Difference between revisions of "Template:Skill Info"
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(Created page with "<includeonly>{{#if: {{{class|}}} | [[Category:{{{class}}}]] }}{{#if: {{{class2|}}} | [[Category:{{{class2}}}]] }}{{#if: {{{class3|}}} | [[Category:{{{class3}}}]] }}{{#if: {{{t...") |
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| − | <includeonly>{{#if: {{{class|}}} | [[Category:{{{class}}}]] }}{{#if: {{{class2|}}} | [[Category:{{{class2}}}]] }}{{#if: {{{class3|}}} | [[Category:{{{class3}}}]] }}{{#if: {{{type|}}} | [[Category:{{{type}}} Skills]] }}{{#if: {{{quest|}}} | [[Category:Quest Skills]] }}{{#if: {{{hpcost|}}} | [[Category:HP Consuming Skills]] }}{{#if: {{{area|}}} | [[Category:AoE Skills]] }}{{#if: {{{knock|}}} | [[Category:Knock Back Skills]] }}{{#if: {{{element|}}} | [[Category:Forced Element Skills]] [[Category:{{{element}}}]] }}{{#if: {{{status|}}} | [[Category:Status Inflicting Skills]] }} | + | <includeonly>{{#if: {{{class|}}} | [[Category:{{{class}}}]] }}{{#if: {{{class2|}}} | [[Category:{{{class2}}}]] }}{{#if: {{{class3|}}} | [[Category:{{{class3}}}]] }}{{#if: {{{class4|}}} | [[Category:{{{class4}}}]] }}{{#if: {{{type|}}} | [[Category:{{{type}}} Skills]] }}{{#if: {{{quest|}}} | [[Category:Quest Skills]] }}{{#if: {{{hpcost|}}} | [[Category:HP Consuming Skills]] }}{{#if: {{{area|}}} | [[Category:AoE Skills]] }}{{#if: {{{knock|}}} | [[Category:Knock Back Skills]] }}{{#if: {{{element|}}} | [[Category:Forced Element Skills]] [[Category: {{{element}}}]] }}{{#if: {{{status|}}} | [[Category:Status Inflicting Skills]] }}{{#if: {{{catalyst|}}} | [[Category:Item Consuming Skills]] }}{{#if: {{{item|}}} | [[Category:Item Dependant Skills]] }}{{#if: {{{ammo|}}} | [[Category:Ammunition Skills]] }}{{#if: {{{weapon|}}} | [[Category:{{{weapon}}} Skills]] }}{{#if: {{{weapon2|}}} | [[Category:{{{weapon2}}} Skills]] }}{{#if: {{{weapon3|}}} | [[Category:{{{weapon3}}} Skills]] }}{{#if: {{{equip|}}} | [[Category:{{{equip}}} Skills]] }}{{#if: {{{equip2|}}} | [[Category:{{{equip2}}} Skills]] }}{{#if: {{{range|}}} | {{#switch: {{{range}}} | Melee=[[Category:Melee Skills]] | Magic=[[Category:Magic Skills]] | [[Category:Ranged Skills]] }} }} |
| − | {{#if: {{{catalyst|}}} | [[Category:Item Consuming Skills]] }}{{#if: {{{item|}}} | [[Category:Item Dependant Skills]] }}{{#if: {{{ammo|}}} | [[Category:Ammunition Skills]] }}{{#if: {{{weapon|}}} | [[Category:{{{weapon}}} Skills]] }}{{#if: {{{weapon2|}}} | [[Category:{{{weapon2}}} Skills]] }}{{#if: {{{weapon3|}}} | [[Category:{{{weapon3}}} Skills]] }}{{#if: {{{equip|}}} | [[Category:{{{equip}}} Skills]] }}{{#if: {{{equip2|}}} | [[Category:{{{equip2}}} Skills]] }}{{#if: {{{range|}}} | {{#switch: {{{range}}} | Melee=[[Category:Melee Skills]] | Magic=[[Category:Magic Skills]] | | + | {|class="infobox" style="width:30em;" |
