Difference between revisions of "Reverberation"

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| levels = 5 (Selectable)
 
| levels = 5 (Selectable)
 
| prereqs = ([[Bard]]) [[Melody Strike]] Lv. 1; ([[Dancer]]) [[Slinging Arrow]] Lv. 1
 
| prereqs = ([[Bard]]) [[Melody Strike]] Lv. 1; ([[Dancer]]) [[Slinging Arrow]] Lv. 1
| spcost = (15 + (Skill Level*5))
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| spcost = (15 + Skill Level x 5)
 
| hpcost =
 
| hpcost =
 
| time = 1.5 seconds
 
| time = 1.5 seconds
 
| delay = 2 seconds
 
| delay = 2 seconds
 +
| cooldown = 0.4 seconds
 
| target = Enemy
 
| target = Enemy
 
| range = 9
 
| range = 9
 
| area = 3x3
 
| area = 3x3
 
| knock =  
 
| knock =  
| element =  
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| element = Arrow
 
| status =
 
| status =
 
| catalyst = 1 Arrow
 
| catalyst = 1 Arrow
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}}
 
}}
 
== Description ==
 
== Description ==
 +
'''Reverberation''' is a 2nd class offensive skill available as [[Clown]] and [[Gypsy]]. It deals 3x3 area of effect ranged physical damage around its primary target.
  
Reverberation is an Area of Effect damaging skill useable by transcendent [[Bard]] and [[Dancer]] classes. It deals 3x3 area of effect damage around its primary target. Each cast requires 1 arrow. The skill takes element of the equipped arrow.
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{|class="wikitable"
 
+
!Skill Level !! [[ATK]] ratio !! [[MATK]] ratio !! SP cost
{| class=wikitable style="border 1em #aaaaaa solid"
 
|-
 
| align=center | '''Skill<br>Level''' || align=center | '''ATK''' || align=center | '''MATK''' 
 
 
|-
 
|-
| align=center | 1 || align=center | 285% || align=center | 300%
+
!1
 +
|300% || rowspan=5|300% || 20
 
|-
 
|-
| align=center | 2 || align=center | 370% || align=center | 300%
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!2
 +
|400% || 25
 
|-
 
|-
| align=center | 3 || align=center | 455% || align=center | 300%
+
!3
 +
|500% || 30
 
|-
 
|-
| align=center | 4 || align=center | 540% || align=center | 300%
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!4
 +
|600% || 35
 
|-
 
|-
| align=center | 5 || align=center | 625% || align=center | 300%
+
!5
 +
|700% || 40
 
|}
 
|}
  
 
==Notes==
 
==Notes==
 
* Can be used while performing songs.
 
* Can be used while performing songs.
* Like [[Acid Terror]], this skills MATK ratio is counted as physical damage and affected by cards and other % modifiers.
+
* Like [[Acid Terror]], this skills MATK ratio is counted as physical damage and affected by [[cards]] and other % modifiers.
 +
* This skill can not be used in PVP or War of Emperium.
 +
* Endow skills can be used to override the arrow element while keeping bonuses for weapons such as the [[Niflheim Dungeon#Weapons|Purifying Trumpet]] or [[Niflheim Dungeon#Weappns|Hellfire Whip]].

Latest revision as of 23:02, 27 May 2024


Reverberation.png Reverberation
Reverberation Info.gif
Type: Offensive Skill
Levels: 5 (Selectable)
SP Cost: (15 + Skill Level x 5)
Cast Time: 1.5 seconds
Cast Delay: 2 seconds
Cooldown: 0.4 seconds
Target: Enemy
Range: 9 cells
Area of Effect: 3x3
Property: Arrow
Catalyst: 1 Arrow
Weapon: Instrument or Whip
Prerequisites
(Bard) Melody Strike Lv. 1; (Dancer) Slinging Arrow Lv. 1

Description

Reverberation is a 2nd class offensive skill available as Clown and Gypsy. It deals 3x3 area of effect ranged physical damage around its primary target.

Skill Level ATK ratio MATK ratio SP cost
1 300% 300% 20
2 400% 25
3 500% 30
4 600% 35
5 700% 40

Notes

  • Can be used while performing songs.
  • Like Acid Terror, this skills MATK ratio is counted as physical damage and affected by cards and other % modifiers.
  • This skill can not be used in PVP or War of Emperium.
  • Endow skills can be used to override the arrow element while keeping bonuses for weapons such as the Purifying Trumpet or Hellfire Whip.