Difference between revisions of "Chain Crush Combo"
Jump to navigation
Jump to search
Line 24: | Line 24: | ||
== Description == | == Description == | ||
Continue with more attacks and combos. The number of hits and the damage dealt is affected by the skill level. The skill only works during the delay of [[Glacier Fist]] or [[Combo Finish]]. It has a delay time that is affected by [[AGI]] and [[DEX]]. [[Guillotine Fist]] can still be used after this skill as long as you have [[Fury]]. | Continue with more attacks and combos. The number of hits and the damage dealt is affected by the skill level. The skill only works during the delay of [[Glacier Fist]] or [[Combo Finish]]. It has a delay time that is affected by [[AGI]] and [[DEX]]. [[Guillotine Fist]] can still be used after this skill as long as you have [[Fury]]. | ||
+ | |||
+ | This Skill requires one Spirit Sphere to cast. | ||
{| class="wikitable" | {| class="wikitable" |
Revision as of 13:35, 23 February 2022
Chain Crush Combo | |
---|---|
Type: | Offensive Skill |
Levels: | 10 (Selectable) |
SP Cost: | (2 + 2*Skill Level) |
Cast Delay: | (1~5) 0.8 seconds (6~10) 1.0 second |
Target: | Enemy (via Combo) |
Range: | Melee |
Prerequisites | |
(Champion) Glacier Fist Lv. 2 |
Description
Continue with more attacks and combos. The number of hits and the damage dealt is affected by the skill level. The skill only works during the delay of Glacier Fist or Combo Finish. It has a delay time that is affected by AGI and DEX. Guillotine Fist can still be used after this skill as long as you have Fury.
This Skill requires one Spirit Sphere to cast.
Level | +ATK (%) | Hits | Base Delay Time |
---|---|---|---|
1 | 500% | 1 | 0.8 second |
2 | 600% | 1 | 0.8 second |
3 | 700% | 2 | 0.8 second |
4 | 800% | 2 | 0.8 second |
5 | 900% | 3 | 0.8 second |
6 | 1000% | 3 | 1.0 second |
7 | 1100% | 4 | 1.0 second |
8 | 1200% | 4 | 1.0 second |
9 | 1300% | 5 | 1.0 second |
10 | 1400% | 5 | 1.0 second |