| − | {| style=" | ||
|- | |- | ||
| − | ! colspan=2 style="background:#{{#switch:{{{type|}}} | Active=CCFFCC | Passive=CCCCCC | Offensive=FFCCCC | Supportive=CCFFFF | CCCCCC }}; font-size:130%;" | {{#ifexist:Media:{{PAGENAME}}.png|[[Image:{{PAGENAME}}.png]]|[[Image:No_Info.png|link= | + | ! colspan=2 style="background:#{{#switch:{{{type|}}} | Active=CCFFCC | Passive=CCCCCC | Offensive=FFCCCC | Supportive=CCFFFF | CCCCCC }}; font-size:130%;" | {{#ifexist:Media:{{PAGENAME}}.png | [[Image:{{PAGENAME}}.png]] | [[Image:No_Info.png|link=http://irowiki.org/w/index.php?title=Special:Upload&wpDestFile={{PAGENAMEE}}.png|Needs proper Skill Icon]]}} {{PAGENAME}} |
|- | |- | ||
| − | | colspan=2 style="text-align:center;" | {{#ifexist:Media:{{PAGENAME}}_Info.gif | [[Image:{{PAGENAME}}_Info.gif]] | {{#ifeq: {{{type|}}} | Passive | [[Image:Passive_Info.gif|link=https:// | + | | colspan=2 style="text-align:center;" | {{#ifexist:Media:{{PAGENAME}}_Info.gif | [[Image:{{PAGENAME}}_Info.gif]] | {{#ifeq: {{{type|}}} | Passive | [[Image:Passive_Info.gif|link=https://projectalfheim.net/wiki/images/a/a2/Passive.jpg]] | [[Image:No_Image_Info.gif|link=http://irowiki.org/w/index.php?title=Special:Upload&wpDestFile={{PAGENAMEE}}_Info.gif]] }} }} |
|- | |- | ||
| style="width:10em;" | '''Type:''' || {{{type}}} Skill | | style="width:10em;" | '''Type:''' || {{{type}}} Skill | ||
| Line 19: | Line 18: | ||
{{#if: {{{time|}}} | | {{#if: {{{time|}}} | | ||
{{!}} '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' {{!}}{{!}} {{{time}}} | {{!}} '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' {{!}}{{!}} {{{time}}} | ||
| + | {{!}}- }} | ||
| + | {{#if: {{{cast_fix|}}} | | ||
| + | {{!}} '''{{Colorlink|black|Skills#Cast Time|Fixed Cast Time}}:''' {{!}}{{!}} {{{cast_fix}}} | ||
| + | {{!}}- }} | ||
| + | {{#if: {{{cast_var|}}} | | ||
| + | {{!}} '''{{Colorlink|black|Skills#Cast Time|Variable Cast Time}}:''' {{!}}{{!}} {{{cast_var}}} }} | ||
{{!}}- }} | {{!}}- }} | ||
{{#if: {{{delay|}}} | | {{#if: {{{delay|}}} | | ||
{{!}} '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' {{!}}{{!}} {{{delay}}} | {{!}} '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' {{!}}{{!}} {{{delay}}} | ||
| + | {{!}}- }} | ||
| + | {{#if: {{{animation|}}} | | ||
| + | {{!}} '''Animation:''' {{!}}{{!}} {{{animation}}} | ||
| + | {{!}}- }} | ||
| + | {{#if: {{{cooldown|}}} | | ||
| + | {{!}} '''{{Colorlink|black|Skills#Cooldown|Cooldown}}:''' {{!}}{{!}} {{{cooldown}}} | ||
{{!}}- }} | {{!}}- }} | ||
{{#if: {{{duration|}}} | | {{#if: {{{duration|}}} | | ||
| Line 83: | Line 94: | ||
{{!}} colspan=2 {{!}} ''In order to gain this skill, the player has to complete a [[{{{quest}}}{{!}}quest]].'' }} | {{!}} colspan=2 {{!}} ''In order to gain this skill, the player has to complete a [[{{{quest}}}{{!}}quest]].'' }} | ||
