | | MDEF Pierce 5% | ||
| + | | ''Magic Piercing'' | ||
| + | |- | ||
| + | ! [[Brasilis#Cards|Curupira Card]] | ||
| + | | Magic against Water Monster 5% | ||
| + | | Additional Magic against Water Monster 5% | ||
| + | | ''Tidal Wave'' | ||
| + | |- | ||
| + | ! [[Brasilis#Cards|Headless Mule Card]] | ||
| + | | Magic against Fire Monster 5% | ||
| + | | Additional Magic against Fire Monster 5% | ||
| + | | ''Aqua Benedict'' | ||
| + | |- | ||
| + | ! [[Brasilis#Cards|Jaguar Card]] | ||
| + | | Magic against Wind Monster 5% | ||
| + | | Additional Magic against Wind Monster 5% | ||
| + | | ''Hunter's'' | ||
| + | |- | ||
| + | ! [[Brasilis#Cards|Toucan Card]] | ||
| + | | Magic against Poison Monster 5% | ||
| + | | Additional Magic against Poison Monster 5% | ||
| + | | ''Insect Collector's'' | ||
| + | |- | ||
| + | ! [[Moscovia Cards|Uzhas Card]] | ||
| + | | Magic against Earth Monster 5% | ||
| + | | Additional Magic against Earth Monster 5% | ||
| + | | ''Demon Hunter's'' | ||
|- | |- | ||
! {{item | id=4242 Apocalypse}} | ! {{item | id=4242 Apocalypse}} | ||
| Line 1,348: | Line 1,436: | ||
| [[Armor]] | | [[Armor]] | ||
|- | |- | ||
| − | ! {{item | id= | + | ! {{item | id=4226 Sting}} |
| − | | +2 [[Stats# | + | | +2 [[Stats#DEF|DEF]] |
| − | | + | + | | +5 [[Stats#MDEF|MDEF]] |
| − | + | | ''Supreme'' | |
| − | + | | [[Shield]] | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | | | ||
| − | | | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | | [[ | ||
|- | |- | ||
! {{item | id=4159 Nine Tail}} | ! {{item | id=4159 Nine Tail}} | ||
| Line 1,370: | Line 1,446: | ||
| +20 [[Flee]] | | +20 [[Flee]] | ||
| ''De Luxe'' | | ''De Luxe'' | ||
| − | | [[Garments]] | + | | rowspan="2" | [[Garments]] |
|- | |- | ||
! {{item | id=4375 Orc Baby}} | ! {{item | id=4375 Orc Baby}} | ||
| Line 1,376: | Line 1,452: | ||
| Additional +5 [[Stats#Flee|Flee]]<br/>Additional 5% [[Neutral]] tolerance | | Additional +5 [[Stats#Flee|Flee]]<br/>Additional 5% [[Neutral]] tolerance | ||
| ''Extra High Level'' | | ''Extra High Level'' | ||
| − | |||
|- | |- | ||
| − | ! {{item | id= | + | ! [[Horror Toy Factory#Cards|Abandoned Teddy Bear Card]] |
| − | | +2 [[Stats# | + | | +8% Max [[SP]], Each +1: +1% Max [[SP]] |
| − | | + | + | | DEX -3 (penalty) |
| − | | '' | + | | ''of Despair'' |
| − | | [[ | + | | rowspan="5" | [[Footgear]] |
| + | |- | ||
| + | ! {{item | id=4160 Firelock Soldier}} | ||
| + | | +2 [[Stats#STR|STR]] | ||
| + | | +10% Max [[HP]] and Max [[SP]] | ||
| + | | ''Superior'' | ||
| + | |- | ||
| + | ! [[Nightmare Clock Tower#Cards|Time Keeper Card]] | ||
| + | | +2 [[Stats#VIT|VIT]] | ||
| + | | +10% Max [[HP]] and Max [[SP]] | ||
| + | | ''of Time Keeper'' | ||
| + | |- | ||
| + | ! {{item | id=4319 Freezer}} | ||
| + | | Max [[HP]] + 300 | ||
| + | | [[Bash]] damage + 10% | ||
| + | | ''Sword-Master's'' | ||
| + | |- | ||
| + | ! [[Brasilis#Cards|Piranha Card]] | ||
| + | | Magic against Fish Monster 5% | ||
| + | | Additional Magic against Fish Monster 5% | ||
| + | | ''Serrasalmus'' | ||
|} | |} | ||
| − | + | These cards will increase a certain stat, further when compounded into Equipment with +7 upgrade, and to greater extent with +9 upgrade. | |
| − | |||
| − | These cards | ||
{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
| Line 1,393: | Line 1,486: | ||
! Card | ! Card | ||
! Stat Increased | ! Stat Increased | ||
| − | ! Boost | + | ! Boost Starting at +7 Equipment |
| + | ! Boost Starting at +9 Equipment | ||
| + | ! Prefix | ||
