Difference between revisions of "Fire Pillar"
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(Created page with "{{Skill Info | class = Wizard | class2 = | class3 = | type = Offensive | levels = 10 (Selectable) | prereqs = (Mage) Fire Wall Lv. 1 | quest = | spcost = 75 | hpcost...") |
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| spcost = 75 | | spcost = 75 | ||
| hpcost = | | hpcost = | ||
− | | time = (3.3 - | + | | time = (3.3 - Skill Level x 0.3) seconds |
| delay = 1 second | | delay = 1 second | ||
− | | duration = | + | | duration = 30 seconds |
| target = Ground | | target = Ground | ||
− | | range = | + | | range = 9 |
− | | area = | + | | area = (1~5) 3x3; (6~10) 5x5 |
| knock = | | knock = | ||
| element = Fire | | element = Fire | ||
| status = | | status = | ||
− | | catalyst = Blue Gemstone (Level 6+ only) | + | | catalyst = 1 {{Item|id=717 Blue Gemstone}} (Level 6+ only) |
| cf_name = | | cf_name = | ||
| cf_value = | | cf_value = | ||
Line 24: | Line 24: | ||
== Description == | == Description == | ||
− | + | '''Fire Pillar''' is a 2nd class offensive skill available as [[Wizard]] and [[High Wizard]]. It targets a spot to summon a Fire Pillar that will immediately flare and inflict multiple blows to enemies that collide with it before disappearing. If nothing collides with the Fire Pillar, it will cancel after the skill's duration. The main use of this skill is that it ignores [[MDEF]]. One [[Wizard]] can summon a maximum of 5 Fire Pillars at a time. Fire Pillar stun-locks the enemies hit for a duration determined by the skill level. | |
− | + | {|class=wikitable | |
− | + | !Skill Level !! Number of Hits !! Stun-Lock duration !! Cast Time !! AoE | |
− | {| class= | ||
− | |||
− | |||
|- | |- | ||
− | + | !1 | |
− | + | |3 || 0.6 sec || 3.0 sec || rowspan=5|3x3 | |
|- | |- | ||
− | + | !2 | |
− | | | + | |4 || 0.8 sec || 2.7 sec |
|- | |- | ||
− | + | !3 | |
− | || | + | |5 || 1.0 sec || 2.4 sec |
+ | |- | ||
+ | !4 | ||
+ | |6 || 1.2 sec || 2.1 sec | ||
+ | |- | ||
+ | !5 | ||
+ | |7 || 1.4 sec || 1.8 sec | ||
+ | |- | ||
+ | !6 | ||
+ | |8 || 1.6 sec || 1.5 sec || rowspan=5|5x5 | ||
+ | |- | ||
+ | !7 | ||
+ | |9 || 1.8 sec || 1.2 sec | ||
+ | |- | ||
+ | !8 | ||
+ | |10 || 2.0 sec || 0.9 sec | ||
+ | |- | ||
+ | !9 | ||
+ | |11 || 2.2 sec || 0.6 sec | ||
+ | |- | ||
+ | !10 | ||
+ | |12 || 2.4 sec || 0.3 sec | ||
|} | |} | ||
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− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
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− | + | === Formula === | |
+ | <pre style="width: 28%">Damage per hit = FLOOR(MATK / 5) + 50</pre> | ||
− | + | == Notes == | |
+ | * Cannot be cast on the ground where something is on it (any occupied cell). | ||
+ | **i.e Cannot cast Fire Pillar on top of people, obstacles (Ice Wall/Magnetic Earth), or monsters. | ||
+ | * If an opponent is knocked back into multiple Fire Pillars, they will only get hit by the pillar that they land on. | ||
{{Navbox Wizard}} | {{Navbox Wizard}} |
Latest revision as of 14:57, 19 May 2024
Fire Pillar | |
---|---|
Type: | Offensive Skill |
Levels: | 10 (Selectable) |
SP Cost: | 75 |
Cast Time: | (3.3 - Skill Level x 0.3) seconds |
Cast Delay: | 1 second |
Duration: | 30 seconds |
Target: | Ground |
Range: | 9 cells |
Area of Effect: | (1~5) 3x3; (6~10) 5x5 |
Property: | Fire |
Catalyst: | 1 Blue Gemstone (Level 6+ only) |
Prerequisites | |
(Mage) Fire Wall Lv. 1 |
Description
Fire Pillar is a 2nd class offensive skill available as Wizard and High Wizard. It targets a spot to summon a Fire Pillar that will immediately flare and inflict multiple blows to enemies that collide with it before disappearing. If nothing collides with the Fire Pillar, it will cancel after the skill's duration. The main use of this skill is that it ignores MDEF. One Wizard can summon a maximum of 5 Fire Pillars at a time. Fire Pillar stun-locks the enemies hit for a duration determined by the skill level.
Skill Level | Number of Hits | Stun-Lock duration | Cast Time | AoE |
---|---|---|---|---|
1 | 3 | 0.6 sec | 3.0 sec | 3x3 |
2 | 4 | 0.8 sec | 2.7 sec | |
3 | 5 | 1.0 sec | 2.4 sec | |
4 | 6 | 1.2 sec | 2.1 sec | |
5 | 7 | 1.4 sec | 1.8 sec | |
6 | 8 | 1.6 sec | 1.5 sec | 5x5 |
7 | 9 | 1.8 sec | 1.2 sec | |
8 | 10 | 2.0 sec | 0.9 sec | |
9 | 11 | 2.2 sec | 0.6 sec | |
10 | 12 | 2.4 sec | 0.3 sec |
Formula
Damage per hit = FLOOR(MATK / 5) + 50
Notes
- Cannot be cast on the ground where something is on it (any occupied cell).
- i.e Cannot cast Fire Pillar on top of people, obstacles (Ice Wall/Magnetic Earth), or monsters.
- If an opponent is knocked back into multiple Fire Pillars, they will only get hit by the pillar that they land on.
Wizard & High Wizard | |
---|---|
2nd Class Skills |
Earth Spike • Fire Pillar • Frost Nova • Heaven's Drive • Ice Wall • Jupitel Thunder • Lord Of Vermillion • Meteor Storm • Quagmire • Sense • Sight Blaster • Sightrasher • Storm Gust • Water Ball |
Transcendent Skills |
Ganbantein • Gravitational Field • Mystical Amplification • Napalm Vulcan • Soul Drain • Stave Crasher |
Quests | Wizard Job Change Guide • Wizard Skill Quest • Rebirth Walkthrough |
Weapons | Rod |