Difference between revisions of "Combo Finish"

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'''Combo Finish''' (Alt: ''Raging Thrust'') is a 2<sup>nd</sup> class offensive skill available as [[Monk]] and [[Champion]]. This is the third skill of the "combo skills" group.
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{{Skill Info
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| class = Monk
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| class2 =
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| class3 =
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| type = Offensive
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| levels = 5 (Selectable)
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| prereqs = [[Chain Combo]] Lv. 3
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| quest =
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| spcost =
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| hpcost =
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| time = None
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| delay = 1.3 - [(AGI*0.004) - (DEX*0.002)] seconds
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| duration =
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| target = Enemy ([[Monk#Combo|via Combo]])
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| range = Melee
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| area =
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| knock =
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| element =
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| status =
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| catalyst =
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| cf_name =
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| cf_value =
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}}
  
==Effect==
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==Discription==
Performs a brutal, finishing strike at the current target. This skill can only be used immediately after [[Chain Combo]] and can be followed up with [[Chain Crush Combo]], [[Glacier Fist]] or [[Guillotine Fist]] if the user is in [[Fury]] status and has 4 [[Spirit Sphere]]s after this skill.
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'''Combo Finish''' (Alt: ''Raging Thrust'') is a 2<sup>nd</sup> class offensive skill available as [[Monk]] and [[Champion]]. This is the third skill of the "combo skills" group. Performs a brutal, finishing strike at the current target. This skill can only be used immediately after [[Chain Combo]] and can be followed up with [[Chain Crush Combo]], [[Glacier Fist]] or [[Guillotine Fist]] if the user is in [[Fury]] status and has 4 [[Spirit Sphere]]s after this skill.
  
This Skill requires one Spirit Sphere to cast, but does not cost Spirit Spheres.  
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This Skill requires one Spirit Sphere to cast but does not cost Spirit Spheres.  
  
 
{|class=wikitable
 
{|class=wikitable
!Level!!Damage ([[ATK]])!!SP Cost
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!Level !! ([[Stats#ATK|Attack]])!! SP Cost
 
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!1
 
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===Notes===
 
===Notes===
*The user can target a different monster with this skill if he/she is quick enough to be able to target another monster as if to do a normal attack, and hit the hotkey during the delay time of [[Chain Combo]].
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* This skill was buffed from the original to make combo Monks more competitive.
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* The user can target a different monster with this skill if he/she is quick enough to target another monster as if to make a normal attack and hit the hotkey during the delay time of [[Chain Combo]].

Revision as of 19:22, 16 February 2023


Combo Finish.png Combo Finish
Combo Finish Info.gif
Type: Offensive Skill
Levels: 5 (Selectable)
Cast Time: None
Cast Delay: 1.3 - [(AGI*0.004) - (DEX*0.002)] seconds
Target: Enemy (via Combo)
Range: Melee
Prerequisites
Chain Combo Lv. 3

Discription

Combo Finish (Alt: Raging Thrust) is a 2nd class offensive skill available as Monk and Champion. This is the third skill of the "combo skills" group. Performs a brutal, finishing strike at the current target. This skill can only be used immediately after Chain Combo and can be followed up with Chain Crush Combo, Glacier Fist or Guillotine Fist if the user is in Fury status and has 4 Spirit Spheres after this skill.

This Skill requires one Spirit Sphere to cast but does not cost Spirit Spheres.

Level (Attack) SP Cost
1 300% 3
2 360% 4
3 420% 5
4 480% 6
5 540% 7

Notes

  • This skill was buffed from the original to make combo Monks more competitive.
  • The user can target a different monster with this skill if he/she is quick enough to target another monster as if to make a normal attack and hit the hotkey during the delay time of Chain Combo.