! Equipment Type | ! Equipment Type | ||
|- | |- | ||
| − | ! | + | ! [[New World#Cards|Tendrillion Card]] |
| − | | + | + | | Crit Chance +5 |
| − | | Additional + | + | | Additional Crit Chance +5 |
| − | | [[ | + | | Crit Damage +10% |
| + | | ''Prime Attack'' | ||
| + | | [[Weapons]] | ||
|- | |- | ||
| − | ! | + | ! [[New World#Cards|Hardrock Mammoth Card]] |
| − | | + | + | | DEF +5 |
| − | | | + | | +10% Max [[HP]] |
| − | | [[ | + | | +3% Max [[HP]] |
| + | | ''Prime Defense'' | ||
| + | | [[Armor]] | ||
| + | |} | ||
| + | |||
| + | == "Low Upgrade Level" Cards == | ||
| + | |||
| + | These cards, similar to the "High Level" cards, give a certain status increase and an additional boost. However, the additional increase is only applicable if the equipment the card is slotted into has an upgrade level below 5. | ||
| + | |||
| + | {| class="wikitable" style="text-align: center;" | ||
| + | |- | ||
| + | ! Card | ||
| + | ! Stat Increased | ||
| + | ! Boost less than +5 Equipment | ||
| + | ! Equipment Type | ||
| + | |- | ||
| + | ! {{item | id=4379 Blue Acidus}} | ||
| + | | +40 Max [[SP]] | ||
| + | | Additional +40 Max [[SP]],<br>+5% SP Recovery | ||
| + | | [[Headgears]] | ||
|- | |- | ||
! {{item | id=4351 Kavach Icarus }} | ! {{item | id=4351 Kavach Icarus }} | ||
| Line 1,410: | Line 1,526: | ||
| Additional +10 [[Stats#Flee|Flee]],<br>+1 [[Stats#Perfect Dodge|Perfect Dodge]] | | Additional +10 [[Stats#Flee|Flee]],<br>+1 [[Stats#Perfect Dodge|Perfect Dodge]] | ||
| [[Garment]] | | [[Garment]] | ||
| + | |- | ||
| + | ! {{item | id=4378 Gold Acidus}} | ||
| + | | +4% Max [[SP]],<br>+4% Max [[HP]] | ||
| + | | Additional +4% Max [[SP]],<br>+4% Max [[HP]],<br>+5% SP Recovery | ||
| + | | [[Footgear]] | ||
|} | |} | ||
| Line 1,425: | Line 1,546: | ||
! Prefix or Suffix | ! Prefix or Suffix | ||
! Equipment Type | ! Equipment Type | ||
| + | |- | ||
| + | ! [[Stats#STR|STR]] (+1 for each 3 upgrade) | ||
| + | | [[Byalan Dungeon 6#Cards|King Dramoh Card]] | ||
| + | | None | ||
| + | | ''of Swordman'' | ||
| + | | rowspan="2" | [[Headgear]] | ||
|- | |- | ||
! [[Stats#STR|STR]] | ! [[Stats#STR|STR]] | ||
| Line 1,430: | Line 1,557: | ||
| -6 STR | | -6 STR | ||
| ''of Lost Power'' | | ''of Lost Power'' | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[Stats#VIT|VIT]] | ! [[Stats#VIT|VIT]] | ||
| Line 1,448: | Line 1,569: | ||
| ''Stupidity'' | | ''Stupidity'' | ||
| [[Shield]] | | [[Shield]] | ||
| + | |- | ||
| + | ! [[Stats#LUK|LUK]] (+1 for each 2 upgrade) | ||
| + | | [[Rock Ridge#Cards|Shotgun Buffalo Bandit Card]] | ||
| + | | None | ||
| + | | ''of Dust'' | ||
| + | | [[Headgear]] | ||
|- | |- | ||
! [[Stats#LUK|LUK]] | ! [[Stats#LUK|LUK]] | ||
| Line 1,454: | Line 1,581: | ||
| ''Cursed'' | | ''Cursed'' | ||
| [[Garment]] | | [[Garment]] | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|- | |- | ||
! [[Stats#AGI|AGI]] | ! [[Stats#AGI|AGI]] | ||
Latest revision as of 01:28, 27 April 2026
This is a reference of cards which can be grouped according to their effects.
Contents
Weapon Cards
Size Weapon Cards
The following weapon cards generally increase physical damage by 15% based on the enemy's size and also adds 5 ATK.
| Size | Card | Prefix | Mixed Card | Prefix |
|---|---|---|---|---|
| Small | Desert Wolf Card | Gigantic | ||
| Medium | Skeleton Worker Card | Boned | Corrupted Wanderer Card (5%) White Knight Card (13% / 18%) |
Heavy Blade Knight's |
| Large | Minorous Card | Titan |
- Players are medium unless they have been adopted, in which case they are small.
