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  • | weapon2 = Dagger This skill increases damage when meleeing with a One-Handed Sword or Dagger class weapon.
    964 bytes (107 words) - 18:59, 29 September 2022
  • ...Circumstances'') Cancels active [[:Category:Performance Skills|Performance Skills]] the caster is performing. In an Ensemble skill, only the player that star ...y recommended''' to hotkey both the [[Instrument]]/[[Whip]] along with a [[Dagger]] type weapon which performs the same function as Amp but ignores the 5-sec
    889 bytes (120 words) - 09:33, 3 April 2024
  • ...Sword Mastery only adds +ATK if the user is wielding a one-handed sword or dagger. [[Aura Blade]], however, gives un-restricted Weapon Mastery ATK (works wit *While most Weapon Masteries are Passive Skills, there are some Active Skills like Aura Blade that give its user Weapon Mastery ATK when the skill is act
    2 KB (343 words) - 11:03, 24 February 2024
  • ...nives to not-so-small Daggers, which are mainly used by [[Thief|Thieves]], Dagger-[[Assassin]]s and [[Rogue]]s. Some daggers are specialized for non-Thief cl Daggers are compatible with the passive skills [[Double Attack]] and [[Sword Mastery]].
    4 KB (449 words) - 07:43, 24 February 2024
  • ...nives to not-so-small Daggers, which are mainly used by [[Thief|Thieves]], Dagger-[[Assassin]]s and [[Rogue]]s. Some daggers are specialized for non-Thief cl Daggers are compatible with the passive skills [[Double Attack]] and [[Sword Mastery]].
    4 KB (515 words) - 00:45, 19 February 2023
  • |skills=6 ...speed and power, whether they're slashing their way in battle with a sharp dagger, or striking from afar with a bow. Striking them down isn't easy either, co
    5 KB (748 words) - 13:52, 14 October 2022
  • |skills=18 == Dagger Swapping ==
    9 KB (1,352 words) - 23:05, 7 March 2024
  • ...er. Notably they are one of the two races to ignore all [[Hiding]] related skills, which include [[Cloaking]], [[Tunnel Drive]], [[Stealth]], and [[Hiding]] * '''{{item |id=1228 Combat Knife}}''': Dagger. Increases damage inflicted on [[Demi Human]] monsters by 10%, but increase
    2 KB (360 words) - 16:53, 24 February 2024
  • ...aximum amount of SP that a character has. This affects [[SP Recovery]] and skills, such as [[Increase SP Recovery]], and [[Spirits Recovery]]. * {{item |id=1232 Assassin Dagger}}: +15%
    4 KB (537 words) - 14:58, 24 February 2024
  • ...Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2 ...ve around the theme of self-buffing to increase damage. The main offensive skills are [[Mammonite]] and [[Cart Revolution]], which both can be learned as a [
    6 KB (729 words) - 13:29, 7 December 2023
  • ...ox Job|jobName=Merchant|jobType=First|jobBase=Novice|changesAt=[[Alberta]]|skills=10|skillPoints=61|questSkills=3|str=5|agi=1|vit=4|int=1|dex=5|luk=2}} ...nd [[Axe|axes]], however, they do not have any mastery or weapon-dependant skills until they become a [[Blacksmith]] or an [[Alchemist]].
    6 KB (790 words) - 15:58, 13 April 2023
  • * '''{{item |id=13001 Dragon Killer}}''': Dagger that ignores the [[Stats#DEF|defense]] of Dragon monsters and increases [[E Skills concerning the Dragons include:
    2 KB (319 words) - 21:39, 24 October 2022
  • |skills=20 ...r spell useful for removing buffs from monsters and players. Many of their skills can only realistically be used in PvP, making PvM quite difficult, particul
    7 KB (896 words) - 00:18, 18 February 2023
  • | itemreward = Dagger -OR- Katar (See Below) ...he player 10 questions about [[Thief]] and Assassin knowledge ranging from skills to cards to equipment. Nine out of ten questions must be answered correctly
    7 KB (1,129 words) - 12:37, 24 February 2024
  • ...s generally used for cards or equipment that give a certain chance to cast skills when attacking or taking damage. Autocasting does not have any cast time, n | {{item|id=13038 Dagger of Hunter}}
    17 KB (1,985 words) - 15:02, 24 February 2024
  • ...ials]] or they can also be found on the corresponding Smith skill: [[Smith Dagger]], [[Smith Sword]], [[Smith Two-handed Sword]], [[Smith Axe]], [[Smith Bras * Forging success rate is decided by Forging Equipment, [[Blacksmith#Skills|Skills]], [[Stats#DEX|DEX]], [[Stats#LUK|LUK]] and [[Levels#Job_Level| Job]] Level
    6 KB (977 words) - 16:54, 24 February 2024
  • {{Infobox Job|jobName=Super Novice|jobType=First|changesAt=[[Al De Baran]]|skills=49|skillPoints=419|questSkills=0 ...are the most versatile among all classes have "true freedom" in build and skills.
    14 KB (2,104 words) - 03:56, 1 March 2023
  • ...Moon Loli Ruri Card'''<br />INT +2<br />Increases effectiveness of Healing skills by 10% when they are cast by the wearer.<br />Increases SP consumption by 1 ...crease magical damage to [[Ghost]] property enemies by 5%.<br />Combo with Dagger of Evil Spirits [1]:<br />INT+ 5<br />Class: Footgear<br />DEF: 1<br />Leve
    21 KB (2,799 words) - 18:30, 10 April 2024
  • ...your extended inn buffs. We unfortunately couldn't apply this logic to all skills that are weaker than the one you have on for reasons I really don't want to Amistr Bulwark was locking out the Homunculus from using skills for 30 seconds instead of having a 30 second cooldown. We fixed this and ma
    7 KB (1,285 words) - 15:25, 30 December 2021
  • Assassin Dagger[0]: 12 > 6 3.) Players in the hiding status can no longer be targeted by skills of other players.
    6 KB (843 words) - 14:16, 17 February 2023

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