Difference between revisions of "Sharp Shooting"
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| levels = 5 | | levels = 5 | ||
| prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double Strafing]] Lv. 5 | | prereqs = ([[Archer]]) [[Improve Concentration]] Lv. 10, [[Double Strafing]] Lv. 5 | ||
− | | spcost = (15 + (Skill | + | | spcost = (15 + (Skill Level x 3)) |
| time = 2 seconds | | time = 2 seconds | ||
| delay = 1.5 seconds | | delay = 1.5 seconds | ||
Line 17: | Line 17: | ||
== Description == | == Description == | ||
− | + | '''Sharp Shooting''' (Alt: ''Focused Arrow Strike'') is a 2nd class offensive skill available as [[Sniper]]. It shoots an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies in its path. It can also [[CRIT]], bypassing enemy [[DEF]] and [[FLEE]]. It has a 20 flat [[CRIT]] rate, which is added to the caster's [[CRIT]] rate. | |
− | {| class=wikitable | + | {| class="wikitable" |
+ | !Skill Level || [[ATK]] ratio || SP cost | ||
+ | |- | ||
+ | !1 | ||
+ | |250% || 18 | ||
+ | |- | ||
+ | !2 | ||
+ | |300% || 21 | ||
|- | |- | ||
− | | | + | !3 |
+ | |350% || 24 | ||
|- | |- | ||
− | | | + | !4 |
+ | |400% || 27 | ||
|- | |- | ||
− | + | !5 | |
− | + | |450% || 30 | |
− | + | |} | |
− | |||
− | | | ||
− | |||
− | |||
− | |} | ||
== Notes == | == Notes == | ||
− | The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by [[Arrow Repel]]. | + | * The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by [[Arrow Repel]]. |
− | |||
* Maximum distance from the targeted object is 9 cells. | * Maximum distance from the targeted object is 9 cells. | ||
* The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells. | * The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells. | ||
* Monsters in the 13th cell along the line receive reduced damage. | * Monsters in the 13th cell along the line receive reduced damage. | ||
− | + | * The chance to land a critical hit is lowered by the enemy's Crit Shield. | |
− | |||
− | |||
{{Navbox Hunter}} | {{Navbox Hunter}} |
Revision as of 21:15, 18 May 2024
Sharp Shooting | |
---|---|
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | (15 + (Skill Level x 3)) |
Cast Time: | 2 seconds |
Cast Delay: | 1.5 seconds |
Target: | Foe |
Range: | 9 cells |
Area of Effect: | approx. 3 x 12 cells, in direction of target |
Catalyst: | 1 Arrow |
Weapon: | Bow |
Prerequisites | |
(Archer) Improve Concentration Lv. 10, Double Strafing Lv. 5 |
Description
Sharp Shooting (Alt: Focused Arrow Strike) is a 2nd class offensive skill available as Sniper. It shoots an arrow with great might toward a targeted enemy. The arrow will be shot straight toward the target, damaging enemies in its path. It can also CRIT, bypassing enemy DEF and FLEE. It has a 20 flat CRIT rate, which is added to the caster's CRIT rate.
Skill Level | ATK ratio | SP cost |
---|---|---|
1 | 250% | 18 |
2 | 300% | 21 |
3 | 350% | 24 |
4 | 400% | 27 |
5 | 450% | 30 |
Notes
- The area of effect for Sharp Shooting is a little tricky and almost unique in the game. The line algorithm is likely the same as the one used for the final resting place of objects pushed by Arrow Repel.
- Maximum distance from the targeted object is 9 cells.
- The full damage area extends 12 cells from the caster, along the line from caster to target, as determined by a Bresenham-type algorithm, and the cells immediately tangent to this line. Covers 3x12 cells.
- Monsters in the 13th cell along the line receive reduced damage.
- The chance to land a critical hit is lowered by the enemy's Crit Shield.
Hunter & Sniper | |
---|---|
2nd Class Skills |
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box |
Transcendent Skills |
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker |
Quests | Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough |
Weapons | Bow |