Episode 12 Destruction Of Morroc
So after months of delays and a slew of issues we had to overcome, Episode 12 is FINALLY upon us. There is a lot to unpack here as Episode 12 has a lot of things by default and we're adding in some renewal content, a reworked PVP room, new costumes, and much much more. So without further ado. Let's get right into it. I'll start with the vanilla Pre-Renewal stuff from Episode 12 and work my way to our unique custom stuff.
Contents
Moscovia
Moscovia has only a few changes to it, but theyre pretty impactful so let's go over them below.
Monster Cards Added In
Baby Yaga, Mavka, Uzhas, Les, Wood Goblin, and Gopinich all have their cards from renewal with some being reworked/nerfed. To see their effects you can type @ii and their monster name in game to see the card and its effect.
Mavka Drops Nerfed
As with our pre-emptive Sleeper and Geffenia nerfs we've also nerfed Mavkas to slow the rate of zeny you can get at 5x drops. Goal is to make them still good, but not hideously broken. We will monitor this and see if we didn't nerf hard enough or potentially over nerfed.
Moscovia Quest Skip and Changes
Moscovia Quest can be skipped for 500k, and the quest no longer requires a certain time of day to ride the boat to perform the quest manually if you so wish to go down this route.
Destruction of Morocc
How to get to Dimensional Gorge
So typically in Episode 12, the town of Morocc is completely destroyed, fields are removed from the game and new ones are added in. This feels particularly bad to us and we aren't a fan of it so we did an alternative method of implementing the Dimensional Gorge and Satan Morocc content.
In regular Morroc town, if you are base level 80, you can talk to the Time Traveler NPC to travel into the future when Satan Morroc has destroyed Morroc. This brings you to the Episode 12 version of Morroc and gives you access to the Continental Guard quest and the Dimensional Gorge maps.
Continental Guard Quest
Note there is no skip for the Satan Morroc quest as of now, (possibly will be added in the future), and you still have to do the Continental Guard quest on every character if you want access.
Mob Adjustments
All Satan Morroc mobs have had their random optioned gear drops raised to 1.75% minimum in line with our other "boss" mobs that act like normal mobs (such as a Salamander)