Difference between revisions of "Template:Skill Info"
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(Created page with "<includeonly>{{#if: {{{class|}}} | [[Category:{{{class}}}]] }}{{#if: {{{class2|}}} | [[Category:{{{class2}}}]] }}{{#if: {{{class3|}}} | [[Category:{{{class3}}}]] }}{{#if: {{{t...") |
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− | <includeonly>{{#if: {{{class|}}} | [[Category:{{{class}}}]] }}{{#if: {{{class2|}}} | [[Category:{{{class2}}}]] }}{{#if: {{{class3|}}} | [[Category:{{{class3}}}]] }}{{#if: {{{type|}}} | [[Category:{{{type}}} Skills]] }}{{#if: {{{quest|}}} | [[Category:Quest Skills]] }}{{#if: {{{hpcost|}}} | [[Category:HP Consuming Skills]] }}{{#if: {{{area|}}} | [[Category:AoE Skills]] }}{{#if: {{{knock|}}} | [[Category:Knock Back Skills]] }}{{#if: {{{element|}}} | [[Category:Forced Element Skills]] [[Category:{{{element}}}]] }}{{#if: {{{status|}}} | [[Category:Status Inflicting Skills]] }} | + | <includeonly>{{#if: {{{class|}}} | [[Category:{{{class}}}]] }}{{#if: {{{class2|}}} | [[Category:{{{class2}}}]] }}{{#if: {{{class3|}}} | [[Category:{{{class3}}}]] }}{{#if: {{{class4|}}} | [[Category:{{{class4}}}]] }}{{#if: {{{type|}}} | [[Category:{{{type}}} Skills]] }}{{#if: {{{quest|}}} | [[Category:Quest Skills]] }}{{#if: {{{hpcost|}}} | [[Category:HP Consuming Skills]] }}{{#if: {{{area|}}} | [[Category:AoE Skills]] }}{{#if: {{{knock|}}} | [[Category:Knock Back Skills]] }}{{#if: {{{element|}}} | [[Category:Forced Element Skills]] [[Category: {{{element}}}]] }}{{#if: {{{status|}}} | [[Category:Status Inflicting Skills]] }}{{#if: {{{catalyst|}}} | [[Category:Item Consuming Skills]] }}{{#if: {{{item|}}} | [[Category:Item Dependant Skills]] }}{{#if: {{{ammo|}}} | [[Category:Ammunition Skills]] }}{{#if: {{{weapon|}}} | [[Category:{{{weapon}}} Skills]] }}{{#if: {{{weapon2|}}} | [[Category:{{{weapon2}}} Skills]] }}{{#if: {{{weapon3|}}} | [[Category:{{{weapon3}}} Skills]] }}{{#if: {{{equip|}}} | [[Category:{{{equip}}} Skills]] }}{{#if: {{{equip2|}}} | [[Category:{{{equip2}}} Skills]] }}{{#if: {{{range|}}} | {{#switch: {{{range}}} | Melee=[[Category:Melee Skills]] | Magic=[[Category:Magic Skills]] | [[Category:Ranged Skills]] }} }} |
− | {{#if: {{{catalyst|}}} | [[Category:Item Consuming Skills]] }}{{#if: {{{item|}}} | [[Category:Item Dependant Skills]] }}{{#if: {{{ammo|}}} | [[Category:Ammunition Skills]] }}{{#if: {{{weapon|}}} | [[Category:{{{weapon}}} Skills]] }}{{#if: {{{weapon2|}}} | [[Category:{{{weapon2}}} Skills]] }}{{#if: {{{weapon3|}}} | [[Category:{{{weapon3}}} Skills]] }}{{#if: {{{equip|}}} | [[Category:{{{equip}}} Skills]] }}{{#if: {{{equip2|}}} | [[Category:{{{equip2}}} Skills]] }}{{#if: {{{range|}}} | {{#switch: {{{range}}} | Melee=[[Category:Melee Skills]] | Magic=[[Category:Magic Skills]] | | + | {|class="infobox" style="width:30em;" |
− | {| style=" | ||
|- | |- | ||
− | ! colspan=2 style="background:#{{#switch:{{{type|}}} | Active=CCFFCC | Passive=CCCCCC | Offensive=FFCCCC | Supportive=CCFFFF | CCCCCC }}; font-size:130%;" | {{#ifexist:Media:{{PAGENAME}}.png|[[Image:{{PAGENAME}}.png]]|[[Image:No_Info.png|link= | + | ! colspan=2 style="background:#{{#switch:{{{type|}}} | Active=CCFFCC | Passive=CCCCCC | Offensive=FFCCCC | Supportive=CCFFFF | CCCCCC }}; font-size:130%;" | {{#ifexist:Media:{{PAGENAME}}.png | [[Image:{{PAGENAME}}.png]] | [[Image:No_Info.png|link=http://irowiki.org/w/index.php?title=Special:Upload&wpDestFile={{PAGENAMEE}}.png|Needs proper Skill Icon]]}} {{PAGENAME}} |
|- | |- | ||
