Difference between revisions of "Merchant"

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(Created page with "{{Infobox Job|jobName=Merchant|jobType=First|jobBase=Novice|changesAt=Alberta|skills=10|skillPoints=61|questSkills=3|str=5|agi=1|vit=4|int=1|dex=5|luk=2}} == Overview ==...")
 
 
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==Builds==
 
==Builds==
{{expert}}
 
 
''See [[Blacksmith#Builds|Blacksmith Builds]] or [[Alchemist#Builds|Alchemist Builds]] for build strategies.''
 
''See [[Blacksmith#Builds|Blacksmith Builds]] or [[Alchemist#Builds|Alchemist Builds]] for build strategies.''
  
 
===Stats===
 
===Stats===
*[[STR]]: Increases [[Weight Limit]] and [[ATK]] (Note: Weight limit is increased only by base STR, bonus points from job level and others don't increase it at all).
+
*[[Stats#STR|STR]]: Increases [[Weight Limit]] and [[Stats#ATK|ATK]] (Note: Weight limit is increased only by base STR, bonus points from job level and others don't increase it at all).
*[[AGI]]: Increases [[ASPD]] and [[Flee]].
+
*[[Stats#AGI|AGI]]: Increases [[Stats#ASPD|ASPD]] and [[Stats#Flee|Flee]].
*[[VIT]]: Increases max[[HP]], HP regeneration, resistance against several [[Status Effects]], Soft[[DEF]], Soft[[mDEF]] and the efficiency of healing items.
+
*[[Stats#VIT|VIT]]: Increases [[HP|maximum HP]], regeneration, resistance against several [[Status Effects]], Soft [[Stats#DEF|DEF]], Soft [[Stats#MDEF|MDEF]] and the efficiency of healing items.
*[[INT]]: Increases max[[SP]], SP regeneration, resistance against several [[Status Effects]], Soft[[mDEF]] and the efficiency of SP recovery items.
+
*[[Stats#INT|INT]]: Increases [[SP|maximum SP]], regeneration, resistance against several [[Status Effects]], Soft [[Stats#MDEF|MDEF]] and the efficiency of SP recovery items.
*[[DEX]]: Increases [[Hit]], [[ASPD]], and [[ATK]].
+
*[[Stats#DEX|DEX]]: Increases [[Stats#HIT|HIT]], [[Stats#ASPD|ASPD]], and [[Stats#ATK|ATK]].
*[[LUK]]: Increases [[Critical]], [[ATK]], [[Perfect Dodge]] and resistance against several [[Status Effects]].
+
*[[Stats#LUK|LUK]]: Increases [[Stats#Critical|critical]], [[Stats#ATK|ATK]], [[Stats#Perfect Dodge|Perfect Dodge]] and resistance against several [[Status Effects]].
  
 
== Equipment ==
 
== Equipment ==
Merchants can use most types of armour available to swordsmen and thieves: standard armour up to chain mail, boots, manteaus and bucklers. They can also wear saint's robes and the merchant-only Lord's Clothes.
+
Merchants are able to equip a variety of weapons such as, [[Dagger|daggers]], [[One Handed Sword|one handed swords]], [[Mace|maces]], and [[Axe|axes]], however, they do not have any mastery or weapon-dependant skills until they become a [[Blacksmith]] or an [[Alchemist]].
 
 
Merchants fight with [[Dagger]]s, [[One Handed Sword|One-handed swords]], [[Mace]]s and [[Axe]]s, however, they do not have any mastery or weapon-dependant skills until they become [[Blacksmith]]s or [[Alchemist]]s.
 