- Since players wear varying elemental armor or buff, a mix of Skeleton Worker Cards and Hydra Cards is a safe combination.
Race Weapons Cards
The following weapon cards generally increase inflicted physical damage by 20% based on the race of the enemy.
| Race | Card | Prefix | Mixed Card | Prefix |
|---|---|---|---|---|
| Demi Human | Hydra Card | Bloody | ||
| Brute | Goblin Card | Clamorous | ||
| Insect | Caramel Card | Insecticide | ||
| Formless | Pecopeco Egg Card | Beholder | Big Bell Card (10%) | Vibration |
| Demon | Strouf Card | Decussate | ||
| Undead | Brutal Murderer Card | Divine | ||
| Dragon | Earth Petite Card | Dragoon | ||
| Fish | Flora Card | Fisher | ||
| Plant | Scorpion Card | Chemical | ||
| Angel | None | N/A |
- Due to no card being available against the angel race, other types of weapon cards are recommended like Element (generally holy), and Size cards.
The following weapon cards generally increase inflicted magical damage by 8% if your weapon is level 3 or 4 or 3% if it is level 2 or below based on the race of the enemy.
| Race | Card | Prefix | Mixed Card | Prefix |
|---|---|---|---|---|
| Demi Human | Zakudam Card | Mortal | ||
| Brute | Bradium Golem Card | Carnivore | ||
| Insect | Pinguicula Card | Entomic | ||
| Formless | Cobalt Mineral Card | Intangible | Big Ben Card (5% or 2%) | Echo |
| Demon | Hell Apocalypse Card | Demonic | ||
| Undead | Ancient Tree Card | Undead | ||
| Dragon | Draco Egg Card | Draco | ||
| Fish | Naga Card | Marine | ||
| Plant | Nepenthes Card | Botany | ||
| Angel | Dolor of Thanatos Card (10%) | Darkness | ||
| Creepy Demon Card | of Chill |
Element Weapon Cards
These cards add 20% damage to physical attacks against the element it targets. The cards that work against the four basic elements (fire, water, wind, earth) are less powerful than simply changing the element of the weapon (using blacksmith-forged weapons, for example), but can be stacked with elemental converters or a Sage's endows. Players are generally neutral unless their armor changes it. These cards take account of buffs or Status Effects that changes target's elemental armor. For example, Drainliar Card increase damage against frozen Raydric instead of Santa Poring Card.
| Element | Card | Prefix or Suffix |
|---|---|---|
| Neutral | Neo Mineral Card | Iron-Cracking |
| Fire | Vadon Card | Flammable |
| Water | Drainliar Card | Saharic |
| Wind | Mandragora Card | Windy |
| Earth | Kaho Card | Underneath |
| Holy | Orc Skeleton Card | Damned |
| Shadow | Santa Poring Card | Hallowed |
| Poison | Anacondaq Card | Envenom |
| Ghost | Mao Guai Card | of Exorcism |
| Undead | Grote Card | Anti-Wight |
The following weapon cards increase inflicted magical damage by 8% if your weapon is level 3 or 4 or 3% if it is level 2 or below based on the element of the enemy.
| Element | Card | Prefix or Suffix |
|---|---|---|
| Neutral | Corrupted Duke Card | Unbiased |
| Fire | Fruit Pom Spider Card | Blaze |
| Water | Sropho Card | Cold |
| Wind | Jungle Mandragora Card | Gust |
| Earth | Roaming Spellbook Card | Grounded |
| Holy | None | N/A |
| Shadow | Rigid Explosion Card | Blessed |
| Poison | None | N/A |
| Ghost | Pierrotzoist Card | Supernatural |
| Undead | Zombie Guard Card | of Soul Gathering |
Class Weapon Cards
These cards increase damage to physical attacks based on enemy's class. Not to be confused with player character's classes, class is generally divided into Normal (Non-Boss) and Boss.
| Class | Card | Amount | Prefix or Suffix |
|---|---|---|---|
| Boss | Abysmal Knight Card | 25% | Liberation |
| All | Randgris Card | 10% | of Elimination |
| Turtle General Card | 20% | Explosive |
- Byorgue Card (10% for Rogue) is the only armor card that has similar effect.
- Crimson Weapons, Dress Hat, Robo Eye, The Sign and Tournament Shield have similar effect to these cards.
Weapon Card Combinations
The best possible card combinations for a certain weapon is the combination most specifically targeted at the monster it is designed for. Since all monsters have a size, element, race and class (normal/boss), a weapon combining aspects targeted for each property of the monster will have the most effect. For example, a Double Fisher Double Saharic Mace. Fisher (Flora Card) does 20% more damage to fish, and saharic (Drainliar Card) does 20% more to water element. In all the weapon does 140% x 140%, or 196%, damage to a monster with both water and fish properties. A quad fisher or quad saharic would only do 180% damage. Adding a third card for size would potentially further strengthen the weapon, at the cost of universal use.
