Amplify Magic Power

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Amplify Magic Power.png Amplify Magic Power
No Image Info.gif
Type: Supportive Skill
Levels: 10 (Fixed)
SP Cost: (10 + 4*Skill Level)
Cast Time: 0.75 seconds
Cast Delay: Animation
Duration: 30 seconds or next cast skill
Target: Self
Status Icon: I MystAmp.png
Prerequisites
None

Description

Amplifies the magic attack strength of another skill for 30 seconds. (5% * level of Amp)

Notes

  • The first skill cast after using uses the Amplification. This includes non-attack skills such as Heal and Energy Coat.
  • The Amplified magic attack strength applies to ALL active spells from the beginning of the cast of the Amplified skill.
  • The effect ends immediately upon casting another skill.
    • When this happens, all active spells lose their Amplification.
  • While under the effects of Magic Strings, if casting a spell with a duration like Storm Gust, Lord of Vermillion, or Meteor Storm, using a pattern of SG-Amp-SG, rather than Amp-SG-Amp-SG, will result in similar damage while using less SP.
Wizard & High Wizard
2nd Class
Skills
Earth Spike • Fire Pillar • Frost Nova • Heaven's Drive • Ice Wall • Jupitel Thunder • Lord Of Vermillion • Meteor Storm • Quagmire • Sense • Sight Blaster • Sightrasher • Storm Gust • Water Ball
Transcendent
Skills
Ganbantein • Gravitational Field • Mystical Amplification • Napalm Vulcan • Soul Drain • Stave Crasher
Quests Wizard Job Change Guide • Wizard Skill Quest • Rebirth Walkthrough
Weapons Rod