− | | colspan=2 style="text-align:center;" | {{#ifexist:Media:{{PAGENAME}}_Info.gif | [[Image:{{PAGENAME}}_Info.gif]] | {{#ifeq: {{{type|}}} | Passive | [[Image:Passive_Info.gif|link=https:// | + | | colspan=2 style="text-align:center;" | {{#ifexist:Media:{{PAGENAME}}_Info.gif | [[Image:{{PAGENAME}}_Info.gif]] | {{#ifeq: {{{type|}}} | Passive | [[Image:Passive_Info.gif|link=https://projectalfheim.net/wiki/images/a/a2/Passive.jpg]] | [[Image:No_Image_Info.gif|link=http://irowiki.org/w/index.php?title=Special:Upload&wpDestFile={{PAGENAMEE}}_Info.gif]] }} }} |
|- | |- | ||
| style="width:10em;" | '''Type:''' || {{{type}}} Skill | | style="width:10em;" | '''Type:''' || {{{type}}} Skill | ||
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{{#if: {{{time|}}} | | {{#if: {{{time|}}} | | ||
{{!}} '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' {{!}}{{!}} {{{time}}} | {{!}} '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' {{!}}{{!}} {{{time}}} | ||
+ | {{!}}- }} | ||
+ | {{#if: {{{cast_fix|}}} | | ||
+ | {{!}} '''{{Colorlink|black|Skills#Cast Time|Fixed Cast Time}}:''' {{!}}{{!}} {{{cast_fix}}} | ||
+ | {{!}}- }} | ||
+ | {{#if: {{{cast_var|}}} | | ||
+ | {{!}} '''{{Colorlink|black|Skills#Cast Time|Variable Cast Time}}:''' {{!}}{{!}} {{{cast_var}}} }} | ||
{{!}}- }} | {{!}}- }} | ||
{{#if: {{{delay|}}} | | {{#if: {{{delay|}}} | | ||
{{!}} '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' {{!}}{{!}} {{{delay}}} | {{!}} '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' {{!}}{{!}} {{{delay}}} | ||
+ | {{!}}- }} | ||
+ | {{#if: {{{animation|}}} | | ||
+ | {{!}} '''Animation:''' {{!}}{{!}} {{{animation}}} | ||
+ | {{!}}- }} | ||
+ | {{#if: {{{cooldown|}}} | | ||
+ | {{!}} '''{{Colorlink|black|Skills#Cooldown|Cooldown}}:''' {{!}}{{!}} {{{cooldown}}} | ||
{{!}}- }} | {{!}}- }} | ||
{{#if: {{{duration|}}} | | {{#if: {{{duration|}}} | | ||
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{{!}} colspan=2 {{!}} ''In order to gain this skill, the player has to complete a [[{{{quest}}}{{!}}quest]].'' }} | {{!}} colspan=2 {{!}} ''In order to gain this skill, the player has to complete a [[{{{quest}}}{{!}}quest]].'' }} | ||
|}</includeonly><noinclude>__NOTOC__ | |}</includeonly><noinclude>__NOTOC__ | ||
− | {| style=" | + | {| class="infobox" style="width:30em;" |
|- | |- | ||
! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[Image:No_Info.png|Needs proper Skill Icon]] <nowiki>{{PAGENAME}}</nowiki> | ! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[Image:No_Info.png|Needs proper Skill Icon]] <nowiki>{{PAGENAME}}</nowiki> | ||
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|- | |- | ||
| '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' || {{{time}}} | | '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' || {{{time}}} | ||
− | |- | + | |- |
+ | | '''{{Colorlink|black|Skills#Cast Time|Fixed Cast Time}}:''' || {{{cast_fix}}} | ||
+ | |- | ||
+ | | '''{{Colorlink|black|Skills#Cast Time|Variable Cast Time}}:''' || {{{cast_var}}} | ||
+ | |- | ||
| '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' || {{{delay}}} | | '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' || {{{delay}}} | ||
+ | |- | ||
+ | | '''Animation:''' || {{{animation}}} | ||
+ | |- | ||
+ | | '''{{Colorlink|black|Skills#Cooldown|Cooldown}}:''' || {{{cooldown}}} | ||
|- | |- | ||
| '''Duration:''' || {{{duration}}} | | '''Duration:''' || {{{duration}}} | ||
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|} | |} | ||
This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand. | This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand. | ||
− | |||
==Usage== | ==Usage== | ||