Abysmal Knight Card adds 25% more damage, higher than other properties. Therefore, one of the best card combination for MVP is 4 Abysmal Knight Card. The total is 100% more damage, which means your attacks will do 200% damage. Another example, 2 Abysmal, 1 Flora & 1 Drainliar do 150% x 120% x 120% = 216% damage to Kraken.
Such weapons are best aimed at certain monsters that a player intends to hunt. Stronger card combinations result in reduced global use. Also, since lower level weapons have more slots than higher ones, for card combinations it is generally more useful to have more slots (and thus more cards) than the increased ATK of higher level weapons.
Race Critical Weapon Cards
The following cards will add 10% more damage to your critical attacks and 7 critical rate against a certain race, placed in weapon slots. These cards are useful for characters oriented to critical attacks.
| Race | Card | Prefix or Suffix |
|---|---|---|
| Demi Human | Assaulter Card | Killing |
| Brute | Cruiser Card | Poaching |
| Insect | Bloody Murderer Card | Man-Eater's |
| Formless | Goblin Steamrider Card | of Fatal Flame |
| Demon | Panzer Goblin Card | Fatally Evil |
| Undead | Goblin Archer Card | Piercing |
| Dragon | Dullahan Card | Fatal Serpentine |
| Fish | Rotar Zairo Card | of Fatal Pisces |
| Plant | Kobold Archer Card | Deadly Plant's |
| Angel | None | N/A |
Race Drain SP Cards
The following weapon cards give 5 SP when the monster of the specified race dies with a physical attack. The cards also drain 5 SP from you if the weapon is unequipped.
| Race | Card | Prefix or Suffix |
|---|---|---|
| Demi Human | Phendark Card | Soul Gain |
| Brute | Nereid Card | of Beast Soul Eater |
| Insect | Gig Card | of Insect Soul Eater |
| Formless | Tri Joint Card | Power Draining |
| Demon | Diabolic Card | of Demon Soul Eater |
| Undead | Zombie Master Card | of Undead Soul Eater |
| Dragon | Driller Card | of Dragon Soul Eater |
| Fish | Beetle King Card | of Marine Soul Eater |
| Plant | Caterpillar Card | of Plant Soul Eater |
| Angel | False Angel Card | of Angel Soul Eater |
Status Effect Weapon Cards
| Status | Card | Prefix |
|---|---|---|
| Poison | Zenorc Card (4%) | Venomer's |
| Snake Card | Untouchable | |
| Stun | Skeleton Card (2%) | Keen |
| Savage Babe Card | Stun | |
| Silence | Metaller Card | Silence |
| Blind | Familiar Card | Blink |
| Sleep | Plankton Card | Drowsy |
| Freeze | Marina Card | Ice |
| Curse | Magnolia Card | Cursing |
| Bleeding | Breeze Card | Bleeding |
| Chaos | Requiem Card | Chaos |
- Unless otherwise stated, these cards have a 5% base chance of inflicting their respective status effect.
- Several cards also add 5 or 10 ATK.
Magic Skill Buff Cards
The following cards work as buffs for various Mage, Wizard, and High Wizard skills. These cards are all for weapons and thus can be multiplied in strength by placing several in one weapon. However, when the weapon is unequipped, 50 SP will be consumed.
| Card | Skills Buffed | Damage Increase | Prefix or Suffix |
|---|---|---|---|
| Death Word Card | Napalm Beat, Soul Strike, Napalm Vulcan |
5% | Soul |
| Hill Wind Card | Thunderstorm, Jupitel Thunder, Lord of Vermilion |
5% | Sylph |
| Laurell Weinder Card | Frost Nova, Storm Gust |
3% | Undine |
| Pitman Card | Earth Spike, Heaven's Drive |
5% | Gnome |
| Red Ferus Card | Fire Pillar, Meteor Storm |
5% | Salamander |
Headgear Cards
Status Defensive Cards
The following cards grant immunity or reduction to Status Effects.
- Unless specified, resistance cards provide 20% resistance.
- Evil Druid Card users are immune to Stone and Frozen because the Undead element cannot be frozen or stoned.
- [1] Gemini-S58 Card provides 50% resistance if the user's VIT is 80 or greater.
- [2] Gemini-S58 Card provides 30% resistance if the user's AGI is 90 or greater.
Armor Cards
Elemental Armor Cards
The following cards will endow your armor with a certain element and thus your character. These can be useful to benefit from certain resistances of elements, such as using a fire element armor to resist fire element attacks. Only the character's property changes; attacks do not gain an element. They all go into Armor.
