Difference between revisions of "Call Spirits"
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(Created page with "{{Skill Info | class = Monk | class2 = | class3 = | type = Supportive | levels = 5 (Fixed) | prereqs = (Monk) Iron Hand Lv. 2 | spcost = 8 | time = 1 second (Uninterru...") |
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| time = 1 second (Uninterruptible) | | time = 1 second (Uninterruptible) | ||
| delay = None | | delay = None | ||
− | | duration = 10 | + | | duration = 10 minutes |
| target = Self | | target = Self | ||
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== Description == | == Description == | ||
− | '''Call Spirits''' (Alt: ''Summon Spirit Sphere'') is a | + | '''Call Spirits''' (Alt: ''Summon Spirit Sphere'') is a 2nd class offensive skill available as [[Monk]] and [[Champion]] which grants the ability to summon [[Spirit Sphere|Spirit Spheres]] that orbit the player. Each [[Spirit Sphere]] adds +3 damage that ignores enemy [[Stats#DEF|defense]] and [[Stats#Flee|flee]]. |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
− | ! Level !! Limit of Spirit Spheres Summoned | + | ! Skill Level !! Limit of Spirit Spheres Summoned |
|- | |- | ||
− | + | !1 | |
+ | |1 | ||
|- | |- | ||
− | + | !2 | |
+ | |2 | ||
|- | |- | ||
− | + | !3 | |
+ | |3 | ||
|- | |- | ||
− | + | !4 | |
+ | |4 | ||
|- | |- | ||
− | + | !5 | |
+ | |5 | ||
|} | |} | ||
− | == | + | == Notes == |
* This skill is required to activate many of the [[Monk]] skills, as many require [[Spirit Sphere|Spirit Spheres]] to perform. | * This skill is required to activate many of the [[Monk]] skills, as many require [[Spirit Sphere|Spirit Spheres]] to perform. | ||
− | * The | + | * The damage gained from [[Spirit Sphere|Spirit Spheres]] is affected by cards but not by elements. Also, the player will always hit for at least 3*(Number of [[Spirit Sphere|Spirit Spheres]] summoned on them). |
* [[Spirit Sphere|Spirit Spheres]] can be transferred by the use of the skill [[Ki Translation]]. | * [[Spirit Sphere|Spirit Spheres]] can be transferred by the use of the skill [[Ki Translation]]. | ||
* The {{item |id=4283 Greatest General Card}} gives players [[Spirit Sphere|Spirit Spheres]] by chance when attacking. | * The {{item |id=4283 Greatest General Card}} gives players [[Spirit Sphere|Spirit Spheres]] by chance when attacking. | ||
{{Navbox Monk}} | {{Navbox Monk}} |
Latest revision as of 21:24, 15 May 2024
Call Spirits | |
---|---|
Type: | Supportive Skill |
Levels: | 5 (Fixed) |
SP Cost: | 8 |
Cast Time: | 1 second (Uninterruptible) |
Cast Delay: | None |
Duration: | 10 minutes |
Target: | Self |
Prerequisites | |
(Monk) Iron Hand Lv. 2 |
Description
Call Spirits (Alt: Summon Spirit Sphere) is a 2nd class offensive skill available as Monk and Champion which grants the ability to summon Spirit Spheres that orbit the player. Each Spirit Sphere adds +3 damage that ignores enemy defense and flee.
Skill Level | Limit of Spirit Spheres Summoned |
---|---|
1 | 1 |
2 | 2 |
3 | 3 |
4 | 4 |
5 | 5 |
Notes
- This skill is required to activate many of the Monk skills, as many require Spirit Spheres to perform.
- The damage gained from Spirit Spheres is affected by cards but not by elements. Also, the player will always hit for at least 3*(Number of Spirit Spheres summoned on them).
- Spirit Spheres can be transferred by the use of the skill Ki Translation.
- The Greatest General Card gives players Spirit Spheres by chance when attacking.
Monk & Champion | |
---|---|
2nd Class Skills |
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive |
Transcendent Skills |
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen |
Quests | Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough |
Weapons | Mace • Knuckle |