Search results

Jump to navigation Jump to search
  • ...e hotkey bar. See [[Autocast]] for similar equipment and cards which allow skills to trigger automatically. == Skills From Weapons ==
    4 KB (460 words) - 16:49, 24 February 2024
  • *While most Weapon Masteries are Passive Skills, there are some Active Skills like Aura Blade that give its user Weapon Mastery ATK when the skill is act ...end. However, Weapon Mastery ATK can be counted more than once on certain skills. Since [[Bowling Bash]] hits twice, the Weapon Masteries are counted once f
    2 KB (343 words) - 11:03, 24 February 2024
  • ...player walks at. It is not affected by [[Stats#AGI|AGI]], only by certain skills and items. A character with no speed modifying effects will take 0.15 secon *{{item |id=1363 Bloody Axe}} (140%)
    2 KB (318 words) - 11:42, 24 February 2024
  • |skills=17 == Skills ==
    5 KB (754 words) - 10:33, 14 July 2024
  • ...Job|jobName=Blacksmith|jobBase=Merchant|jobType=2-1|changesAt=[[Einbroch]]|skills=21|skillPoints=84|questSkills=2 ...ve around the theme of self-buffing to increase damage. The main offensive skills are [[Mammonite]] and [[Cart Revolution]], which both can be learned as a [
    6 KB (699 words) - 19:24, 2 August 2024
  • ...Rankers can perform an infinite combo of all kicks - [[Whirlwind Kick]], [[Axe Kick]], [[Round Kick]], [[Counter Kick]] - but they must prepare the stance ...s receive tripled Maximum HP and SP and are able to use all of the Taekwon skills. View the TaeKwon Ranker Fame List by typing "/taekwon" in-game.
    2 KB (272 words) - 16:35, 15 August 2024
  • | skills = 15 ...ion Creation]] and [[Homunculus]], as well as various other potion-related skills. They are a class which work for the benefit of their friends and strike te
    9 KB (1,163 words) - 18:02, 24 October 2024
  • ...ox Job|jobName=Merchant|jobType=First|jobBase=Novice|changesAt=[[Alberta]]|skills=10|skillPoints=61|questSkills=3|str=5|agi=1|vit=4|int=1|dex=5|luk=2}} ...nd [[Axe|axes]], however, they do not have any mastery or weapon-dependant skills until they become a [[Blacksmith]] or an [[Alchemist]].
    6 KB (825 words) - 19:44, 2 August 2024
  • ...er. Notably they are one of the two races to ignore all [[Hiding]] related skills, which include [[Cloaking]], [[Tunnel Drive]], [[Stealth]], and [[Hiding]] * '''{{item |id=1366 Light Epsilon}}''': Axe. Increases damage inflicted on Demon monsters by 3%. Enables use of Level 3
    2 KB (360 words) - 16:53, 24 February 2024
  • Orcish Axe: 3 > 2 War Axe: 12 > 6
    6 KB (843 words) - 14:16, 17 February 2023
  • ...ll: [[Smith Dagger]], [[Smith Sword]], [[Smith Two-handed Sword]], [[Smith Axe]], [[Smith Brass Knuckle]], [[Smith Mace]] or [[Smith Spear]]. * Forging success rate is decided by Forging Equipment, [[Blacksmith#Skills|Skills]], [[Stats#DEX|DEX]], [[Stats#LUK|LUK]] and [[Levels#Job_Level| Job]] Level
    6 KB (977 words) - 16:54, 24 February 2024
  • ...s currently renting a falcon. The falcon allows to perform falcon specific skills and assists when performing regular attacks. || [[Image:I_Falcon.png]] ...ed]] and [[Weight Limit|carrying capacity]], and allows the player to cast skills that require the player to be mounted. || [[Image:I_PecoRiding.png]]
    23 KB (3,476 words) - 13:58, 24 February 2024
  • ...till retains a 2-second After Cast Delay that cannot be reduced by gear or skills. | Permanently learn active skills passively that are used by players/monsters on the user's screen. Can chang
    15 KB (2,199 words) - 12:07, 19 November 2024
  • ...s generally used for cards or equipment that give a certain chance to cast skills when attacking or taking damage. Autocasting does not have any cast time, n | [[Axes|Two-Handed Axe]]
    17 KB (1,985 words) - 15:02, 24 February 2024
  • ...[Turn Undead]], [[Sanctuary]], [[Magnus Exorcismus]], and [[Resurrection]] skills. Undead elemental players and monsters are not affected by the knockback fr *{{item|id=1365 Sabbath}}: Axe. Increases the user's [[Stats#Critical|Critical]] rate on Undead race targe
    6 KB (698 words) - 22:13, 18 October 2022
  • ...Moon Loli Ruri Card'''<br />INT +2<br />Increases effectiveness of Healing skills by 10% when they are cast by the wearer.<br />Increases SP consumption by 1 | style="text-align:center;" | Blood Moon Axe [2]<br />[[File:BMAxe.png|center|link=]]
    21 KB (2,799 words) - 19:05, 2 August 2024
  • 1.) Most mobs have had their AI skills on chase restored or added. If they cast an AOE they now cast it on chase, ...me. As one example of how bad these were, an assassin wearing a one handed axe had almost twice the efficiency of an attack speed modifier than a gunsling
    18 KB (2,913 words) - 15:22, 2 August 2024
  • We've updated a few more skills with this update so let's go over what we did: ...ere based on the calendar year, not month. We changed this to month so now skills that can be used on "even" or "odd" days or "every 5th day" now make sense.
    15 KB (2,525 words) - 03:52, 11 May 2022
  • ...sing and Increase AGI. They also both require level 10 of their respective skills to learn. ...ct locations. Additionally some of their drops, namely Iron Driver and War Axe have been increased substantially in rate.
    21 KB (3,730 words) - 03:55, 11 May 2022
  • ...gotten heavily overhauled. Its a bit too much to go into, but drops, exp, skills, etc are all completely custom and I treated it as a custom renewal content 8.) Giant Axe- 3%
    12 KB (1,921 words) - 08:32, 15 July 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)