|}</includeonly><noinclude>__NOTOC__ | |}</includeonly><noinclude>__NOTOC__ | ||
| − | {| style=" | + | {| class="infobox" style="width:30em;" |
|- | |- | ||
! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[Image:No_Info.png|Needs proper Skill Icon]] <nowiki>{{PAGENAME}}</nowiki> | ! colspan=2 style="background:#CCCCCC; font-size:130%;" | [[Image:No_Info.png|Needs proper Skill Icon]] <nowiki>{{PAGENAME}}</nowiki> | ||
| Line 98: | Line 109: | ||
|- | |- | ||
| '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' || {{{time}}} | | '''{{Colorlink|black|Skills#Cast Time|Cast Time}}:''' || {{{time}}} | ||
| − | |- | + | |- |
| + | | '''{{Colorlink|black|Skills#Cast Time|Fixed Cast Time}}:''' || {{{cast_fix}}} | ||
| + | |- | ||
| + | | '''{{Colorlink|black|Skills#Cast Time|Variable Cast Time}}:''' || {{{cast_var}}} | ||
| + | |- | ||
| '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' || {{{delay}}} | | '''{{Colorlink|black|Skills#Cast Delay|Cast Delay}}:''' || {{{delay}}} | ||
| + | |- | ||
| + | | '''Animation:''' || {{{animation}}} | ||
| + | |- | ||
| + | | '''{{Colorlink|black|Skills#Cooldown|Cooldown}}:''' || {{{cooldown}}} | ||
|- | |- | ||
| '''Duration:''' || {{{duration}}} | | '''Duration:''' || {{{duration}}} | ||
| Line 138: | Line 157: | ||
|} | |} | ||
This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand. | This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand. | ||
| − | |||
==Usage== | ==Usage== | ||
| Line 145: | Line 163: | ||
|class2= | |class2= | ||
|class3= | |class3= | ||
| + | |class4= | ||
|type= | |type= | ||
|levels= | |levels= | ||
| Line 152: | Line 171: | ||
|hpcost= | |hpcost= | ||
|time= | |time= | ||
| + | |cast_fix= | ||
| + | |cast_var= | ||
|delay= | |delay= | ||
| + | |cooldown= | ||
| + | |animation= | ||
|duration= | |duration= | ||
|target= | |target= | ||
| Line 212: | Line 235: | ||
| Use in case of cross class skills. | | Use in case of cross class skills. | ||
| Category:<class3> | | Category:<class3> | ||
| + | |- | ||
| + | ! class4 | ||
| + | | Use in case of cross class skills. | ||
| + | | Category:<class4> | ||
|- | |- | ||
! spcost | ! spcost | ||
| Line 223: | Line 250: | ||
! time | ! time | ||
| Cast Time ("5 seconds", etc), only if any. | | Cast Time ("5 seconds", etc), only if any. | ||
| + | | - | ||
| + | |- | ||
| + | ! cast_fix | ||
| + | | Fixed Cast Time of a skill. | ||
| + | | - | ||
| + | |- | ||
| + | ! cast_var | ||
| + | | Variable Cast Time of a skill. | ||
| - | | - | ||
|- | |- | ||
! delay | ! delay | ||
| − | | Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), | + | | Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), only if any. |
| + | | - | ||
| + | |- | ||
| + | ! animation | ||
