Solar Stance
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| |
| Type: | Supportive Skill |
| Levels: | 1 |
| SP Cost: | 10 |
| Cast Time: | None |
| Cast Delay: | ASPD |
| Duration: | Until logout |
| Target: | Self |
| Status Icon: | File:I SolarStance.png |
| Prerequisites | |
| None | |
Description
Solar Stance is a 2nd class supportive skill available as Star Gladiator and Sky Emperor. It makes the player enter the Solar Stance. While in this stance, the player gains the following effects:
- Activates Mild Heat.
- Mild Heat is an aura in a 3x3 cell area around the caster, which deals damage to any surrounding enemies.
- It has a 100% ATK ratio per hit and takes on the element of the weapon.
- It ticks every 0.2 seconds.
- Each second time an enemy is hit by Mild Heat, a stack of Seared is applied to them.
- Seared can stack up to 5 times and enemies affected by Seared take (1 x Stack Amount)% more damage from players beside the caster, and (5 x Stack Amount)% more damage from the caster.
- Enemies that have Seared also take (0.1 x Stack Amount)% Max HP damage every second.
- This damage is capped at 1500.
- Rising Sun is activated and set in the West.
- To progress Rising Sun to the following directions, Prominence Kick or Solar Explosion must be used under certain conditions.
- If the stance is cancelled while Rising Sun is set in the East, the player recovers 25% Max SP.
Notes
- Only 1 stance skill can be active at a time.