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|class2= | |class2= | ||
|class3= | |class3= | ||
+ | |class4= | ||
|type= | |type= | ||
|levels= | |levels= | ||
Line 152: | Line 171: | ||
|hpcost= | |hpcost= | ||
|time= | |time= | ||
+ | |cast_fix= | ||
+ | |cast_var= | ||
|delay= | |delay= | ||
+ | |cooldown= | ||
+ | |animation= | ||
|duration= | |duration= | ||
|target= | |target= | ||
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| Use in case of cross class skills. | | Use in case of cross class skills. | ||
| Category:<class3> | | Category:<class3> | ||
+ | |- | ||
+ | ! class4 | ||
+ | | Use in case of cross class skills. | ||
+ | | Category:<class4> | ||
|- | |- | ||
! spcost | ! spcost | ||
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! time | ! time | ||
| Cast Time ("5 seconds", etc), only if any. | | Cast Time ("5 seconds", etc), only if any. | ||
+ | | - | ||
+ | |- | ||
+ | ! cast_fix | ||
+ | | Fixed Cast Time of a skill. | ||
+ | | - | ||
+ | |- | ||
+ | ! cast_var | ||
+ | | Variable Cast Time of a skill. | ||
| - | | - | ||
|- | |- | ||
! delay | ! delay | ||
− | | Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), | + | | Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), only if any. |
+ | | - | ||
+ | |- | ||
+ | ! animation | ||
+ | | Animation delay of the skill | ||
+ | | - | ||
+ | |- | ||
+ | ! cooldown | ||
+ | | Skill Re-use Delay. For skills that have a re-use delay specific to that skill, this is distinct from Cast Delay. | ||
| - | | - | ||
|- | |- | ||
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|- | |- | ||
! target | ! target | ||
− | | Target ( | + | | Target (ground, self, party, enemy, etc). |
− | | | + | | not yet implemented |
|- | |- | ||
! range | ! range | ||
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|- | |- | ||
! ammo | ! ammo | ||
− | | Ammunition the skill uses upon execution. ( | + | | Ammunition the skill uses upon execution. ("[[Arrows]] (1)", "[[Bullets]] (10)", etc) |
| [[:Category:Ammunition Skills]] | | [[:Category:Ammunition Skills]] | ||
|- | |- | ||
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! s_icon | ! s_icon | ||
| Status Icon that is shown when the skill is in effect, if applicable. Use the filename found in [[Status Icons]] as <code>I_'''(field)'''.png</code> (between "I_" and ".png") | | Status Icon that is shown when the skill is in effect, if applicable. Use the filename found in [[Status Icons]] as <code>I_'''(field)'''.png</code> (between "I_" and ".png") | ||
+ | | - | ||
|} | |} | ||
[[Category:Templates]] | [[Category:Templates]] | ||
</noinclude> | </noinclude> |
Revision as of 20:07, 3 October 2022
{{PAGENAME}} | |
---|---|
Type: | {{{type}}} Skill |
Levels: | {{{levels}}} |
SP Cost: | {{{spcost}}} |
HP Cost: | {{{hpcost}}} |
Cast Time: | {{{time}}} |
Fixed Cast Time: | {{{cast_fix}}} |
Variable Cast Time: | {{{cast_var}}} |
Cast Delay: | {{{delay}}} |
Animation: | {{{animation}}} |
Cooldown: | {{{cooldown}}} |
Duration: | {{{duration}}} |
Target: | {{{target}}} |
Range: | {{{range}}} cells |
Range: | {{{range_x}}} cells |
Knock Back: | {{{knock}}} cells |
Area of Effect: | {{{area}}} |
Property: | [[{{{element}}}]] |
Status: | {{{status}}} |
Catalyst: | {{{catalyst}}} |
Item: | {{{item}}} |
Ammunition: | {{{ammo}}} |
Weapon: | [[{{{weapon}}}]] or [[{{{weapon2}}}]] or [[{{{weapon3}}}]] |
Equipment: | [[{{{equip}}}]] |
Alt. Equipment: | [[{{{equip2}}}]] |
{{{cf_name}}}: | {{{cf_value}}} |
Status Icon: | [[Image:I_{{{s_icon}}}.png]] |
Prerequisites | |
{{{prereqs}}} |
This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand.
