Difference between revisions of "Investigate"

From Project Alfheim Wiki
Jump to navigation Jump to search
(Created page with "{{Skill Info | class = Monk | class2 = | class3 = | type = Offensive | levels = 5 (Selectable) | prereqs = (Monk) Call Spirits Lv. 5 | quest = | spcost = 10-20 | hpco...")
 
m
 
Line 24: Line 24:
  
 
== Description ==
 
== Description ==
'''Investigate''' (Alt: ''Occult Impaction'') is a 2<sup>nd</sup> class offensive skill available as [[Monk]] and [[Champion]]. It consumes 1 [[Spirit Sphere]] per cast. The damage increases proportionately with the enemy's soft [[Stats#VIT|DEF]] and hard [[Stats#DEF|DEF]]. Investigate is always [[Neutral]] element regardless of an equipped weapon's elemental attribute. Investigate ignores [[Stats#Flee|flee]] and [[Stats#Perfect Dodge|perfect dodge]].  
+
'''Investigate''' (Alt: ''Occult Impaction'') is a 2nd class offensive skill available as [[Monk]] and [[Champion]]. It consumes 1 [[Spirit Sphere]] per cast. The damage increases proportionately with the enemy's [[DEF#Soft DEF|soft DEF]] and [[DEF#Hard DEF|hard DEF]]. Investigate is always [[Neutral]] element regardless of an equipped weapon's elemental attribute. Investigate ignores [[FLEE]] and [[Perfect Dodge]].  
  
 
{| class="wikitable"
 
{| class="wikitable"
!Skill Level || +[[Stats#ATK|ATK]] (%) || SP Cost
+
!Skill Level || [[ATK]] ratio || SP cost
 
|-  
 
|-  
|1 || 350 || 10   
+
!1
 +
|175% || 10   
 
|-
 
|-
|2 || 500 || 14   
+
!2
 +
|250% || 14   
 
|-
 
|-
|3 || 655 || 17   
+
!3
 +
|325% || 17   
 
|-
 
|-
|4 || 800 || 19   
+
!4
 +
|400% || 19   
 
|-
 
|-
|5 || 950 || 20
+
!5
 +
|475% || 20
 
|}
 
|}
  
 
== Damage ==
 
== Damage ==
The formula for Investigate is normal attack damage multiplied by the skill ATK boost and an adjustment multiplier.
+
The formula for Investigate is [[ATK]] multiplied by the skill's ATK ratio and an adjustment multiplier.
  
*Adjustment = (Enemy [[Stats#DEF|DEF]] + [{Stats#VIT|VIT]]) / 100. This is the same formula used for {{item| id=1230 Ice Pick}}.
+
<pre style="width: 28%">Adjustment = (Enemy DEF + Enemy VIT) / 100</pre>
  
The final damage dealt is not reduced by an enemy's [[Stats#DEF|DEF]] or [{Stats#VIT|VIT]]) as a normal skill attack would be. However, it will be reduced by cards or equipment.
+
This is the same formula used for {{item| id=1230 Ice Pick}}.
 +
 
 +
The final damage dealt is not reduced by an enemy's [[DEF]] or [[VIT]] as a normal skill attack would be. However, it will be reduced by cards or equipment.
  
 
== Notes ==
 
== Notes ==
 
* Using [[Call Spirits]] immediately after Investigate will negate the after-cast delay (since this is actually an animation delay).  
 
* Using [[Call Spirits]] immediately after Investigate will negate the after-cast delay (since this is actually an animation delay).  
* Causing your character to perform any other animation than Investigate's animation, such as taking moving, will also ignore the delay.  
+
* Causing your character to perform any other animation than Investigate's animation, such as moving, will also ignore the delay.  
If the enemy's combined DEF is 0 or less, Investigate will miss.
+
* If the enemy's combined DEF is 0 or less, Investigate will miss.  
If your weapon has an elemental attribute, then, due to a bug in the way damage is calculated, your damage will be affected by GARMENT-based reductions of an opponent.
 
 
* This skill does not stack with the effects of {{item| id=1230 Ice Pick}}.
 
* This skill does not stack with the effects of {{item| id=1230 Ice Pick}}.
  
 
{{Navbox Monk}}
 
{{Navbox Monk}}

Latest revision as of 20:54, 15 May 2024


Investigate.png Investigate
Investigate Info.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: 10-20
Cast Time: 1 second (Not Interruptible)
Cast Delay: 0.5 seconds
Target: Enemy
Range: Melee
Property: Neutral
Catalyst: 1 Spirit Sphere
Prerequisites
(Monk) Call Spirits Lv. 5

Description

Investigate (Alt: Occult Impaction) is a 2nd class offensive skill available as Monk and Champion. It consumes 1 Spirit Sphere per cast. The damage increases proportionately with the enemy's soft DEF and hard DEF. Investigate is always Neutral element regardless of an equipped weapon's elemental attribute. Investigate ignores FLEE and Perfect Dodge.

Skill Level ATK ratio SP cost
1 175% 10
2 250% 14
3 325% 17
4 400% 19
5 475% 20

Damage

The formula for Investigate is ATK multiplied by the skill's ATK ratio and an adjustment multiplier.

Adjustment = (Enemy DEF + Enemy VIT) / 100

This is the same formula used for Ice Pick.

The final damage dealt is not reduced by an enemy's DEF or VIT as a normal skill attack would be. However, it will be reduced by cards or equipment.

Notes

  • Using Call Spirits immediately after Investigate will negate the after-cast delay (since this is actually an animation delay).
  • Causing your character to perform any other animation than Investigate's animation, such as moving, will also ignore the delay.
  • If the enemy's combined DEF is 0 or less, Investigate will miss.
  • This skill does not stack with the effects of Ice Pick.
Monk & Champion
2nd Class
Skills
Ki Explosion • Dodge (Skill) • Critical Explosion • Asura Strike • Iron Hand • Steel Body • Investigate • Chain Combo • Combo Finish • Triple Attack • Blade Stop • Body Relocation • Ki Translation • Spirits Recovery • Absorb Spirits • Call Spirits (Spirit Sphere) • Finger Offensive
Transcendent
Skills
Chain Crush Combo • Glacier Fist • Raging Palm Strike • Zen
Quests Monk Job Change Guide • Monk Skill Quest • Rebirth Walkthrough
Weapons Mace • Knuckle