Difference between revisions of "Acid Terror"
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'''Acid Terror''' is a 2<sup>nd</sup> class offensive skill available as an [[Alchemist]]. | '''Acid Terror''' is a 2<sup>nd</sup> class offensive skill available as an [[Alchemist]]. | ||
==Effect== | ==Effect== | ||
| − | Throws a bottle of corrosive acid at a single target that will inflict long ranged physical damage. It has a chance of leaving the target Bleeding or breaking its equipped armor. Each cast consumes | + | Throws a bottle of corrosive acid at a single target that will inflict long ranged physical damage. It has a chance of leaving the target Bleeding or breaking its equipped armor. Each cast consumes 1 {{item |id=7136 Acid Bottle}} unless under the effects of [[Alchemy_Efficiency|Alchemy Efficiency]]. |
This attack hits by the attack ratio divided into a bundle of 5 hits. For the purposes of skills like Lex Aeterna, this skill is treated as one hit. | This attack hits by the attack ratio divided into a bundle of 5 hits. For the purposes of skills like Lex Aeterna, this skill is treated as one hit. | ||
Revision as of 20:25, 3 October 2022
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| Type: | Offensive Skill |
| Levels: | 5 |
| SP Cost: | 10 |
| Cast Time: | 1 second |
| Target: | Foe |
| Range: | 9 cells |
| Status: | Bleeding |
| Catalyst: | 1 Acid Bottle |
| Prerequisites | |
| (Alchemist) Prepare Potion Lv. 5 | |
Acid Terror is a 2nd class offensive skill available as an Alchemist.
Effect
Throws a bottle of corrosive acid at a single target that will inflict long ranged physical damage. It has a chance of leaving the target Bleeding or breaking its equipped armor. Each cast consumes 1 Acid Bottle unless under the effects of Alchemy Efficiency.
This attack hits by the attack ratio divided into a bundle of 5 hits. For the purposes of skills like Lex Aeterna, this skill is treated as one hit.
| Level | Damage (ATK) | Damage (MATK) | Chance of Effect | |
|---|---|---|---|---|
| Bleeding | Armor Break | |||
| 1 | 230% | 140% | 3% | 3% |
| 2 | 360% | 180% | 6% | 7% |
| 3 | 490% | 220% | 9% | 10% |
| 4 | 620% | 260% | 12% | 12% |
| 5 | 750% | 300% | 15% | 13% |
Notes
- This skill inflicts half damage against boss monsters.
- While the damage can be blocked by Pneuma, the chance to break armor remains.
- Kyrie Eleison and Auto Guard block both the damage and the chance of breaking armor.
- When the armor break occurs, the affected entity will display the "/omg" emote.
- The damage can be increased with ATK or Physical Damage % Cards, but status cards have no effect.
- Carries weapon element and has a chance to miss