Note that the elements are all level 1.
| Element (level 1) | Card | Prefix or Suffix |
|---|---|---|
| Holy | Angeling | Holy |
| Ghost | Ghostring | Ghost |
| Poison | Argiope | Poisoning |
| Undead | Evil Druid | Deadly |
| Fire | Pasana | of Ifrit |
| Water | Swordfish | Aqua |
| Wind | Dokebi | of Zephyrus |
| Earth | Sandman | of Gnome |
| Shadow | Bathory | Evil |
Armor Cards by Status Effect
| Status Effect | Card | Effect Addition |
|---|---|---|
| Bleeding | Killer Mantis Card | - |
| Skogul Card | Autocast on both wearer and attacker when receiving damage | |
| Blind | Grizzly Card | Chance increases if Bigfoot Card is also equipped |
| Kraben Card | - | |
| Chaos | Creamy Fear Card | - |
| Karakasa Card | Chance increases if the wearer has 77 or higher base STR | |
| Red Novus Card | Autocast on both wearer and attacker when receiving damage | |
| Curse | Nightmare Terror Card | Chance increases if Nightmare Card is also equipped |
| Wraith Dead Card | - | |
| Frozen | Hatii Card | Chance increases if Baby Hatii Card is also equipped |
| Sasquatch Card | - | |
| Poison | Chimera Card | Chance increases if wearer is Assassin class |
| Giant Spider Card | - | |
| Venomous Card | Autocast on both wearer and attacker when receiving damage | |
| Silence | Brilight Card | - |
| Disguise Card | Chance increases if the wearer has 77 or higher base VIT | |
| Sleep | Demon Pungus Card | - |
| Skel Prisoner Card | Chance increases if Skeleton Card is also equipped | |
| Stone Curse | Dark Frame Card | - |
| Pest Card | Chance increases if the wearer has 77 or higher base INT | |
| Stun | Majorous Card | - |
| Rybio Card | Chance increases if the wearer has 77 or higher base DEX |
Stat Switching Cards
The following cards increase a certain stat, dependent on the amount of a different stat. Each card increases a stat by 1 for every 18 points in another. All of these cards go into Armor.
Note that the compared stat only calculates the base points; bonuses from job levels, buffs, or other equipment does not apply.
| Card | Increased Stat | Compared Stat | Suffix |
|---|---|---|---|
| Venatu Card | LUK | AGI | of Luck Switching |
| Egnigem Cenia Card (non-MVP) | STR | INT | of Power Switching |
| Ancient Mimic Card | AGI | LUK | of Agility Switching |
| Dame of Sentinel Card | DEX | VIT | of Dexterity Switching |
| Mistress of Shelter Card | INT | STR | of Intelligence Switching |
| Obsidian Card | VIT | DEX | of Vital Switching |
Shield Cards
Racial Damage Reduction Cards
The following shield cards reduce received damage by 30% based on the Race of the enemy.
Generally, when a player hunts, an appropriate shield with a racial damage reduction card is a very useful tool; unless a different card is required for the shield slot, these cards are the main priority.
| Race | Card | Prefix or Suffix |
|---|---|---|
| Demi-Human | Thara Frog Card | Cranial |
| Brute | Orc Warrior Card | Brutal |
| Insect | Bigfoot Card | of Gargantua |
| Formless | Penomena Card | Frame-Guard |
| Demon | Khalitzburg Card | from Hell |
| Undead | Teddy Bear Card | of Requiem |
| Dragon | Sky Petite Card | of Dragoon |
| Fish | Rafflesia Card | Homer's |
| Plant | Soldier Andre Card | of Cadi |
| Angel | Anubis Card | Satanic |
- These cards reduce both physical and magical damage, even for attacks that ignore DEF and MDEF.
- Thara Frog Card (prefix: cranial) carded shield is generally the card brought to PvP or WoE environments.
- Alice Card reduces damage received from Boss class monsters by 40% but also increases damage received from other monsters by 40%.
- Mi Gao Card reduces damage received from fort guardians by 50% during War of Emperium sieges.
- Soldier Andre Card is currently unavailable.
