Difference between revisions of "Adrenaline Rush"

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{{Skill Info
 
{{Skill Info
| class = Blacksmith
+
| class = Merchant
 
| class2 =
 
| class2 =
 
| class3 =
 
| class3 =
| type = Active
+
| type = Supportive
| levels = 5
+
| levels = 5 (Selectable)
| prereqs = ([[Blacksmith]]) [[Hammer Fall]] Lv. 2
+
| prereqs = None
 
| quest =
 
| quest =
| spcost = 17 + (3*Skill Level)
+
| spcost = (17 + Skill Level x 3)
 
| hpcost =
 
| hpcost =
| time =
+
| time = None
| delay =
+
| delay = ASPD
| duration = (30*Skill Level) seconds
+
| duration = (Skill Level x 55) seconds
| target = Self
+
| target = Self & Party Members
 
| range =
 
| range =
| area =
+
| area = Screen-wide
 
| knock =
 
| knock =
 
| element =
 
| element =
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| msk = https://ratemyserver.net/mob_skill_search.php?mskid=111
 
| msk = https://ratemyserver.net/mob_skill_search.php?mskid=111
 
}}
 
}}
 
  
 
== Description ==
 
== Description ==
Adrenaline Rush is a Blacksmith's best friend. This skill increases the [[Stats#ASPD|attack speed]] of [[Axe]] and [[Mace]] weapons for the entire party. It increases [[Stats#ASPD|ASPD]] by 0.30 for Blacksmiths and by 0.25 for all other classes that have an [[Axe]] or [[Mace]] weapon equipped. Blacksmiths with [[Hilt Binding]] have a +10% longer duration.
+
'''Adrenaline Rush''' is a 1st class supportive skill available as [[Merchant]] and [[Super Novice]]. It increases the [[ASPD]] of [[Axe]] and [[Mace]] weapons for the entire party. It increases [[ASPD]] by 30% for the caster and by 25% for all other classes that have an [[Axe]] or [[Mace]] weapon equipped. If the caster is equipped with an [[Axe]], [[ASPD]] is increased by an additional 10%. [[Blacksmith]]s with [[Hilt Binding]] have a 10% longer duration.
  
{| class="wikitable" style="text-align:center"
+
{|class="wikitable"
! Level !! 1 !! 2 !! 3 !! 4 !! 5
+
!Skill Level !! Duration !! Duration w/ [[Hilt Binding]] !! SP cost
 +
|-
 +
!1
 +
|55 sec || 60 sec || 20
 +
|-
 +
!2
 +
|110 sec || 120 sec || 23
 
|-
 
|-
! Duration (seconds)
+
!3
|| 55 || 110 || 165 || 220 || 275
+
|165 sec || 180 sec || 26
 
|-
 
|-
! Duration w/ [[Hilt Binding]]
+
!4
|| 60 || 120 || 180 || 240 || 300
+
|220 sec || 240 sec || 29
 
|-
 
|-
! SP Cost
+
!5
|| 20 || 23 || 26 || 29 || 32
+
|275 sec || 300 sec || 32
 
|}
 
|}
  
 
{{Navbox Blacksmith}}
 
{{Navbox Blacksmith}}

Latest revision as of 19:16, 2 August 2024


Adrenaline Rush.png Adrenaline Rush
Adrenaline Rush Info.gif
Type: Supportive Skill
Levels: 5 (Selectable)
SP Cost: (17 + Skill Level x 3)
Cast Time: None
Cast Delay: ASPD
Duration: (Skill Level x 55) seconds
Target: Self & Party Members
Area of Effect: Screen-wide
Weapon: Axe or Mace
Status Icon: I AdrenalineRush.png
Mskicon.gif
Prerequisites
None

Description

Adrenaline Rush is a 1st class supportive skill available as Merchant and Super Novice. It increases the ASPD of Axe and Mace weapons for the entire party. It increases ASPD by 30% for the caster and by 25% for all other classes that have an Axe or Mace weapon equipped. If the caster is equipped with an Axe, ASPD is increased by an additional 10%. Blacksmiths with Hilt Binding have a 10% longer duration.

Skill Level Duration Duration w/ Hilt Binding SP cost
1 55 sec 60 sec 20
2 110 sec 120 sec 23
3 165 sec 180 sec 26
4 220 sec 240 sec 29
5 275 sec 300 sec 32
Blacksmith & Whitesmith
2nd Class
Skills
Adrenaline Rush • Full Adrenaline Rush • Enchanted Stone Craft • Greed • Hammer Fall • Hilt Binding • Iron Tempering • Finding Ore • Oridecon Research • Maximize Power • Over Thrust • Skin Tempering • Smith Axe • Smith Dagger • Smith Brass Knuckle • Smith Mace • Smith Spear • Smith Sword • Smith Two-handed Sword • Steel Tempering • Weapon Perfection • Repair Weapon • Weaponry Research
Transcendent
Skills
Cart Boost • Cart Termination • Maximum Over Thrust • Melt Down • Weapon Refine • HD Weapon Refine • Cart Efficiency
Quests Blacksmith Job Change Guide • Blacksmith Skill Quest • Rebirth Walkthrough • Whitesmith Skill Quest
Weapons Axe • Mace