  
 
==Class Data==
 
==Class Data==
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''See [[Alchemist#Skills|Alchemist Skills]] or [[Blacksmith#Skills|Blacksmith Skills]] for 2nd class skills. ''
 
''See [[Alchemist#Skills|Alchemist Skills]] or [[Blacksmith#Skills|Blacksmith Skills]] for 2nd class skills. ''
  
{| class="wikitablec sortable"
+
{| class="wikitable sortable"
 
|-
 
|-
 
! Skill !! Description !! Levels !! Type
 
! Skill !! Description !! Levels !! Type
 +
|-
 +
| {{Skill_List |skill=Adrenaline Rush}}
 +
|| Increases the [[Stats#ASPD|ASPD]] for [[Axes]] and [[Maces]] class weapons across the entire [[party]]. || 5
 +
|style="background:#ccffff"| Supportive
 
|-  
 
|-  
 
| {{Skill_List |skill=Discount}}
 
| {{Skill_List |skill=Discount}}
|| Buy items from [[NPC]]'s with an up to 24% discount. || 10
+
|| Buy items from [[NPC]]'s with an up to 24% discount and increase healing from consumables up to 10%. || 10
 
|style="background:#cccccc"| Passive
 
|style="background:#cccccc"| Passive
 +
|-
 +
| {{Skill_List |skill=Dubious Salesmanship}}
 +
|| Reduce the [[Zeny]] cost of [[Mammonite]] by 30% and remove the cost of Mammonite for 10 minutes. || 1
 +
|style="background:#ccffff"| Supportive
 
|-
 
|-
 
| {{Skill_List |skill=Enlarge Weight Limit}}
 
| {{Skill_List |skill=Enlarge Weight Limit}}
|| Increase your character's maximum [[Weight Limit]] by up to 2000 points. || 10
+
|| Increase your character's maximum [[Weight Limit]] by up to 2000. || 10
 
|style="background:#cccccc"| Passive
 
|style="background:#cccccc"| Passive
|-
 
| {{Skill_List |skill=Item Appraisal}}
 
|| Identify items without a magnifier. || 1
 
|style="background:#ccffcc"| Active
 
 
|-
 
|-
 
| {{Skill_List |skill=Mammonite}}
 
| {{Skill_List |skill=Mammonite}}
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|-
 
|-
 
| {{Skill_List |skill=Overcharge}}
 
| {{Skill_List |skill=Overcharge}}
|| Get up to 24% more [[Zeny]] from selling items to [[NPC]]'s. || 10
+
|| Get up to 24% more [[Zeny]] from selling items to [[NPC]]'s and up to 10 [[CRIT]]. || 10
 
|style="background:#cccccc"| Passive
 
|style="background:#cccccc"| Passive
 
|-
 
|-
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|-
 
|-
 
| {{Skill_List |skill=Vending}}
 
| {{Skill_List |skill=Vending}}
|| Open a shop with up to 12 item stacks for other players to buy. || 10
+
|| Open a shop with up to 12 item stacks for other players to buy and passively get up to 5% reduction to melee physical damage. || 10
 
|style="background:#ccffcc"| Active
 
|style="background:#ccffcc"| Active
 
|}
 
|}
  
 
====Quest Skills====
 
====Quest Skills====
{| class="wikitablec sortable"
+
{| class="wikitable sortable"
 
|-
 
|-
 
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
 
! Skill !! Description !! Levels !! Type !! Job Level<br/>Requirement !! Quest
 
|-  
 
|-  
 
| {{Skill_List |skill=Cart Revolution}}
 
| {{Skill_List |skill=Cart Revolution}}
|| Melee [[AoE]] attack that gets stronger as your cart gets heavier. || 1
+
|| Melee [[AoE]] attack that smashes the cart into a group of enemies. || 1
 
|style="background:#ffcccc"| Offensive || 35 || [[Merchant_Skill_Quest#Cart_Revolution_Quest|Cart Revolution Quest]]
 
|style="background:#ffcccc"| Offensive || 35 || [[Merchant_Skill_Quest#Cart_Revolution_Quest|Cart Revolution Quest]]
 
|-
 
|-
 
| {{Skill_List |skill=Change Cart}}
 
| {{Skill_List |skill=Change Cart}}
 
|| Change your cart's appearance as you gain levels. || 1  
 
|| Change your cart's appearance as you gain levels. || 1  
 +
|style="background:#ccffcc"| Active || 30 || [[Merchant_Skill_Quest#Change_Cart_Quest|Change Cart Quest]]
 +
|-
 +
| {{Skill_List |skill=Change Cart 2}}
 +
|| Change your cart's appearance. || 1
 