Dual Racial Damage Reduction Cards
The following shield cards reduce received damage by 20% based on the 2 Races of the enemy.
| Race | Card | Prefix or Suffix |
|---|---|---|
| Undead & Dragon | Rigid Blazer Card | of Unliving Barrier |
| Formless & Demon | Neo Punk Card | of Invisible Horror |
Shield Monster Element Damage Reduction and Inflicted Physical Damage Increase Cards
The following shield cards reduce damage by 20% based on the element of the enemy, and increase damage by 5% to that same element. They are a useful substitute for racial damage reduction cards in areas where most or all enemies are the same element.
| Element | Card | Prefix or Suffix |
|---|---|---|
| Neutral | Tatacho Card | of Basis |
| Fire | None | N/A |
| Water | Aqua Elemental Card | of Saharic |
| Wind | Luciola Vespa Card | of Windy |
| Earth | Draco Card | of Underneath |
| Holy | Cornus Card | of Damned |
| Shadow | Dark Shadow Card | of Hallowed |
| Poison | Centipede Card | of Envenom |
| Ghost | None | N/A |
| Undead | None | N/A |
Shield Monster Element Damage Reduction Cards
The following shield cards reduce damage by 25% based on the element of the enemy without increase of damage.
| Element | Card | Prefix or Suffix |
|---|---|---|
| Neutral | None | N/A |
| Fire | Rigid Lava Golem Card | of Unliving Barrier |
| Water | None | N/A |
| Wind | Les Card | of Windiness |
| Earth | Toxious Card | Bulletproof |
| Holy | None | N/A |
| Shadow | Standing Soul Card | Shadow Ward |
| Poison | None | N/A' |
| Ghost | None | N/A |
| Undead | Evil Dwelling Box Card | Frustration |
Shield Size Damage Reduction Cards
The following shield cards reduce damage received based on the size of the enemy. They are a useful substitute for racial damage reduction cards in areas where most or all enemies are the same sizes.
| Card | Prefix or Suffix | Size | ||
|---|---|---|---|---|
| Small | Medium | Large | ||
| Mysteltainn Card | Anti-small | 25% | · | · |
| Ogretooth Card | Anti-medium | · | 25% | · |
| Executioner Card | Anti-large | · | · | 25% |
| Rhyncho Card | of Healing | 12% | 12% | 12% |
| Hodremlin Card | Resistant | 15% | 15% | 15% |
| Scout Basilisk Card | of Will | 20% | 15% | 10% |
| Combat Basilisk Card | Moderate | · | 20% | -15%[1] |
| Charge Basilisk Card | of Strength | · | -15%[1] | 20% |
| Khalitzburg Knight Card | Knight's | -15%[1] | 18% | 18% |
- These cards reduce both physical and magical damage, even for attacks that ignore DEF and MDEF.
- [1] These cards also increase damage taken from a size, and are thus written in negative %.
Garment Cards
Elemental Damage Reduction Cards
The following garment cards reduce received damage based on the attack's element.
- [1] Reduces Neutral damage by an additional 5% if compounded to a garment, which is refined to +9 or higher.
- [2] Deviling Card also increase damage from elements other than Neutral by 50%.
- [3] Contaminated Raydric Archer Card also increases damage from Neutral element by 10%.
Garment Elemental Damage Increase Cards
The following garment cards will provide +5 ATK and 10% increased damage based on the element of the enemy.
| Element | Card | Prefix or Suffix |
|---|---|---|
| Neutral | None | N/A |
| Fire | Ice Ghost Card | Cold Magic |
| Water | Roween Card | Breeze |
| Wind | None | N/A |
| Earth | Magmaring Card | Scorching |
| Holy | Decorated Evil Tree Card | of Sorrow |
| Shadow | Gan Ceann Card | Evil Slaying |
| Poison | None | N/A |
| Ghost | None | N/A |
| Undead | None | N/A |
Footgear Cards
EXP Increase Cards by Race
The following cards grant the user 10% more EXP. However, the tradeoff is that the user will also take 20% more damage from monsters of that race. All of these cards are used in Footgear and are often called EXP Shoes.
| Race | Card | Prefix |
|---|---|---|
| Demi Human | Am Mut Card | Assassinator's |
| Brute | Mini Demon Card | Poacher's |
| Insect | Skeleton General Card | Insect Collector's |
| Formless | Iron Fist Card | Veteran Hunter's |
| Demon | Ancient Worm Card | Witch Doctor's |
| Undead | Zombie Prisoner Card | Undead Killer's |
| Dragon | Explosion Card | Dragon Slayer's |
| Fish | Gullinbursti Card | Fisherman's |
| Plant | Gajomart Card | Havoc Bringer's |
| Angel | Christmas Cookie Card | Fallen Angel's |
- The Iron Fist Card is very scarce as the monster has no normal spawns (however, it can be summoned from Dead Branches or Polymorphs via Hylozoist Card or the dagger Azoth). The card is also available from Old Card Albums.
Accessory Cards
Accessory Elemental Damage Increase Cards
The following accessory cards will provide 5% increased damage based on the element of the enemy.
| Element | Card | Prefix or Suffix |
|---|---|---|
| Neutral | None | N/A |
| Fire | Rigid Kaho Card | Melting |
| Water | Galion Card | of Sharkia |
| Wind | None | N/A |
| Earth | None | N/A |
| Holy | Vicious Cookie Card | of Hatred |
| Shadow | None | N/A |
| Poison | Contaminated Raydric Card | of Deprave |
| Ghost | None | N/A |
| Undead | None | N/A |
Food-Dropping Cards
The following accessory cards cause level 3 food items to drop at a 1.5% chance when monsters of certain races are killed.
