Difference between revisions of "Individual Loot Roll"

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* Rachel Sanctuary 4 and 5
 
* Rachel Sanctuary 4 and 5
 
* Juperos Core (up to 8 members)
 
* Juperos Core (up to 8 members)
* [[Dragon's Nest]] 1, 2, and 3
+
* [[Dragon Nest]] 1, 2, and 3
 
* [[Niflheim Dungeon#Floor 1|Niflheim Dungeon 1]]  
 
* [[Niflheim Dungeon#Floor 1|Niflheim Dungeon 1]]  
 
* [[Brasilis#Brasilis Field|Brasilis Field]] (up to 6 members)
 
* [[Brasilis#Brasilis Field|Brasilis Field]] (up to 6 members)

Revision as of 22:24, 17 July 2024

Some endgame zones have had their loot buffed to be rolled for each party member individually, meaning whenever a monster dies each player will be awarded loot as if they killed that monster solo.

Limitations

For individual loot to be in effect party loot settings must be set to each take.

You can only receive loot from monsters that die within 15x15 range of your character. The last attack/hit by the mob must be on someone in the party, which means that the tank must be in the party to roll individual loot.

Active maps

There are both maps that roll individual loot for each member in the party, and maps that roll individual loot for up to 4 unique members (or a few more) in the party. On the maps that roll individual loot for up to 4 members in the party, it is the 4 first members in the party list that are counted for the individual loot.

Full party maps

4 or more member maps