Aura Blade
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Aura Blade | |
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Type: | Supportive Skill |
Levels: | 5 (Selectable) |
SP Cost: | (10 + Skill Level x 8) |
Cast Time: | None |
Cast Delay: | ASPD |
Duration: | (20 + Skill Level x 20) seconds |
Target: | Self |
Status Icon: | |
Prerequisites | |
(Swordman) Magnum Break Lv. 5, Two-Handed Sword Mastery Lv. 5 |
Description
Aura Blade is a 2nd class supportive skill available as Lord Knight. It adds mastery damage regardless of what weapon is being used.
Skill Level | Damage increase | Duration | SP cost |
---|---|---|---|
1 | 20 | 40 sec | 18 |
2 | 40 | 60 sec | 26 |
3 | 60 | 80 sec | 34 |
4 | 80 | 100 sec | 42 |
5 | 100 | 120 sec | 50 |
Notes
- This is almost a Weapon Mastery skill, and thus almost carries those properties; for example, the damage gained from this skill bypasses defense and is added at the end of all attacks.
- Aura Blade does not add damage to Spiral Pierce.
- Aura Blade does not have any element, which means it can hit Ghost monsters even if your weapon does not have any element. This also means that the element endow does not modify Aura Blade's bonus damage in any way.
- While Aura Blade bonus damage is affected by %-cards like Hydra or Skel worker, Concentration won't give a +25% damage bonus.
- Cancels upon switching weapon. Don't burn SP trying to keep Aura Blade active when scrolling through status weapons.
- It is recommended that this skill is either left at 0 or maxed.
Knight & Lord Knight | |
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2nd Class Skills |
Bowling Bash • Brandish Spear • Cavalier Mastery • Charge Attack • Counter Attack • One-Hand Quicken • Peco Peco Ride • Pierce • Spear Boomerang • Spear Mastery • Spear Stab • Twohand Quicken |
Transcendent Skills |
Aura Blade • Spiral Pierce • Berserk • Parrying • Tension Relax • Concentration • Head Crush • Joint Beat |
Quests | Knight Job Change Guide • Knight Skill Quest • Rebirth Walkthrough |
Weapons | One Handed Swords • Spears • Two-Handed Swords |