Difference between revisions of "Reverberation"
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| element = | | element = | ||
| status = | | status = | ||
− | | catalyst = | + | | catalyst = 1 Arrow |
| weapon = Instrument | | weapon = Instrument | ||
| weapon2 = Whip | | weapon2 = Whip | ||
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== Description == | == Description == | ||
− | Reverberation is an Area of Effect damaging skill useable by transcendent [[Bard]] and [[Dancer]] classes. It deals 3x3 area of effect damage around its primary target. Each cast requires | + | Reverberation is an Area of Effect damaging skill useable by transcendent [[Bard]] and [[Dancer]] classes. It deals 3x3 area of effect damage around its primary target. Each cast requires 1 arrow. The skill takes element of the equipped arrow. |
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Revision as of 09:32, 3 April 2024
Reverberation | |
---|---|
Type: | Offensive Skill |
Levels: | 5 (Selectable) |
SP Cost: | (15 + (Skill Level*5)) |
Cast Time: | 1.5 seconds |
Cast Delay: | 2 seconds |
Target: | Enemy |
Range: | 9 cells |
Area of Effect: | 3x3 |
Catalyst: | 1 Arrow |
Weapon: | Instrument or Whip |
Prerequisites | |
(Bard) Melody Strike Lv. 1; (Dancer) Slinging Arrow Lv. 1 |
Description
Reverberation is an Area of Effect damaging skill useable by transcendent Bard and Dancer classes. It deals 3x3 area of effect damage around its primary target. Each cast requires 1 arrow. The skill takes element of the equipped arrow.
Skill Level |
ATK | MATK |
1 | 285% | 300% |
2 | 370% | 300% |
3 | 455% | 300% |
4 | 540% | 300% |
5 | 625% | 300% |
Notes
- Can be used while performing songs.
- Like Acid Terror, this skills MATK ratio is counted as physical damage and affected by cards and other % modifiers.