The following monsters are excluded and will not drop the 'food' items:
- Cultivated mushrooms and plants using Plant Cultivation
- Ant Eggs
- Hydra
| Food | Card | Required Race of Monster | Prefix or Suffix |
|---|---|---|---|
| Tentacle Cheese Gratin (AGI) | Anopheles Card | Insect | of Value |
| Fried Sweet Potato (LUK) | Baroness of Retribution Card | Angel | Snack |
| Bomber Steak (STR) | Gremlin Card | Brute | Health |
| Fruit Mix (DEX) | Grove Card | Formless | Sweet |
| Honey Herbal Tea (INT) | Dragon Egg Card | Dragon | Drink |
| Clam Soup (VIT) | Armeyer Dinze Card | Fish | Stamina |
Box-Dropping Cards
The following accessory cards cause various ‘box’ items to drop at a 3% chance when monsters of certain races are killed.
The following monsters are excluded and will not drop the 'box' item:
- Cultivated mushrooms and plants using Plant Cultivation
- Ant Eggs
- Hydra
| Box | Card | Box Effect | Required Race of Monster | Prefix or Suffix |
|---|---|---|---|---|
| Box of Drowsiness | Sleeper Card | Increases MATK by 20 for 60 seconds | Fish | of Siesta |
| Box of Resentment | Raydric Archer Card | Increases ATK by 20 for 60 seconds | Demon | of the Spooky Night |
| Box of Gloom | Cloud Hermit Card | Uses level 1 Improve Concentration | Plant | Dark Sky |
| Box of Storms | Stem Worm Card | Endows the user's weapon with the water property for 15 minutes | Brute | Monsoon |
| Box of Sunlight | Jing Guai Card | Enables hidden enemies to be seen for 30 seconds | Angel | of Dawn |
| Box of Thunder | Gargoyle Card | Increases the user's movement speed for 20 seconds | Insect | of Serenity |
| Box of Panting | Orc Archer Card | Restores 9% of maximum SP, but has a 30% chance to silence the user for 30 seconds | Demi Human | Desirable |
| Giggling Box | Wraith Card | Restores 9% of Maximum HP, but has a 30% chance to curse the user for 30 seconds | Undead | of Last Laugh |
Overall Cards
Autocast Cards
See Autocast for cards that enable the player to automatically cast a skill under certain circumstances.
"High Upgrade Level" Cards
These cards will increase a certain amount of stat, then increase it further if the equipment it is placed into has an upgrade level of 9 or above. Each of these cards fit into a different equipment type. Often, these cards are the best to place into a highly upgraded piece of equipment, because they can increase stats beyond what other cards can do.
| Card | Stat Increased | Boost at +9/+10 Equipment | Prefix | Equipment Type |
|---|---|---|---|---|
| Carat | +2 INT | +150 Max SP | Maestro | Headgears |
| Disguiser Card | +1 DEX | Long Physical 5% | Artillery | |
| Royal Druid Card | +1 INT | MDEF Pierce 5% | Magic Piercing | |
| Curupira Card | Magic against Water Monster 5% | Additional Magic against Water Monster 5% | Tidal Wave | |
| Headless Mule Card | Magic against Fire Monster 5% | Additional Magic against Fire Monster 5% | Aqua Benedict | |
| Jaguar Card | Magic against Wind Monster 5% | Additional Magic against Wind Monster 5% | Hunter's | |
| Toucan Card | Magic against Poison Monster 5% | Additional Magic against Poison Monster 5% | Insect Collector's | |
| Uzhas Card | Magic against Earth Monster 5% | Additional Magic against Earth Monster 5% | Demon Hunter's | |
| Apocalypse | +2 VIT | +800 Max HP | Prime | Armor |
| Sting | +2 DEF | +5 MDEF | Supreme | Shield |
| Nine Tail | +2 AGI | +20 Flee | De Luxe | Garments |
| Orc Baby | +10 Flee 10% Neutral tolerance |
Additional +5 Flee Additional 5% Neutral tolerance |
Extra High Level | |
| Abandoned Teddy Bear Card | +8% Max SP, Each +1: +1% Max SP | DEX -3 (penalty) | of Despair | Footgear |
| Firelock Soldier | +2 STR | +10% Max HP and Max SP | Superior | |
| Time Keeper Card | +2 VIT | +10% Max HP and Max SP | of Time Keeper | |
| Freezer | Max HP + 300 | Bash damage + 10% | Sword-Master's | |
| Piranha Card | Magic against Fish Monster 5% | Additional Magic against Fish Monster 5% | Serrasalmus |
These cards will increase a certain stat, further when compounded into Equipment with +7 upgrade, and to greater extent with +9 upgrade.
