Difference between revisions of "Acid Terror"
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{{Skill Info | {{Skill Info | ||
− | |class=Alchemist | + | | class = Alchemist |
− | |type=Offensive | + | | type = Offensive |
− | |levels=5 | + | | levels = 5 |
− | |prereqs=([[Alchemist]]) [[Prepare Potion]] Lv. 5 | + | | prereqs = ([[Alchemist]]) [[Prepare Potion]] Lv. 5 |
− | |spcost= | + | | spcost = 10 |
− | |time=1 second | + | | time = 1 second |
− | |delay= | + | | delay = |
− | |target= | + | | duration = |
− | |range=9 | + | | target = Foe |
− | |status=Bleeding | + | | range = 9 |
− | |catalyst=1 Acid Bottle | + | | area = |
+ | | splash = | ||
+ | | knock = | ||
+ | | element = | ||
+ | | status = [[Status Effects#Bleeding|Bleeding]] | ||
+ | | catalyst = 1 {{item |id=7136 Acid Bottle}} | ||
+ | | cf_name = | ||
+ | | cf_value = | ||
+ | | s_icon = BreakArmor | ||
+ | | msk = https://ratemyserver.net/mob_skill_search.php?mskid=230 | ||
}} | }} | ||
− | '''Acid Terror''' is a 2<sup>nd</sup> class offensive skill available as an [[Alchemist]]. | + | == Description == |
− | + | '''Acid Terror''' is a 2<sup>nd</sup> class offensive skill available as an [[Alchemist]]. Throw a bottle of corrosive acid at a single target that will inflict long ranged physical damage. It can leave the target [[Status Effects#Bleeding|Bleeding]] or break its equipped armor. Each cast consumes 1 {{item |id=7136 Acid Bottle}} unless under the effects of [[Alchemy_Efficiency|Alchemy Efficiency]]. | |
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This attack hits by the attack ratio divided into a bundle of 5 hits. For the purposes of skills like Lex Aeterna, this skill is treated as one hit. | This attack hits by the attack ratio divided into a bundle of 5 hits. For the purposes of skills like Lex Aeterna, this skill is treated as one hit. | ||
− | {|class=wikitable | + | {|class=wikitable style="text-align: center; |
!rowspan=2|Level | !rowspan=2|Level | ||
!rowspan=2|Damage (ATK) | !rowspan=2|Damage (ATK) | ||
+ | !rowspan=2|Damage (MATK) | ||
!colspan=2|Chance of Effect | !colspan=2|Chance of Effect | ||
|- | |- | ||
Line 28: | Line 35: | ||
|- | |- | ||
!1 | !1 | ||
− | | | + | |230%||140%||3%||3% |
|- | |- | ||
!2 | !2 | ||
− | | | + | |360%||180%||6%||7% |
|- | |- | ||
!3 | !3 | ||
− | | | + | |490%||220%||9%||10% |
|- | |- | ||
!4 | !4 | ||
− | | | + | |620%||260%||12%||12% |
|- | |- | ||
!5 | !5 | ||
− | | | + | |750%||300%||15%||13% |
|- | |- | ||
|} | |} | ||
===Notes=== | ===Notes=== | ||
− | *This skill inflicts | + | * This skill inflicts full damage against [[Boss Protocol|boss]] monsters. |
− | * | + | * Damage can be blocked by [[Pneuma]], the chance to break armor remains. |
− | *[[Kyrie Eleison]] and [[Auto Guard]] block both the damage and the chance of breaking armor. | + | * [[Kyrie Eleison]] and [[Auto Guard]] block both the damage and the chance of breaking armor. |
− | *When the armor break occurs, the affected entity will display the "/omg" [[Emotes|emote]]. | + | * When the armor break occurs, the affected entity will display the "/omg" [[Emotes|emote]]. |
− | *The damage can be increased with ATK or Physical Damage % Cards, but status cards have no effect. | + | * The damage can be increased with ATK or Physical Damage % Cards, but status cards have no effect. |
* Carries weapon element and has a chance to miss | * Carries weapon element and has a chance to miss |
Latest revision as of 01:36, 18 February 2023
Acid Terror | |
---|---|
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 10 |
Cast Time: | 1 second |
Target: | Foe |
Range: | 9 cells |
Status: | Bleeding |
Catalyst: | 1 Acid Bottle |
Status Icon: | |
Prerequisites | |
(Alchemist) Prepare Potion Lv. 5 |
Description
Acid Terror is a 2nd class offensive skill available as an Alchemist. Throw a bottle of corrosive acid at a single target that will inflict long ranged physical damage. It can leave the target Bleeding or break its equipped armor. Each cast consumes 1 Acid Bottle unless under the effects of Alchemy Efficiency.
This attack hits by the attack ratio divided into a bundle of 5 hits. For the purposes of skills like Lex Aeterna, this skill is treated as one hit.
Level | Damage (ATK) | Damage (MATK) | Chance of Effect | |
---|---|---|---|---|
Bleeding | Armor Break | |||
1 | 230% | 140% | 3% | 3% |
2 | 360% | 180% | 6% | 7% |
3 | 490% | 220% | 9% | 10% |
4 | 620% | 260% | 12% | 12% |
5 | 750% | 300% | 15% | 13% |
Notes
- This skill inflicts full damage against boss monsters.
- Damage can be blocked by Pneuma, the chance to break armor remains.
- Kyrie Eleison and Auto Guard block both the damage and the chance of breaking armor.
- When the armor break occurs, the affected entity will display the "/omg" emote.
- The damage can be increased with ATK or Physical Damage % Cards, but status cards have no effect.
- Carries weapon element and has a chance to miss