Difference between revisions of "Leap"
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(Created page with "{{Skill Info | class = TaeKwon Kid | type = Supportive | levels = 5 (Selectable) | prereqs = None | spcost = 50 }} == Description == Leap forward to overcome obstacles. The H...") |
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{{Skill Info | {{Skill Info | ||
| class = TaeKwon Kid | | class = TaeKwon Kid | ||
− | | type = | + | | type = Active |
| levels = 5 (Selectable) | | levels = 5 (Selectable) | ||
| prereqs = None | | prereqs = None | ||
| spcost = 50 | | spcost = 50 | ||
+ | | time = (6 - Skill Level) seconds | ||
+ | | delay = ASPD | ||
+ | | range = (Skill Level x 2) | ||
}} | }} | ||
== Description == | == Description == | ||
− | Leap forward to overcome obstacles. The | + | '''Leap''' (Alt: ''High Jump'') is a 1st class active skill available as [[Taekwon]]. It makes the caster leap forward to overcome obstacles. The leap will fail if the target cell is dead or inaccessible. It cannot be used in areas where Fly Wings are disabled, excluding [[PvP]] and [[WoE]] maps. |
− | {| class="wikitable" | + | {|class="wikitable" |
− | + | !Skill Level !! Leap Range !! Cast time | |
− | + | |- | |
− | + | !1 | |
− | + | |2 cells || 5 sec | |
− | + | |- | |
− | + | !2 | |
− | + | |4 cells || 4 sec | |
+ | |- | ||
+ | !3 | ||
+ | |6 cells || 3 sec | ||
+ | |- | ||
+ | !4 | ||
+ | |8 cells || 2 sec | ||
+ | |- | ||
+ | !5 | ||
+ | |10 cells || 1 sec | ||
|} | |} | ||
== Notes == | == Notes == | ||
* Leap is disabled in [[WoE 2]] castles. | * Leap is disabled in [[WoE 2]] castles. | ||
− | * Spell-breaking causes the user to be visually invisible for 3~5 seconds. | + | * Spell-breaking causes the user to be visually invisible for 3~5 seconds. However, they still give and receive damage normally. |
− | * If a guild leader is a Taekwon class, once they put skill points into | + | * If a guild leader is a Taekwon class, once they put skill points into Leap, that leader's [[Emergency Call]] cast time is doubled. |
{{Navbox TaeKwon Kid}} | {{Navbox TaeKwon Kid}} |
Latest revision as of 10:25, 14 July 2024
Leap | |
---|---|
Type: | Active Skill |
Levels: | 5 (Selectable) |
SP Cost: | 50 |
Cast Time: | (6 - Skill Level) seconds |
Cast Delay: | ASPD |
Range: | (Skill Level x 2) cells |
Prerequisites | |
None |
Description
Leap (Alt: High Jump) is a 1st class active skill available as Taekwon. It makes the caster leap forward to overcome obstacles. The leap will fail if the target cell is dead or inaccessible. It cannot be used in areas where Fly Wings are disabled, excluding PvP and WoE maps.
Skill Level | Leap Range | Cast time |
---|---|---|
1 | 2 cells | 5 sec |
2 | 4 cells | 4 sec |
3 | 6 cells | 3 sec |
4 | 8 cells | 2 sec |
5 | 10 cells | 1 sec |
Notes
- Leap is disabled in WoE 2 castles.
- Spell-breaking causes the user to be visually invisible for 3~5 seconds. However, they still give and receive damage normally.
- If a guild leader is a Taekwon class, once they put skill points into Leap, that leader's Emergency Call cast time is doubled.