| Card | Stat Increased | Boost Starting at +7 Equipment | Boost Starting at +9 Equipment | Prefix | Equipment Type |
|---|---|---|---|---|---|
| Tendrillion Card | Crit Chance +5 | Additional Crit Chance +5 | Crit Damage +10% | Prime Attack | Weapons |
| Hardrock Mammoth Card | DEF +5 | +10% Max HP | +3% Max HP | Prime Defense | Armor |
"Low Upgrade Level" Cards
These cards, similar to the "High Level" cards, give a certain status increase and an additional boost. However, the additional increase is only applicable if the equipment the card is slotted into has an upgrade level below 5.
| Card | Stat Increased | Boost less than +5 Equipment | Equipment Type |
|---|---|---|---|
| Blue Acidus | +40 Max SP | Additional +40 Max SP, +5% SP Recovery |
Headgears |
| Kavach Icarus | +10 Flee | Additional +10 Flee, +1 Perfect Dodge |
Garment |
| Gold Acidus | +4% Max SP, +4% Max HP |
Additional +4% Max SP, +4% Max HP, +5% SP Recovery |
Footgear |
Added Stats for Upgrade Cards
The following cards increase a certain stat by 1 for each upgrade level of the equipment it is slotted into. However, it also reduces it for a fixed amount. Thus in order for the card to be useful, the equipment must be highly upgraded.
Note that a similar card for DEX is unavailable.
| Stat (+1 for each upgrade) | Card | Base Reduction | Prefix or Suffix | Equipment Type |
|---|---|---|---|---|
| STR (+1 for each 3 upgrade) | King Dramoh Card | None | of Swordman | Headgear |
| STR | Seyren Windsor Card | -6 STR | of Lost Power | |
| VIT | Dimik Card | -5 VIT | Weakening | Armor |
| INT | Despero of Thanatos Card | -6 INT | Stupidity | Shield |
| LUK (+1 for each 2 upgrade) | Shotgun Buffalo Bandit Card | None | of Dust | Headgear |
| LUK | Green Maiden Card | -5 LUK | Cursed | Garment |
| AGI | Odium of Thanatos Card | -5 AGI | of Slowness | Footgear |
The following cards increase a certain substat based on upgrade level of the equipment it is slotted into.
| Substat | Per Upgrade | Card | Prefix or Suffix | Equipment Type |
|---|---|---|---|---|
| Cast Time Reduction | +1% | Kathryne Keyron Card | of Caster | Armor |
| Chance to Reflect Single Target Magic | +2% | Frus Card | of Magic Mirror | |
| Earth Magic Damage | +1% | Arc Elder Card | Sterile | Garment |
| Max SP | +1% | Abandoned Teddy Bear Card | of Despair | Footgear |
| Flee | +2 | Baba Yaga Card | Dodge |
Magic Resist Cards
The following cards increase MDEF and some also increase DEF. These bonuses, however, only apply if the equipment they are slotted into are upgraded to +5 or less. They each go into a different equipment type, but all have the suffix of magic resist.
| Card | Effect | Prefix or Suffix | Equipment Type |
|---|---|---|---|
| Gibbet Card | +5 MDEF | of Magical Immunity | Headgear |
| Goat Card | +5 MDEF, +2 DEF | Spell-Proof | Armor |
| Arclouze Card | +3 MDEF, +2 DEF | Magic-Proof | Shield |
| Kapha Card | +8 MDEF | Magically Shielded | Garment |
| Megalith Card | +7 MDEF | of Mystical Resistance | Footgear |
The following cards increase MDEF without +5 refine restrictions.
| Card | Effect | Prefix or Suffix | Equipment Type |
|---|---|---|---|
| Rideword Card | if Acolyte: +1 MDEF | of Wisdom | Headgear |
| Frus Card | if Mage: +3 MDEF | of Magic Mirror | Armor |
| Solider Card | +2 MDEF, +2 DEF | Faithful | |
| Seeker Card | +10 MDEF | Gorgon's | Shield |
| Sting Card | +2 DEF, If +9: +5 MDEF | Supreme | |
| Vocal Card | +3 MDEF | Virtuoso's | Garment |
| Cat O' Nine Tails Card | +3 MDEF | Mirror | Footgear |
| Items in Ragnarok Online | |
|---|---|
| Equipment | Armor • Headgear • Weapons (Weapon Materials) • Garments • Footgear • Accessories • Equipment Sets • Skill Equipment |
| Cards | Card Reference • Card Sets |
| Item Mixing | Juice Ingredients • Potion Ingredients • Dye Ingredients • Tame Ingredients • Headgear Ingredients (Headgear Quests) • Pet Equipment • Counteragent and Mixture Quest |
| Quest Items • Healing Items • Autocast | |