Usage
{{Skill Info |class= |class2= |class3= |class4= |type= |levels= |prereqs= |quest= |spcost= |hpcost= |time= |cast_fix= |cast_var= |delay= |cooldown= |animation= |duration= |target= |range= |range_x= |area= |knock= |element= |status= |catalyst= |item= |ammo= |weapon= |weapon2= |weapon3= |equip= |equip2= |cf_name= |cf_value= |s_icon= }}
Remember to erase the empty fields.
Mandatory Fields
Field | Description | Auto-adds Category |
---|---|---|
class | The class that the skill belongs to. In case of cross-class skills, add the 1st Class or alphabetically first occurring class name here (ex. Vulture's Eye: Archer, Rogue; Heal: Acolyte, Crusader, Super Novice; Safety Wall: Priest, Mage, Super Novice; etc). | Category:<class> |
type | Main type of the skill. Values have to be "Active", "Passive", "Offensive", "Supportive". | Category:<type> |
levels | Maximum levels of the skill. Being a string variable, adding comments after the number is possible. Ex: Levels: "5, selectable" | - |
prereqs | Additional skills that must have learned before acquiring this skill. Order of class listing: 1st, 2-1/2-2, Extended. Style example: (Mage and Super Novice) Napalm Beat Lv. 7, Soul Strike Lv. 5; (Priest) Aspersio Lv. 4, Sanctuary Lv. 3 | - |
quest | Quest that must be cleared before acquiring this skill. If it has one, set this field instead of {{{prereqs}}}. | Category:Quest Skills |
Optional Fields
Field | Description | Auto-adds Category if used |
---|---|---|
class2 | Use in case of cross class skills. | Category:<class2> |
class3 | Use in case of cross class skills. | Category:<class3> |
class4 | Use in case of cross class skills. | Category:<class4> |
spcost | SP Cost required to initiate the skill. | - |
hpcost | HP Cost required to initiate the skill. | Category:HP Consuming Skills |
time | Cast Time ("5 seconds", etc), only if any. | - |
cast_fix | Fixed Cast Time of a skill. | - |
cast_var | Variable Cast Time of a skill. | - |
delay | Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), only if any. | - |
animation | Animation delay of the skill | - |
cooldown | Skill Re-use Delay. For skills that have a re-use delay specific to that skill, this is distinct from Cast Delay. | - |
duration | Lasting time of the skill/skill's effect ("30 seconds", "1 minute", etc). | - |
target | Target (ground, self, party, enemy, etc). | not yet implemented |
range | Range (Melee, Magic, 3, 4, etc). | If value is is "Melee", Category:Melee Skills If value is "Magic", Category:Magic Skills If value is numeric, Category:Ranged Skills |
range_x | Non-conditional Range value for skills that do have a cell-range, but where it is irrelevant from the standpoint of defensive skills or gears because of their non-offensive nature. | - |
area | Area of Effect (3x3, 7x7, etc). | Category:AoE Skills |
knock | Knock Back push amount (2, 7, etc). | Category:Knock Back Skills |
element | Primary property, if applicable ("Water", "Holy", "Neutral", etc). | Category:Forced Element Skills |
status | Status Effect the skill inflicts on the target. | Category:Status Inflicting Skills |
catalyst | Item the skill consumes upon casting. | Category:Item Consuming Skills |
item | Specific item that must be present in the inventory, or equipped, prior to use the skill. | Category:Item Dependant Skills |
ammo | Ammunition the skill uses upon execution. ("Arrows (1)", "Bullets (10)", etc) | Category:Ammunition Skills |
weapon | Weapon that must be equipped in order for the skill to execute. | Adds category per Weapon. i.e. Category:Dagger Skills |
weapon2 | For skills with multiple allowable weapons. | Adds category per Weapon. i.e. Category:Dagger Skills |
weapon3 | For skills with multiple allowable weapons. | Adds category per Weapon. i.e. Category:Dagger Skills |
equip | Equipment item that must be worn for the skill to execute. | Adds category per Equipment type. i.e. Category:Shield Skills |
equip2 | For skills with multiple required equipment types. | Adds category per Equipment type. i.e. Category:Shield Skills |
cf_name | Custom Field Name, in case none of the above field criteria apply. Set text will get bolded, use in conjunction with cf_value. | - |
cf_value | Custom Field Value, set this if you have cf_name set also. Setting this without cf_name, it will simply get ignored. | - |
s_icon | Status Icon that is shown when the skill is in effect, if applicable. Use the filename found in Status Icons as I_(field).png (between "I_" and ".png")
|
- |