Difference between revisions of "Bow"

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Bows are the main weapons of the [[Archer]] and [[Hunter]] classes, but can also be used by the [[Thief]], [[Rogue]], [[Bard]] and [[Dancer]] classes. Bows are always two-handed, so you cannot wear a shield if you are using a bow.
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#REDIRECT [[Bows]]
 
 
{| class="wikitable"
 
!Size||Damage
 
|-
 
|Small||100%
 
|-
 
|Medium||100%
 
|-
 
|Large||75%
 
|}
 
 
 
== List ==
 
{| class="wikitable"
 
!Name ||Possible Slots ||Wpn Level ||Req Level ||Attack ||Weight ||Additional Notes
 
|-
 
|Bow ||{{item|id=1701 3}}, {{item|id=1702 4}} ||1 ||4 ||15 ||50 ||N/A
 
|-
 
|Composite Bow ||{{item|id=1704 3}}, {{item|id=1705 4}} ||1 ||4 ||29 ||60 ||N/A
 
|-
 
|Great Bow ||{{item|id=1707 2}}, {{item|id=1708 3}} ||2 ||18 ||50 ||100 ||N/A
 
|-
 
|Cross Bow ||{{item|id=1710 2}}, {{item|id=1711 3}} ||2 ||18 ||65 ||90 ||N/A
 
|-
 
|Double Bound ||{{item|id=1736 3}} ||3 ||70 ||70|| 90||Has a chance of autocasting [[Double Strafe]]
 
|-
 
|Roguemaster's Bow ||{{item|id=1719 0}} ||4 ||48 ||75 ||50 ||11 Cell attack range
 
|-
 
|Arbalest ||{{item|id=1715 1}}, {{item|id=1713 2}} ||3 ||33 ||90 ||100 ||[[DEX]] +2
 
|-
 
|Repeating Crossbow ||{{item|id=1721 1}} ||3 ||65 ||95 ||200 ||9 Cell attack range
 
|-
 
|Burning Bow ||{{item|id=1730 1}} ||3 ||55 ||95 ||140 ||Resist +10% vs [[Fire]], Ranged attack +25% if equipped with {{item|id=1752 Fire Arrow}}
 
|-
 
|Gust Bow ||{{item|id=1733 1}} ||3 ||55 ||95 ||140 ||LvL 5 [[Wind Blade]] by chance and chance raised if 40 [[INT]] or more, Ranged attack +25% if equipped with {{item|id=1755 Wind Arrow}}
 
|-
 
|Gakkung Bow ||{{item|id=1714 1}}, {{item|id=1716 2}} ||3 ||33 ||100 ||110 ||N/A
 
|-
 
|Falken Blitz ||{{item|id=1745 2 }}||3 ||50 ||100 ||100 ||Increases the damage inflicted with [[Double Strafe]], [[Focused Arrow Strike]] and [[Arrow Repel]] by 10%.
 
|-
 
|Luna Bow ||{{item|id=1723 2}} ||3 ||30 ||100 ||200 ||[[DEF]] +2 if not upgraded, [[DEF]] +3 if upgraded to +6, [[DEF]] +5 if upgraded to +9
 
|-
 
|Frozen Bow ||{{item|id=1731 1}} ||3 ||55 ||100 ||140 ||Freeze by chance, Ranged attack +25% if equipped with {{item|id=1754 Crystal Arrow}}
 
|-
 
|Dragon Wing ||{{item|id=1724 1}} ||4 ||60 ||100 ||120 ||Pierce [[Dragon]] [[DEF]], Chance to find {{item|id=1765 Oridecon Arrow}} when killing Dragons
 
|-
 
|Earth Bow ||{{item|id=1732 1}} ||3 ||55 ||105 ||140 ||Ranged attack +25% and [[Stone Curse]] by chance if equipped with {{item|id=1756 Stone Arrow}}
 
|-
 
|Nepenthes Bow ||{{item|id=1740 2}} ||4 ||60 ||105 ||100 ||2% chance of using [[Arrow Repel]] Lv 1 on the target when [[Double Strafe]] is used
 
|-
 
|Orc Archer Bow ||{{item|id=1734 0}} ||2 ||65 ||120 ||160 ||Chance to find {{item|id=1753 Steel Arrow}} with each kill, Ranged attack +50% if equipped with {{item|id=1753 Steel Arrow}}
 
|-
 
|Hunter Bow ||{{item|id=1718 0}}, {{item|id=1726 1}} ||3 ||33 ||125 ||150 ||N/A
 
|-
 
|Cursed Lyre ||{{item|id=1741 1}} ||4 ||80 ||125 ||125 ||[[LUK]] -2, 4% chance of inflicting [[Curse]] on the target when doing a ranged attack, [[ATK]] +25 and additional 2% chance of inflicting [[Curse]] if equipped with {{item|id=2748 Cursed Star}}
 
|-
 
|Ixion Wings ||{{item|id=1737 1}} ||4 ||70 ||135 ||30 ||Has a chance of increasing [[aspd|attack speed]] by 7% for 7 seconds depending on refine rate.
 
|-
 
|Ballista ||{{item|id=1722 0}}, {{item|id=1727 1}} ||4 ||77 ||145 ||350 ||N/A
 
|-
 
|Rudra Bow ||{{item|id=1720 0}} ||4 ||48 ||150 ||120 ||[[INT]] +5, Enables LvL 1 [[Cure]] and LvL 1 [[Heal]], Resist +50% vs. [[Poison]], [[Silence]], [[Curse]], and [[Blind]]
 
|-
 
|Bloody Bow || [[Niflheim Dungeon#Weapons|1]] ||4 ||60 ||130 ||150 ||[[LUK]] +3, If refined to +7 or higher: Increases the damage of Blitz Beat by 30% (Hunter Class Only)
 
|-
 
|Sagittarius Bow || [[Brasilis#Other Items|1]] ||4 ||40 ||115 ||150 ||Increase the damage of [[Beast Strafing]] by 10%, For every refine: [[STR]] +1 <br />For every 9 STR up until 90: Increase the damage of [[Beast Strafing]] by 1% (Hunter Class Only)
 
|-
 
|Royal Guard's Bow || [[Old Glast Heim#Weapons|0]] ||4 ||50 ||140 ||150 ||Perfect Dodge +10, Increases [[Land Mine]], [[Blast Mine]], [[Claymore Trap]] and [[Freezing Trap]] damage by 20%, Enables use of Level 1 [[Aimed Bolt]]. <br />If Base INT is 90 or higher: Long Range Damage +20%. (Sniper Class Only)
 
|}
 
 
 
{{Navbox Weapon}}
 
{{Navbox Archer|state=collapsed}}
 
{{Navbox Thief|state=collapsed}}
 
{{Navbox Bard|state=collapsed}}
 
{{Navbox Dancer|state=collapsed}}
 
{{Navbox Hunter|state=collapsed}}
 
{{Navbox Rogue|state=collapsed}}
 

Latest revision as of 12:14, 24 February 2024

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