Difference between revisions of "Chain Crush Combo"

From Project Alfheim Wiki
Jump to navigation Jump to search
(Created page with "{{Skill Info | class = Champion | class2 = | class3 = | type = Offensive | levels = 10 (Selectable) | prereqs = (Champion) Glacier Fist Lv. 2 | quest = | spcost = (2...")
 
(4 intermediate revisions by 2 users not shown)
Line 5: Line 5:
 
| type = Offensive
 
| type = Offensive
 
| levels = 10 (Selectable)
 
| levels = 10 (Selectable)
| prereqs = ([[Champion]]) [[Glacier Fist]] Lv. 2  
+
| prereqs = ([[Champion]]) [[Tiger Fist]] Lv. 2  
 
| quest =
 
| quest =
 
| spcost = (2 + 2*Skill Level)  
 
| spcost = (2 + 2*Skill Level)  
Line 22: Line 22:
 
| cf_value =
 
| cf_value =
 
}}
 
}}
 +
 
== Description ==
 
== Description ==
Continue with more attacks and combos. The number of hits and the damage dealt is affected by the skill level. The skill only works during the delay of [[Glacier Fist]] or [[Raging Thrust]]. It has a delay time that is affected by [[AGI]] and [[DEX]]. [[Guillotine Fist]] can still be used after this skill as long as you have [[Fury]].  
+
Continue with more attacks and combos. The skill level affects the number of hits and the damage dealt. The skill only works during the delay of [[Tiger Fist]] or [[Combo Finish]]. It has a delay time that is affected by [[AGI]] and [[DEX]]. [[Asura Strike]] can still be used after this skill as long as you have [[Explosion Spirits|Fury]]. This Skill requires one Spirit Sphere to cast.  
  
 
{| class="wikitable"
 
{| class="wikitable"
 
!Level || +[[ATK]] (%) || Hits || Base Delay Time   
 
!Level || +[[ATK]] (%) || Hits || Base Delay Time   
 
|-
 
|-
|1 || 500% || 1 || 0.8 second   
+
|1 || 800% || 1 || 0.8 second   
 
|-
 
|-
|2 || 600% || 1 || 0.8 second   
+
|2 || 900% || 1 || 0.8 second   
 
|-
 
|-
|3 || 700% || 2 || 0.8 second   
+
|3 || 1000% || 2 || 0.8 second   
 
|-
 
|-
|4 || 800% || 2 || 0.8 second   
+
|4 || 1100% || 2 || 0.8 second   
 
|-
 
|-
|5 || 900% || 3 || 0.8 second   
+
|5 || 1200% || 3 || 0.8 second   
 
|-
 
|-
|6 || 1000% || 3 || 1.0 second   
+
|6 || 1300% || 3 || 1.0 second   
 
|-
 
|-
|7 || 1100% || 4 || 1.0 second   
+
|7 || 1400% || 4 || 1.0 second   
 
|-
 
|-
|8 || 1200% || 4 || 1.0 second   
+
|8 || 1500% || 4 || 1.0 second   
 
|-
 
|-
|9 || 1300% || 5 || 1.0 second   
+
|9 || 1600% || 5 || 1.0 second   
 
|-
 
|-
|10 || 1400% || 5 || 1.0 second   
+
|10 || 1700% || 5 || 1.0 second   
 
|}
 
|}
 
{{Navbox Monk}}
 

Revision as of 03:31, 1 March 2023


Chain Crush Combo.png Chain Crush Combo
Chain Crush Combo Info.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: (2 + 2*Skill Level)
Cast Delay: (1~5) 0.8 seconds (6~10) 1.0 second
Target: Enemy (via Combo)
Range: Melee
Prerequisites
(Champion) Tiger Fist Lv. 2

Description

Continue with more attacks and combos. The skill level affects the number of hits and the damage dealt. The skill only works during the delay of Tiger Fist or Combo Finish. It has a delay time that is affected by AGI and DEX. Asura Strike can still be used after this skill as long as you have Fury. This Skill requires one Spirit Sphere to cast.

Level +ATK (%) Hits Base Delay Time
1 800% 1 0.8 second
2 900% 1 0.8 second
3 1000% 2 0.8 second
4 1100% 2 0.8 second
5 1200% 3 0.8 second
6 1300% 3 1.0 second
7 1400% 4 1.0 second
8 1500% 4 1.0 second
9 1600% 5 1.0 second
10 1700% 5 1.0 second