Difference between revisions of "Land Mine"

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| hpcost =
 
| hpcost =
 
| time = None
 
| time = None
| delay = [[Stats#ASPD|ASPD]] Based
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| delay = ASPD
| duration = (240 - (Skill level*40)) seconds
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| duration = (240 - (Skill Level x 40)) seconds
 
| target = Ground
 
| target = Ground
| range = Melee
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| range = 3
| area =
+
| area =  
 
| knock =
 
| knock =
 
| element = Earth
 
| element = Earth
 
| status = [[Status Effects#Stun|Stun]]
 
| status = [[Status Effects#Stun|Stun]]
| catalyst = 1 Trap
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| catalyst = 1 {{Item|id=1065 Trap}}
 
| cf_name =
 
| cf_name =
 
| cf_value =
 
| cf_value =
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}}
 
}}
 
== Description ==
 
== Description ==
A trap that explodes when triggered, inflicting [[Earth]] property damage with a chance of inflicting the [[Status Effects#Stun|Stun]] status on an enemy. The caster's [[Stats#DEX|DEX]], [[Stats#INT|INT]], and skill level affects the amount of damage caused by Land Mine.  
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'''Land Mine''' is a 2nd class offensive skill available as [[Hunter]] and [[Sniper]]. It sets a trap that explodes when triggered, inflicting [[Earth]] property damage with a 10% chance of inflicting the [[Stun]] status on an enemy for 5 seconds.
  
{| class="wikitable"
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{|class="wikitable"
!Level || 1 || 2 || 3 || 4 || 5
+
!Skill Level!!Trap duration
|-
+
|-
|Duration (sec.) || 200 || 160 || 120 || 80 || 40 
+
!1
 +
|200 sec
 +
|-
 +
!2
 +
|160 sec
 +
|-
 +
!3
 +
|120 sec
 +
|-
 +
!4
 +
|80 sec
 +
|-
 +
!5
 +
|40 sec
 
|}
 
|}
  
== Information ==
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=== Formula ===
*Damage Formula: (Skill Level) * ([[Stats#DEX|DEX]] + 75) * ([[Stats#INT|INT]] + 100) / 35
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<pre style="width: 28%">Damage = (Skill Level) * (DEX + 75) * (INT + 100) ÷ 35</pre>
 +
 
 +
== Notes ==
 +
* Damage ignores [[FLEE]] and [[DEF]].
 +
* Unlike the other trap skills, [[Land Mine]] only deals damage to a single target.
  
 
{{Navbox Hunter}}
 
{{Navbox Hunter}}

Latest revision as of 19:31, 18 May 2024


Land Mine.png Land Mine
Land Mine Info.gif
Type: Offensive Skill
Levels: 5
SP Cost: 10
Cast Time: None
Cast Delay: ASPD
Duration: (240 - (Skill Level x 40)) seconds
Target: Ground
Range: 3 cells
Property: Earth
Status: Stun
Catalyst: 1 Trap
Status Icon: I Stun.png
Prerequisites
None

Description

Land Mine is a 2nd class offensive skill available as Hunter and Sniper. It sets a trap that explodes when triggered, inflicting Earth property damage with a 10% chance of inflicting the Stun status on an enemy for 5 seconds.

Skill Level Trap duration
1 200 sec
2 160 sec
3 120 sec
4 80 sec
5 40 sec

Formula

Damage = (Skill Level) * (DEX + 75) * (INT + 100) ÷ 35

Notes

  • Damage ignores FLEE and DEF.
  • Unlike the other trap skills, Land Mine only deals damage to a single target.
Hunter & Sniper
2nd Class
Skills
Ankle Snare • Beast Bane • Beast Charge • Blitz Beat • Claymore Trap • Detect • Falconry Mastery • Flasher • Freezing Trap • Land Mine • Phantasmic Arrow • Remove Trap • Sandman • Shockwave Trap • Skid Trap • Spring Trap • Steel Crow • Talkie Box
Transcendent
Skills
Falcon Eyes • Falcon Assault • Focused Arrow Strike • Wind Walker
Quests Hunter Job Change Guide • Hunter Skill Quest • Rebirth Walkthrough
Weapons Bow