Difference between revisions of "Individual Loot Roll"

From Project Alfheim Wiki
Jump to navigation Jump to search
m
 
Line 1: Line 1:
Some endgame zones have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo.
+
Some endgame zones have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo.  
  
 
== Limitations ==
 
== Limitations ==
 
For individual loot to be in effect party loot settings must be set to each take.
 
For individual loot to be in effect party loot settings must be set to each take.
  
You can only receive loot from monsters that that die within 15x15 range of your character.
+
You can only receive loot from monsters that die within 15x15 range of your character. The last attack/hit by the mob must be on someone in the party, which means that the tank must be in the party to roll individual loot.  
  
== Active Maps ==
+
Performer songs do not work out of party specifically on the individual loot maps.
  
Bio Labs 3
+
== Active maps ==
 +
There are both maps that roll individual loot for each member in the party, and maps that roll individual loot for up to 2 unique members in the party.
  
Thor's Volcano 3
+
=== Full party maps ===
 +
* Bio Labs 3
 +
* Thor's Volcano 3
 +
* [[Byalan Dungeon 6]]
 +
* [[Niflheim Dungeon#Floor 1|Niflheim Dungeon 1]]
 +
* [[Niflheim Dungeon#Floor 2|Niflheim Dungeon 2]]
 +
* Odin's Dungeon 3
 +
* Cursed Abbey 3
 +
* [[Old Glast Heim#Castle 1|Old Glast Heim (Castle 1)]]
 +
* [[Old Glast Heim#Castle 2|Old Glast Heim (Castle 2)]]
 +
* [[Old Glast Heim#Chivalry 2|Old Glast Heim (Chivalry 2)]]
 +
* [[Old Glast Heim#Abbey|Old Glast Heim (Abbey)]]
 +
* [[Horror Toy Factory#Floor 4|Horror Toy Factory 4]]
  
Byalan dungeon 6
+
=== Duo maps ===
 
+
* [[Old Glast Heim#Chivalry 1|Old Glast Heim (Chivalry 1)]]
Niflheim Dungeon 1 and 2
+
* [[Old Glast Heim#Churchyard|Old Glast Heim (Churchyard)]]
 
+
* [[Old Glast Heim#Prison 1|Old Glast Heim (Prison 1)]]
Odin's dungeon 3
+
* [[Old Glast Heim#Prison 2|Old Glast Heim (Prison 2)]]
 
+
* [[Old Glast Heim#Sewers|Old Glast Heim (Sewers)]]
Cursed abbey 3
+
* [[Old Glast Heim#Step|Old Glast Heim (Step)]]
 
 
Old Glast Heim (Castle 1)
 
 
 
Old Glast Heim (Castle 2)
 
 
 
Old Glast Heim (Abbey)
 

Latest revision as of 07:34, 10 April 2024

Some endgame zones have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo.

Limitations

For individual loot to be in effect party loot settings must be set to each take.

You can only receive loot from monsters that die within 15x15 range of your character. The last attack/hit by the mob must be on someone in the party, which means that the tank must be in the party to roll individual loot.

Performer songs do not work out of party specifically on the individual loot maps.

Active maps

There are both maps that roll individual loot for each member in the party, and maps that roll individual loot for up to 2 unique members in the party.

Full party maps

Duo maps