Difference between revisions of "Individual Loot Roll"
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− | Some endgame zones have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo. | + | Some endgame zones have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo. |
== Limitations == | == Limitations == | ||
For individual loot to be in effect party loot settings must be set to each take. | For individual loot to be in effect party loot settings must be set to each take. | ||
− | You can only receive loot from monsters | + | You can only receive loot from monsters that die within 15x15 range of your character. The last attack/hit by the mob must be on someone in the party, which means that the tank must be in the party to roll individual loot. |
− | + | Performer songs do not work out of party specifically on the individual loot maps. | |
− | + | == Active maps == | |
+ | There are both maps that roll individual loot for each member in the party, and maps that roll individual loot for up to 2 unique members in the party. | ||
− | Thor's Volcano 3 | + | === Full party maps === |
+ | * Bio Labs 3 | ||
+ | * Thor's Volcano 3 | ||
+ | * [[Byalan Dungeon 6]] | ||
+ | * [[Niflheim Dungeon#Floor 1|Niflheim Dungeon 1]] | ||
+ | * [[Niflheim Dungeon#Floor 2|Niflheim Dungeon 2]] | ||
+ | * Odin's Dungeon 3 | ||
+ | * Cursed Abbey 3 | ||
+ | * [[Old Glast Heim#Castle 1|Old Glast Heim (Castle 1)]] | ||
+ | * [[Old Glast Heim#Castle 2|Old Glast Heim (Castle 2)]] | ||
+ | * [[Old Glast Heim#Chivalry 2|Old Glast Heim (Chivalry 2)]] | ||
+ | * [[Old Glast Heim#Abbey|Old Glast Heim (Abbey)]] | ||
+ | * [[Horror Toy Factory#Floor 4|Horror Toy Factory 4]] | ||
− | + | === Duo maps === | |
− | + | * [[Old Glast Heim#Chivalry 1|Old Glast Heim (Chivalry 1)]] | |
− | + | * [[Old Glast Heim#Churchyard|Old Glast Heim (Churchyard)]] | |
− | + | * [[Old Glast Heim#Prison 1|Old Glast Heim (Prison 1)]] | |
− | + | * [[Old Glast Heim#Prison 2|Old Glast Heim (Prison 2)]] | |
− | + | * [[Old Glast Heim#Sewers|Old Glast Heim (Sewers)]] | |
− | + | * [[Old Glast Heim#Step|Old Glast Heim (Step)]] | |
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− | Old Glast Heim ( | ||
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− | Old Glast Heim ( | ||
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− | Old Glast Heim ( |
Revision as of 07:34, 10 April 2024
Some endgame zones have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo.
Limitations
For individual loot to be in effect party loot settings must be set to each take.
You can only receive loot from monsters that die within 15x15 range of your character. The last attack/hit by the mob must be on someone in the party, which means that the tank must be in the party to roll individual loot.
Performer songs do not work out of party specifically on the individual loot maps.
Active maps
There are both maps that roll individual loot for each member in the party, and maps that roll individual loot for up to 2 unique members in the party.
Full party maps
- Bio Labs 3
- Thor's Volcano 3
- Byalan Dungeon 6
- Niflheim Dungeon 1
- Niflheim Dungeon 2
- Odin's Dungeon 3
- Cursed Abbey 3
- Old Glast Heim (Castle 1)
- Old Glast Heim (Castle 2)
- Old Glast Heim (Chivalry 2)
- Old Glast Heim (Abbey)
- Horror Toy Factory 4