| + | | Animation delay of the skill | ||
| + | | - | ||
| + | |- | ||
| + | ! cooldown | ||
| + | | Skill Re-use Delay. For skills that have a re-use delay specific to that skill, this is distinct from Cast Delay. | ||
| - | | - | ||
|- | |- | ||
| Line 234: | Line 277: | ||
|- | |- | ||
! target | ! target | ||
| − | | Target ( | + | | Target (ground, self, party, enemy, etc). |
| − | | | + | | not yet implemented |
|- | |- | ||
! range | ! range | ||
| Line 270: | Line 313: | ||
|- | |- | ||
! ammo | ! ammo | ||
| − | | Ammunition the skill uses upon execution. ( | + | | Ammunition the skill uses upon execution. ("[[Arrows]] (1)", "[[Bullets]] (10)", etc) |
| [[:Category:Ammunition Skills]] | | [[:Category:Ammunition Skills]] | ||
|- | |- | ||
| Line 303: | Line 346: | ||
! s_icon | ! s_icon | ||
| Status Icon that is shown when the skill is in effect, if applicable. Use the filename found in [[Status Icons]] as <code>I_'''(field)'''.png</code> (between "I_" and ".png") | | Status Icon that is shown when the skill is in effect, if applicable. Use the filename found in [[Status Icons]] as <code>I_'''(field)'''.png</code> (between "I_" and ".png") | ||
| + | | - | ||
|} | |} | ||
[[Category:Templates]] | [[Category:Templates]] | ||
</noinclude> | </noinclude> | ||
Revision as of 20:07, 3 October 2022
| |
| Type: | {{{type}}} Skill |
| Levels: | {{{levels}}} |
| SP Cost: | {{{spcost}}} |
| HP Cost: | {{{hpcost}}} |
| Cast Time: | {{{time}}} |
| Fixed Cast Time: | {{{cast_fix}}} |
| Variable Cast Time: | {{{cast_var}}} |
| Cast Delay: | {{{delay}}} |
| Animation: | {{{animation}}} |
| Cooldown: | {{{cooldown}}} |
| Duration: | {{{duration}}} |
| Target: | {{{target}}} |
| Range: | {{{range}}} cells |
| Range: | {{{range_x}}} cells |
| Knock Back: | {{{knock}}} cells |
| Area of Effect: | {{{area}}} |
| Property: | [[{{{element}}}]] |
| Status: | {{{status}}} |
| Catalyst: | {{{catalyst}}} |
| Item: | {{{item}}} |
| Ammunition: | {{{ammo}}} |
| Weapon: | [[{{{weapon}}}]] or [[{{{weapon2}}}]] or [[{{{weapon3}}}]] |
| Equipment: | [[{{{equip}}}]] |
| Alt. Equipment: | [[{{{equip2}}}]] |
| {{{cf_name}}}: | {{{cf_value}}} |
| Status Icon: | [[Image:I_{{{s_icon}}}.png]] |
| Prerequisites | |
| {{{prereqs}}} | |
This template displays an info box for a skill and should be used at the beginning of all skill pages. Any changes should be discussed on the Talk page beforehand.
Usage
{{Skill Info
|class=
|class2=
|class3=
|class4=
|type=
|levels=
|prereqs=
|quest=
|spcost=
|hpcost=
|time=
|cast_fix=
|cast_var=
|delay=
|cooldown=
|animation=
|duration=
|target=
|range=
|range_x=
|area=
|knock=
|element=
|status=
|catalyst=
|item=
|ammo=
|weapon=
|weapon2=
|weapon3=
|equip=
|equip2=
|cf_name=
|cf_value=
|s_icon=
}}
Remember to erase the empty fields.
