Difference between revisions of "Auto Spell"

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(Created page with "{{Skill Info | class = Sage | type = Supportive | levels = 10 (Fixed) | prereqs = (Sage) Free Cast Lv. 4 | spcost = 35 | duration = (90 + (Skill level*30)) seconds | t...")
 
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| prereqs = ([[Sage]]) [[Free Cast]] Lv. 4
 
| prereqs = ([[Sage]]) [[Free Cast]] Lv. 4
 
| spcost = 35
 
| spcost = 35
| duration = (90 + (Skill level*30)) seconds
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| time = 3 seconds
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| delay = ASPD
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| duration = (90 + Skill Level x 30) seconds
 
| target = Self
 
| target = Self
 
| s_icon = Hindsight
 
| s_icon = Hindsight
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== Description ==
 
== Description ==
(Alt: ''Hindsight'') Enables automatic casting of spells when physically attacking enemies. Physical attacks with a weapon or barehand do not have to hit the target to trigger. When Auto Spell is activated, a window will appear from which you can select which skill to use when hindsight triggers.
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'''Auto Spell''' (Alt: ''Hindsight'') is a 2nd class supportive skill available as [[Sage]] and [[Scholar]]. It enables automatic casting of spells when physically attacking enemies. Physical attacks with a weapon or barehand do not have to hit the target to trigger. When Auto Spell is cast, a window will appear from which you can select which skill to use when Auto Spell triggers. Spells triggered by Auto Spell consume 2/3 of the SP normally consumed, but the caster cannot cast skills through Auto Spell that they have not yet learned. The skill is cast after the physical attack that activates it and is independent of the user's condition (for example, it will still activate while the user is silenced).
  
Spells triggered by Auto Spell consume 2/3 of the SP normally consumed, but the caster cannot cast skills through Auto Spell that they have not yet learned. The skill is cast after the physical attack that activates it and is independent of the user's condition (for example, it will still activate while the user is silenced).
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{|class="wikitable"
 
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!Skill Level !! Chance !! Skill(s) Obtained !! Duration
{| class="wikitable" style="text-align:center"
+
|-
! Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9 !! 10
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!1
 +
|7% || [[Napalm Beat]] Lvl 3 || 120 sec
 +
|-
 +
!2
 +
|9% || [[Fire Bolt|Fire]], [[Cold Bolt|Cold]], and [[Lightning Bolt]] Lvl 1 || 150 sec
 +
|-
 +
!3
 +
|11% || [[Fire Bolt|Fire]], [[Cold Bolt|Cold]], and [[Lightning Bolt]] Lvl 2 || 180 sec
 +
|-
 +
!4
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|13% || [[Fire Bolt|Fire]], [[Cold Bolt|Cold]], and [[Lightning Bolt]] Lvl 3 || 210 sec
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|-
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!5
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|15% || [[Soul Strike]] Lvl 1 || 240 sec
 +
|-
 +
!6
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|17% || [[Soul Strike]] Lvl 2 || 270 sec
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|-
 +
!7
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|19% || [[Soul Strike]] Lvl 3 || 300 sec
 
|-
 
|-
! Chance (%)
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!8
| 7 || 9 || 11 || 13 || 15 || 17 || 19 || 21 || 23 || 25
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|21% || [[Fire Ball]] Lvl 1 || 330 sec
 
|-
 
|-
! Duration (sec)
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!9
| 120 || 150 || 180 || 210 || 240 || 270 || 300 || 330 || 360 || 390
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|23% || [[Fire Ball]] Lvl 2 || 360 sec
 
|-
 
|-
! Skill(s) Obtained
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!10
| [[Napalm Beat]] level 3 || [[Fire Bolt|Fire]], [[Cold Bolt|Cold]], and [[Lightning Bolt|Lightning]] Bolt level 1 || [[Fire Bolt|Fire]], [[Cold Bolt|Cold]], and [[Lightning Bolt|Lightning]] Bolt level 2 || [[Fire Bolt|Fire]], [[Cold Bolt|Cold]], and [[Lightning Bolt|Lightning]] Bolt level 3 || [[Soul Strike]] level 1 || [[Soul Strike]] level 2 || [[Soul Strike]] level 3 || [[Fire Ball]] level 1 || [[Fire Ball]] level 2 || [[Frost Diver]] level 1
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|25% || [[Frost Diver]] Lvl 1 || 390 sec
 
