Difference between revisions of "Individual Loot Roll"

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Some endgame zones have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo.  
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Some zones (mostly endgame) have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo.  
  
 
== Limitations ==
 
== Limitations ==
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== Active maps ==
 
== Active maps ==
There are both maps that roll individual loot for each member in the party, and maps that roll individual loot for up to 4 unique members (or a few more) in the party. On the maps that roll individual loot for up to 4 members in the party, it is the 4 first members in the party list that are counted for the individual loot.
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There are two map types that roll individual loot for each member in the party, and maps that roll individual loot for up to 6 unique members (or more if specified) in the party. The following rules for the maps that roll individual loot for up to 6 members in the party:
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* include characters within 15x15 range from monsters.
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* exclude or skip characters that is dual-client.
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* count the characters from top to bottom party list.
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* only the killer and first or top 5 (unless specified) characters in a party receive loot.
  
 
=== Full party maps ===
 
=== Full party maps ===
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* [[Magma Dungeon 3]]
 
* [[Magma Dungeon 3]]
  
=== 4 or more member maps ===
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=== Up to 6 (or more if specified) member maps ===
* Byalan Dungeon 5
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Or more if specified.
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* Payon Cave 1
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* Prontera Field 10
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* Orc Dungeon 1
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* Coal Mines 3
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* Mjolnir Field 11
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* Byalan Dungeon 2, 3, 4, and 5
 
* Odin's Temple 2
 
* Odin's Temple 2
 
* Bio Labs 2
 
* Bio Labs 2
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* Turtle Dungeon 1, 2, and 3
 
* Turtle Dungeon 1, 2, and 3
 
* Clock Tower 2, 3, and B2
 
* Clock Tower 2, 3, and B2
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* Einbroch Field 4
 
* Einbech Mines 2
 
* Einbech Mines 2
 
* Amatsu Dungeon 1, 2, and 3
 
* Amatsu Dungeon 1, 2, and 3
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* Louyang Field 1
 
* Louyang Dungeon 1, 2, and 3
 
* Louyang Dungeon 1, 2, and 3
 
* Gonryun Dungeon 3
 
* Gonryun Dungeon 3
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* Kiel Dungeon 1 and 2
 
* Kiel Dungeon 1 and 2
 
* Abyss Lake 1, 2, and 3
 
* Abyss Lake 1, 2, and 3
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* Rachel Field 8
 
* Rachel Sanctuary 4 and 5
 
* Rachel Sanctuary 4 and 5
 
* Juperos Core (up to 8 members)
 
* Juperos Core (up to 8 members)
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* Lasagna Field 1
 
* [[Dragon Nest]] 1, 2, and 3
 
* [[Dragon Nest]] 1, 2, and 3
 
* [[Niflheim Dungeon#Floor 1|Niflheim Dungeon 1]]  
 
* [[Niflheim Dungeon#Floor 1|Niflheim Dungeon 1]]  
* [[Brasilis#Brasilis Field|Brasilis Field]] (up to 6 members)
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* [[Brasilis#Brasilis Field|Brasilis Field]]
 
* [[Brasilis#Brasilis Dungeon|Brasilis Dungeon]]  
 
* [[Brasilis#Brasilis Dungeon|Brasilis Dungeon]]  
 
* [[Old Glast Heim#Chivalry 1|Old Glast Heim (Chivalry 1)]]
 
* [[Old Glast Heim#Chivalry 1|Old Glast Heim (Chivalry 1)]]

Latest revision as of 23:01, 12 January 2025

Some zones (mostly endgame) have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo.

Limitations

For individual loot to be in effect party loot settings must be set to each take.

You can only receive loot from monsters that die within 15x15 range of your character. The last attack/hit by the mob must be on someone in the party, which means that the tank must be in the party to roll individual loot.

Active maps

There are two map types that roll individual loot for each member in the party, and maps that roll individual loot for up to 6 unique members (or more if specified) in the party. The following rules for the maps that roll individual loot for up to 6 members in the party:

  • include characters within 15x15 range from monsters.
  • exclude or skip characters that is dual-client.
  • count the characters from top to bottom party list.
  • only the killer and first or top 5 (unless specified) characters in a party receive loot.

Full party maps

Up to 6 (or more if specified) member maps

Or more if specified.