Difference between revisions of "Double Attack"
		
		
		
		
		
		
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 (Created page with "{{Skill Info | class = Thief | class2 = Super Novice | class3 = | type = Passive | levels = 10 | prereqs = None | quest = | spcost = | hpcost = | time = | delay = | duration =...")  | 
			
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Revision as of 13:14, 12 October 2022
 
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| Type: | Passive Skill | 
| Levels: | 10 | 
| Prerequisites | |
| None | |
Description
Enables a chance that a single attack with a dagger will inflict double damage. Increasing the level of the skill increases the chance that a double attack will happen.
- The chance of a double attack happening is equal to (SkillLvl*5)%.
 - Adds Hit equal to the Skill's Level. This Hit is only added in the instance of a Double Attack happening.
 - Also boosts the off-hand (left hand) damage of a Katar weapon (Assassin) by (1+2*SkillLV)% ATK.
 - Has higher priority over Critical attacks.
 
| Level | Chance to  Double Attack  | 
+Hit | Katar Off-Hand  Damage Increase (Assassin)  | 
|---|---|---|---|
| 1 | 5% | +1 | 3% | 
| 2 | 10% | +2 | 5% | 
| 3 | 15% | +3 | 7% | 
| 4 | 20% | +4 | 9% | 
| 5 | 25% | +5 | 11% | 
| 6 | 30% | +6 | 13% | 
| 7 | 35% | +7 | 15% | 
| 8 | 40% | +8 | 17% | 
| 9 | 45% | +9 | 19% | 
| 10 | 50% | +10 | 21% | 
Notes
- When attacking Plants or Mushrooms with Double Attack, skill procs appear as "Miss Miss," but still do 1 damage.
 
| Granted by: | ||
|---|---|---|
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- All items that give double attack will work with all weapons and will use a higher level if that level is learned.
 
See Former Cash Shop Headgears for a list of headgears.