Mandatory Fields
| Field | Description | Auto-adds Category |
|---|---|---|
| class | The class that the skill belongs to. In case of cross-class skills, add the 1st Class or alphabetically first occurring class name here (ex. Vulture's Eye: Archer, Rogue; Heal: Acolyte, Crusader, Super Novice; Safety Wall: Priest, Mage, Super Novice; etc). | Category:<class> |
| type | Main type of the skill. Values have to be "Active", "Passive", "Offensive", "Supportive". | Category:<type> |
| levels | Maximum levels of the skill. Being a string variable, adding comments after the number is possible. Ex: Levels: "5, selectable" | - |
| prereqs | Additional skills that must have learned before acquiring this skill. Order of class listing: 1st, 2-1/2-2, Extended. Style example: (Mage and Super Novice) Napalm Beat Lv. 7, Soul Strike Lv. 5; (Priest) Aspersio Lv. 4, Sanctuary Lv. 3 | - |
| quest | Quest that must be cleared before acquiring this skill. If it has one, set this field instead of {{{prereqs}}}. | Category:Quest Skills |
Optional Fields
| Field | Description | Auto-adds Category if used |
|---|---|---|
| class2 | Use in case of cross class skills. | Category:<class2> |
| class3 | Use in case of cross class skills. | Category:<class3> |
| class4 | Use in case of cross class skills. | Category:<class4> |
| spcost | SP Cost required to initiate the skill. | - |
| hpcost | HP Cost required to initiate the skill. | Category:HP Consuming Skills |
| time | Cast Time ("5 seconds", etc), only if any. | - |
| cast_fix | Fixed Cast Time of a skill. | - |
| cast_var | Variable Cast Time of a skill. | - |
| delay | Cast Delay/After Cast/Skill Delay/Global Delay ("2 seconds", "ASPD Based", etc), only if any. | - |
| animation | Animation delay of the skill | - |
| cooldown | Skill Re-use Delay. For skills that have a re-use delay specific to that skill, this is distinct from Cast Delay. | - |
| duration | Lasting time of the skill/skill's effect ("30 seconds", "1 minute", etc). | - |
| target | Target (ground, self, party, enemy, etc). | not yet implemented |
| range | Range (Melee, Magic, 3, 4, etc). | If value is is "Melee", Category:Melee Skills If value is "Magic", Category:Magic Skills If value is numeric, Category:Ranged Skills |
| range_x | Non-conditional Range value for skills that do have a cell-range, but where it is irrelevant from the standpoint of defensive skills or gears because of their non-offensive nature. | - |
| area | Area of Effect (3x3, 7x7, etc). | Category:AoE Skills |
| knock | Knock Back push amount (2, 7, etc). | Category:Knock Back Skills |
| element | Primary property, if applicable ("Water", "Holy", "Neutral", etc). | Category:Forced Element Skills |
| status | Status Effect the skill inflicts on the target. | Category:Status Inflicting Skills |
| catalyst | Item the skill consumes upon casting. | Category:Item Consuming Skills |
| item | Specific item that must be present in the inventory, or equipped, prior to use the skill. | Category:Item Dependant Skills |
| ammo | Ammunition the skill uses upon execution. ("Arrows (1)", "Bullets (10)", etc) | Category:Ammunition Skills |
| weapon | Weapon that must be equipped in order for the skill to execute. | Adds category per Weapon. i.e. Category:Dagger Skills |
| weapon2 | For skills with multiple allowable weapons. | Adds category per Weapon. i.e. Category:Dagger Skills |
| weapon3 | For skills with multiple allowable weapons. | Adds category per Weapon. i.e. Category:Dagger Skills |
| equip | Equipment item that must be worn for the skill to execute. | Adds category per Equipment type. i.e. Category:Shield Skills |
| equip2 | For skills with multiple required equipment types. | Adds category per Equipment type. i.e. Category:Shield Skills |
| cf_name | Custom Field Name, in case none of the above field criteria apply. Set text will get bolded, use in conjunction with cf_value. | - |
| cf_value | Custom Field Value, set this if you have cf_name set also. Setting this without cf_name, it will simply get ignored. | - |
| s_icon | Status Icon that is shown when the skill is in effect, if applicable. Use the filename found in Status Icons as I_(field).png (between "I_" and ".png")
|
- |
