Spawn Rate Changes

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Revision as of 01:22, 29 April 2022 by Alfheim (talk | contribs) (Created page with " 1.) Byalan Island = Strouf and Merman made random/instant respawn on the final floor. 2.) Clock Tower 4 = Owl Dukes spawns massively increased (from 10 > 100)...")
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      1.) Byalan Island = Strouf and Merman made random/instant respawn on the final floor.
      2.) Clock Tower 4 = Owl Dukes spawns massively increased (from 10 > 100)
      3.) Turtle Dungeon = 4th floor heaters/freezers/assaulters spawn massively increased and made random/instant. 
                     (assaulters = 60) (heaters = 60) (freezers = 30)
      4.) Glast Heim = Majoruros slightly increased in spawn, gl_prison first floor has rybios/hunter flies lowered and skel prisoners added to the floor and zombie                            prisoners increased greatly. (60 Majos in gl_dun02), (rybio/hunter fly = 5 each in gl_prison)  (50 zombie prisoners in gl_prison) (20 skel prisoners added to
             gl_prison)
      5.) Juperos = Juperos Core has had venatus removed and the exp of all the remaining mobs have had their exp increased by 25%
                   (archdams/all 4 dimiks)
      6.) Einbech Mines = waste stoves made instant respawn and number of spawns greatly increased (50 waste stoves in ein_dun02)
      7.) Amatsu Dungeon = Shinobi spawn slightly increased but made instant respawn/random, Tengu made instant respawn and random. The Paper made instant                       respawn
      8.) Gonryun Dungeon = Evil Nymphs made instant respawn on 3rd floor.
      9.) Louyang Dungeon = Yao Jun (40) and Civil Servants (25) moderately increased on the 3rd floor. Green Maiden/Zhu Po Long instant respawn
      10.) Beach Dungeon 2 = Stalactic Golems spawns increased (80 spawns)
      11.) Yuno Field 07 = Harpy's made instant respawn and increased (50 harpies)
      12.) Bio Labs 2 human monsters = (increased base exp by 25% and job exp raised to be 75% of their new base exp) (swordy does clashing spiral/merchie does                 grievous)
      13.) Abyss Lake 3 = Gold Acidus repsawn timers lowered from 10 minutes to 3 minutes
      14.) Kiel Dungeon = Aliza/Alice made instant respawn on the first floor (teleport still disabled, but room that usually requires quest progress now can be entered
       even after the quest is over. 
      15.) Odin's Temple 2/3 = Skeggiolds have had base EXP slightly lowered, their job exp increased to be 60% of their new base EXP. Frus/Skogul have had their job
      exp raised to be 50% of their base exp.
       16.) Thanatos Tower Floor 7 and above= only requires base level 80 now to enter or be trans 2nd job.
       17.) nif_fild01 = dullahans made instant respawn and increased in spawns to 30
       18.) mag_dun02 = spawns increased by 5% overall.