|style="background:#ccffcc"| Active || 30 || [[Merchant_Skill_Quest#Change_Cart_Quest|Change Cart Quest]]
 
|style="background:#ccffcc"| Active || 30 || [[Merchant_Skill_Quest#Change_Cart_Quest|Change Cart Quest]]
 
|-
 
|-
 
| {{Skill_List |skill=Crazy Uproar}}
 
| {{Skill_List |skill=Crazy Uproar}}
|| A self-buff that grants +4 [[Strength]]. || 1
+
|| A self-buff that grants +4 [[Stats#STR|STR]]. || 1
 
|style="background:#ccffff"| Supportive || 15 || [[Merchant_Skill_Quest#Crazy_Uproar_Quest|Crazy Uproar Quest]]
 
|style="background:#ccffff"| Supportive || 15 || [[Merchant_Skill_Quest#Crazy_Uproar_Quest|Crazy Uproar Quest]]
 
|}
 
|}
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|-         
 
|-         
 
|}
 
|}
===ASPD===
 
{{expert}}
 
 
==External Links==
 
  
 
{{Navbox Merchant}}
 
{{Navbox Merchant}}
 
{{Navbox Classes}}
 
{{Navbox Classes}}

Latest revision as of 19:44, 2 August 2024

Merchant
Merchant.png
Job Base: Novice
Job Type: First
Changes At: Alberta
Number of Skills: 10
Total Skill Points: 61
Total Quest Skills: 3
Job Bonuses
STR AGI VIT INT DEX LUK
+5 +1 +4 +1 +5 +2


Overview

Always on the lookout for profit, Merchants are the economic experts of Ragnarok Online. Setting out to make a fortune, playing as a Merchant will allow the player to get the most out of every last zeny. Merchants are also handy with items, being able to carry far more than other classes thanks to their Enlarge Weight Limit and Pushcart abilities.

Although a Merchant is bound to feel more at home at the marketplaces and auction houses of Rune-Midgard, they can still hold their own in battle, specially when it comes to defending their wares. Inherently sturdy, Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack.

After a life of buying and selling items, Merchant second jobs provide the possibility of making their own. Merchants can choose to change into a Blacksmith or an Alchemist at Job levels 40 to 50.

Starting stats for merchants depend mostly on whether the player wishes to make a battle-oriented character or concentrate on the stats needed after job change in order to make items successfully. In the first case, a swordsman-like starting build is a good idea, both in its VIT and AGI variants. In the second case, the player should keep in mind that Blacksmiths' forging success and Alchemists' potion mixing depend heavily on high DEX and LUK, as well as INT in the case of Alchemists.

Jobchange Guide

Merchant
Requirements
Base Level: None
Job Level: 10
Class: Novice
Zeny: 1,000 Zeny
Rewards
Quest Reward(s): Jobchange to Merchant

1. Head to Alberta and enter the Merchant Guild in the southwest corner alberta3642. Inside talk to Chief Mahnsoo (Merchant) behind the desk to sign up to become a Merchant.

2. He will ask you to pay a fee of 1,000 Zeny before beginning the quest. You can pay (500z) before and (500z) after the quest if you lack the funds. You will also be given a serial number and destination. Do not forget them! The serial number is randomly chosen between one of these:

  • 2485741
  • 2328137
  • 2989396
  • 2191737
  • 3012685
  • 3487372
  • 3318702
  • 3543625

The destination is one of the following:

  • Izlude Dungeon (Bylan Island) - Kafra Employee (106,58)
  • Prontera - Southeastern corner, Kafra Employee prontera24842
  • Geffen - Mage Guild in the northwest building, to the man with glasses (in: 155,122)
  • Morroc - Dyemaker's house in the northeastern house, he is located in the room directly to the right after you enter the house (271,269)

3. Head down into the warehouse and speak with the warehouse supervisor (alberta_in 28,29). You must enter the serial number and the destination of the parcel. The supervisor will give you a parcel even if you enter the wrong serial number and/or destination, but the receiving NPC will not accept it, thus requiring the player to start over.

