Difference between revisions of "Reverberation"

From Project Alfheim Wiki
Jump to navigation Jump to search
m
Line 24: Line 24:
 
Reverberation is an Area of Effect damaging skill useable by transcendent [[Bard]] and [[Dancer]] classes. It deals 3x3 area of effect damage around its primary target.  
 
Reverberation is an Area of Effect damaging skill useable by transcendent [[Bard]] and [[Dancer]] classes. It deals 3x3 area of effect damage around its primary target.  
  
Each cast requires 5 arrows and the skill takes on the element of the arrow being used.
+
Each cast requires 5 arrows.
 +
 
 +
The skill is forced Neutral element.  
  
 
{| class=wikitable style="border 1em #aaaaaa solid"
 
{| class=wikitable style="border 1em #aaaaaa solid"

Revision as of 16:13, 11 March 2024


Reverberation.png Reverberation
Reverberation Info.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: (15 + (Skill Level*5))
Cast Time: 1.5 seconds
Cast Delay: 2 seconds
Target: Enemy
Range: 9 cells
Area of Effect: 3x3
Catalyst: 5 Arrows
Weapon: Instrument or Whip
Prerequisites
(Bard) Melody Strike Lv. 1; (Dancer) Slinging Arrow Lv. 1

Description

Reverberation is an Area of Effect damaging skill useable by transcendent Bard and Dancer classes. It deals 3x3 area of effect damage around its primary target.

Each cast requires 5 arrows.

The skill is forced Neutral element.

Skill
Level
ATK MATK
1 265% 300%
2 330% 300%
3 395% 300%
4 460% 300%
5 525% 300%

Notes

Like Acid Terror, this skills MATK ratio is counted as physical damage and affected by cards and other % modifiers.