|}
 
|}
  
 
== Notes ==
 
== Notes ==
* When the user has the [[Sage Spirit]] soul link, bolts will always come down at the maximum level learned by the user.
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* When the user has the [[Sage Spirit]] soul link, the skills will always come down at the maximum level learned by the user.
* Skills triggered by Auto Spell do not have a [[Cast_Time|cast time]], but do have a [[Cast_Delay|cast delay]]. Cast delays, however, will not prevent bolts from triggering via Auto Spell. As a result, it is possible to fire off bolts very quickly. The skills will retain any special effects on their targets; [[Frost Diver]] will freeze, [[Fire Ball]] will have splash damage, etc.
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* Skills triggered by Auto Spell do not have a [[Cast Time]], but do have a [[Cast Time#Cast Delay|Cast Delay]]. Cast delays, however, will not prevent bolts from triggering via Auto Spell. As a result, it is possible to fire off bolts very quickly. The skills will retain any special effects on their targets; [[Frost Diver]] will freeze, [[Fire Ball]] will have splash damage, etc.
* Can be combined with other auto-cast equipment; however, unlike most auto-cast effects, Auto Spell does not have to hit the target to trigger..
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* Can be combined with other auto-cast equipment; however, unlike most auto-cast effects, Auto Spell does not have to hit the target to trigger.
 
* Misses anyone inside [[Blinding Mist]].
 
* Misses anyone inside [[Blinding Mist]].
  
 
{{Navbox Sage}}
 
{{Navbox Sage}}

Latest revision as of 20:06, 19 May 2024


Auto Spell.png Auto Spell
Auto Spell Info.gif
Type: Supportive Skill
Levels: 10 (Fixed)
SP Cost: 35
Cast Time: 3 seconds
Cast Delay: ASPD
Duration: (90 + Skill Level x 30) seconds
Target: Self
Status Icon: I Hindsight.png
Prerequisites
(Sage) Free Cast Lv. 4

Description

Auto Spell (Alt: Hindsight) is a 2nd class supportive skill available as Sage and Scholar. It enables automatic casting of spells when physically attacking enemies. Physical attacks with a weapon or barehand do not have to hit the target to trigger. When Auto Spell is cast, a window will appear from which you can select which skill to use when Auto Spell triggers. Spells triggered by Auto Spell consume 2/3 of the SP normally consumed, but the caster cannot cast skills through Auto Spell that they have not yet learned. The skill is cast after the physical attack that activates it and is independent of the user's condition (for example, it will still activate while the user is silenced).

Skill Level Chance Skill(s) Obtained Duration
1 7% Napalm Beat Lvl 3 120 sec
2 9% Fire, Cold, and Lightning Bolt Lvl 1 150 sec
3 11% Fire, Cold, and Lightning Bolt Lvl 2 180 sec
4 13% Fire, Cold, and Lightning Bolt Lvl 3 210 sec
5 15% Soul Strike Lvl 1 240 sec
6 17% Soul Strike Lvl 2 270 sec
7 19% Soul Strike Lvl 3 300 sec
8 21% Fire Ball Lvl 1 330 sec
9 23% Fire Ball Lvl 2 360 sec
10 25% Frost Diver Lvl 1 390 sec

Notes

  • When the user has the Sage Spirit soul link, the skills will always come down at the maximum level learned by the user.
  • Skills triggered by Auto Spell do not have a Cast Time, but do have a Cast Delay. Cast delays, however, will not prevent bolts from triggering via Auto Spell. As a result, it is possible to fire off bolts very quickly. The skills will retain any special effects on their targets; Frost Diver will freeze, Fire Ball will have splash damage, etc.
  • Can be combined with other auto-cast equipment; however, unlike most auto-cast effects, Auto Spell does not have to hit the target to trigger.
  • Misses anyone inside Blinding Mist.
Sage & Scholar
2nd Class
Skills
Cast Cancel • Create Elemental Converter • Deluge • Dispell • Dragonology • Earth Spike • Elemental Change • Endow Blaze • Endow Tornado • Endow Tsunami • Endow Quake • Free Cast • Heaven's Drive • Hindsight • Hocus-pocus • Magic Rod • Magnetic Earth • Sense • Spell Breaker • Study • Volcano • Whirlwind
Transcendent
Skills
Blinding Mist • Double Bolt • Fiber Lock • Foresight • Indulge • Mind Breaker • Soul Exhale • Soul Siphon
Quests Sage Job Change Guide • Sage Skill Quest • Rebirth Walkthrough
Weapons Book • Rod