File:Devbox.jpg

4. Deliver the parcel to the appropriate NPC. You will receive a Receipt from them if step 3 was done correctly.

5. Return to Alberta and present the supervisor with the receipt, then speak with Chief Mahnsoo again to become a Merchant.


Builds

See Blacksmith Builds or Alchemist Builds for build strategies.

Stats

Equipment

Merchants are able to equip a variety of weapons such as, daggers, one handed swords, maces, and axes, however, they do not have any mastery or weapon-dependant skills until they become a Blacksmith or an Alchemist.

Class Data

Skills

See Alchemist Skills or Blacksmith Skills for 2nd class skills.

Skill Description Levels Type
Adrenaline Rush.png Adrenaline Rush
Increases the ASPD for Axes and Maces class weapons across the entire party. 5 Supportive
Discount.png Discount
Buy items from NPC's with an up to 24% discount and increase healing from consumables up to 10%. 10 Passive
Dubious Salesmanship.png Dubious Salesmanship
Reduce the Zeny cost of Mammonite by 30% and remove the cost of Mammonite for 10 minutes. 1 Supportive
Enlarge Weight Limit.png Enlarge Weight Limit
Increase your character's maximum Weight Limit by up to 2000. 10 Passive
Mammonite.png Mammonite
Powerful melee attack dealing up to 600% damage that costs up to 1000 Zeny. 10 Offensive
Overcharge.png Overcharge
Get up to 24% more Zeny from selling items to NPC's and up to 10 CRIT. 10 Passive
Pushcart.png Pushcart
Carry an additional 8000 weight units and/or 100 items in a separate inventory. 10 Passive
Vending.png Vending
Open a shop with up to 12 item stacks for other players to buy and passively get up to 5% reduction to melee physical damage. 10 Active

Quest Skills

Skill Description Levels Type Job Level
Requirement
Quest
Cart Revolution.png Cart Revolution
Melee AoE attack that smashes the cart into a group of enemies. 1 Offensive 35 Cart Revolution Quest
Change Cart.png Change Cart
Change your cart's appearance as you gain levels. 1 Active 30 Change Cart Quest
Change Cart 2.png Change Cart 2
Change your cart's appearance. 1 Active 30 Change Cart Quest
Crazy Uproar.png Crazy Uproar
A self-buff that grants +4 STR. 1 Supportive 15 Crazy Uproar Quest

Job Bonuses

Job Bonus
Stat\Amount +1 +2 +3 +4 +5
STR 10 22 40 44 49
AGI 33
VIT 2 18 30 47
INT 26
DEX 6 14 38 42 50
LUK 36 46
Merchant
Skills Cart Revolution • Change Cart • Crazy Uproar • Discount • Enlarge Weight Limit • Item Appraisal • Mammonite • Dubious Salesmanship • Overcharge • Pushcart • Vending
Quests Merchant Job Change Guide • Merchant Skill Quest • Merchant Training Quest
Weapons Axe • Dagger • Mace • One Handed Sword
Classes of Ragnarok Online
Novice Class Novice • High Novice • Super Novice
First Class Acolyte • Archer • High First Class • Magician • Merchant • Swordman • Thief
Second Class Priest • Monk • Hunter • Bard • Dancer • Wizard • Sage • Blacksmith • Alchemist • Knight • Crusader • Assassin • Rogue
Transcendent Second Class High Priest • Champion • Sniper • Minstrel • Gypsy • High Wizard • Scholar • Mastersmith • Biochemist • Lord Knight • Paladin • Assassin Cross • Stalker
Expanded Class Gunslinger • Ninja • TaeKwon Kid • TaeKwon Master • Soul Linker
Transcendent Expanded Class Night Watch