Difference between revisions of "Chain Crush Combo"

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== Description ==
 
== Description ==
 
Continue with more attacks and combos. The number of hits and the damage dealt is affected by the skill level. The skill only works during the delay of [[Glacier Fist]] or [[Combo Finish]]. It has a delay time that is affected by [[AGI]] and [[DEX]]. [[Guillotine Fist]] can still be used after this skill as long as you have [[Fury]].  
 
Continue with more attacks and combos. The number of hits and the damage dealt is affected by the skill level. The skill only works during the delay of [[Glacier Fist]] or [[Combo Finish]]. It has a delay time that is affected by [[AGI]] and [[DEX]]. [[Guillotine Fist]] can still be used after this skill as long as you have [[Fury]].  
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This Skill requires one Spirit Sphere to cast.
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 13:35, 23 February 2022


Chain Crush Combo.png Chain Crush Combo
Chain Crush Combo Info.gif
Type: Offensive Skill
Levels: 10 (Selectable)
SP Cost: (2 + 2*Skill Level)
Cast Delay: (1~5) 0.8 seconds (6~10) 1.0 second
Target: Enemy (via Combo)
Range: Melee
Prerequisites
(Champion) Glacier Fist Lv. 2

Description

Continue with more attacks and combos. The number of hits and the damage dealt is affected by the skill level. The skill only works during the delay of Glacier Fist or Combo Finish. It has a delay time that is affected by AGI and DEX. Guillotine Fist can still be used after this skill as long as you have Fury.

This Skill requires one Spirit Sphere to cast.

Level +ATK (%) Hits Base Delay Time
1 500% 1 0.8 second
2 600% 1 0.8 second
3 700% 2 0.8 second
4 800% 2 0.8 second
5 900% 3 0.8 second
6 1000% 3 1.0 second
7 1100% 4 1.0 second
8 1200% 4 1.0 second
9 1300% 5 1.0 second
10 1400% 5 1.0 second